# skyrim-item-roulette Roulettes items ## Notes * NIF export from Blender is perfectly fine if you're working from scratch. Skyrim doesn't seem to care that the models are an old format. * It should go without saying that if you change a model texture or any resource other than the main plugin file, make sure you redeploy from Vortex or you won't see the changes. * Likewise, if you change the texture in GIMP, you must rebuild the textures or you won't see them anywhere. * If you include a texture it must be connected to the Color node of the Material in the Shader node view, and the **node name** must be `Base`. The image path must be the DDS in the /plugin folder. The NIF plugin is intelligent enough to relativize the path when exporting.