AppleWin/source/frontends/sdl/CMakeLists.txt

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include(FindPkgConfig)
find_package(SDL2 REQUIRED)
pkg_search_module(SDL2_IMAGE REQUIRED SDL2_image)
pkg_search_module(GLES2 REQUIRED glesv2)
set(IMGUI_PATH "imgui/imgui")
add_executable(sa2)
set(SOURCE_FILES
main.cpp
gamepad.cpp
sdirectsound.cpp
utils.cpp
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sdlframe.cpp
renderer/sdlrendererframe.cpp
)
set(HEADER_FILES
gamepad.h
sdirectsound.h
utils.h
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sdlframe.h
renderer/sdlrendererframe.h
)
target_compile_features(sa2 PUBLIC cxx_std_17)
target_include_directories(sa2 PRIVATE
${SDL2_INCLUDE_DIRS}
${SDL2_IMAGE_INCLUDE_DIRS}
)
target_link_libraries(sa2 PRIVATE
${SDL2_LIBRARIES}
${SDL2_IMAGE_LIBRARIES}
${GLES2_LIBRARIES}
appleii
common2
)
target_sources(sa2 PRIVATE
${SOURCE_FILES}
${HEADER_FILES}
)
target_sources(sa2 PRIVATE
imgui/sdlimguiframe.cpp
imgui/image.cpp
imgui/settingshelper.cpp
imgui/sdlimguiframe.h
imgui/image.h
imgui/settingshelper.h
imgui/imconfig.h
imgui/gles.h
${IMGUI_PATH}/imgui.h
${IMGUI_PATH}/imgui.cpp
${IMGUI_PATH}/imgui_demo.cpp
${IMGUI_PATH}/imgui_draw.cpp
${IMGUI_PATH}/imgui_tables.cpp
${IMGUI_PATH}/imgui_widgets.cpp
${IMGUI_PATH}/backends/imgui_impl_sdl.cpp
${IMGUI_PATH}/backends/imgui_impl_opengl3.cpp
)
target_include_directories(sa2 PRIVATE
${IMGUI_PATH}
${IMGUI_PATH}/backends
)
target_compile_definitions(sa2 PRIVATE
IMGUI_IMPL_OPENGL_ES2
IMGUI_USER_CONFIG="frontends/sdl/imgui/imconfig.h"
)
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install(TARGETS sa2
DESTINATION bin)