2021-05-28 16:30:20 -04:00
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# skyrim-item-roulette
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2021-05-29 09:10:46 -04:00
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Roulettes items
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## Notes
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* NIF export from Blender is perfectly fine if you're working from scratch.
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Skyrim doesn't seem to care that the models are an old format.
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* It should go without saying that if you change a model texture or any
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resource other than the main plugin file, make sure you redeploy from Vortex
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or you won't see the changes.
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* Likewise, if you change the texture in GIMP, you must rebuild the textures
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or you won't see them anywhere.
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* If you include a texture it must be connected to the Color node of the Material
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in the Shader node view, and the **node name** must be `Base`. The image path must
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be the DDS in the /plugin folder. The NIF plugin is intelligent enough to relativize
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the path when exporting.
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