Report as well some measure of the ringing frequency of the speaker. Signed-off-by: Andrea Odetti <mariofutire@gmail.com>
23 lines
737 B
C
23 lines
737 B
C
#pragma once
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// Frame
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void FrameDrawDiskLEDS(HDC x);
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void FrameDrawDiskStatus(HDC x);
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void FrameRefreshStatus(int x, bool);
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// Keyboard
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BYTE KeybGetKeycode ();
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BYTE __stdcall KeybReadData (WORD pc, WORD addr, BYTE bWrite, BYTE d, ULONG nCyclesLeft);
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BYTE __stdcall KeybReadFlag (WORD pc, WORD addr, BYTE bWrite, BYTE d, ULONG nCyclesLeft);
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// Joystick
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BYTE __stdcall JoyReadButton(WORD pc, WORD addr, BYTE bWrite, BYTE d, ULONG nCyclesLeft);
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BYTE __stdcall JoyReadPosition(WORD pc, WORD addr, BYTE bWrite, BYTE d, ULONG nCyclesLeft);
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BYTE __stdcall JoyResetPosition(WORD pc, WORD addr, BYTE bWrite, BYTE d, ULONG nCyclesLeft);
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// Speaker
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BYTE __stdcall SpkrToggle (WORD pc, WORD addr, BYTE bWrite, BYTE d, ULONG nCyclesLeft);
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