AppleWin/source/linux/interface.h

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#pragma once
// Frame
void FrameDrawDiskLEDS(HDC x);
void FrameDrawDiskStatus(HDC x);
void FrameRefreshStatus(int x, bool);
// Keyboard
BYTE KeybGetKeycode ();
BYTE __stdcall KeybReadData (WORD pc, WORD addr, BYTE bWrite, BYTE d, ULONG nCyclesLeft);
BYTE __stdcall KeybReadFlag (WORD pc, WORD addr, BYTE bWrite, BYTE d, ULONG nCyclesLeft);
// Joystick
BYTE __stdcall JoyReadButton(WORD pc, WORD addr, BYTE bWrite, BYTE d, ULONG nCyclesLeft);
BYTE __stdcall JoyReadPosition(WORD pc, WORD addr, BYTE bWrite, BYTE d, ULONG nCyclesLeft);
BYTE __stdcall JoyResetPosition(WORD pc, WORD addr, BYTE bWrite, BYTE d, ULONG nCyclesLeft);
// Speaker
BYTE __stdcall SpkrToggle (WORD pc, WORD addr, BYTE bWrite, BYTE d, ULONG nCyclesLeft);