AppleWin/source/frontends/common2/commonframe.cpp

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#include "StdAfx.h"
#include "frontends/common2/commonframe.h"
#include "frontends/common2/utils.h"
#include "linux/resources.h"
#include <sys/stat.h>
#include <fcntl.h>
#include <unistd.h>
#include <libgen.h>
#include "Log.h"
#include "Core.h"
#include "config.h"
namespace
{
bool dirExists(const std::string & folder)
{
struct stat stdbuf;
if (stat(folder.c_str(), &stdbuf) == 0 && S_ISDIR(stdbuf.st_mode))
{
return true;
}
else
{
return false;
}
}
std::string getResourcePath(const std::string & target)
{
std::vector<std::string> paths;
char self[1024] = {0};
const int ch = readlink("/proc/self/exe", self, sizeof(self));
if (ch != -1)
{
const char * path = dirname(self);
// case 1: run from the build folder
paths.emplace_back(std::string(path) + '/'+ ROOT_PATH);
// case 2: run from the installation folder
paths.emplace_back(std::string(path) + '/'+ SHARE_PATH);
}
// case 3: use the source folder
paths.emplace_back(CMAKE_SOURCE_DIR);
for (const std::string & path : paths)
{
char * real = realpath(path.c_str(), nullptr);
if (real)
{
const std::string resourcePath = std::string(real) + target;
free(real);
if (dirExists(resourcePath))
{
return resourcePath;
}
}
}
throw std::runtime_error("Cannot found the resource path: " + target);
}
}
namespace common2
{
CommonFrame::CommonFrame()
: myResourcePath(getResourcePath("/resource/"))
{
// should this go down to LinuxFrame (maybe Initialisation?)
g_sProgramDir = getResourcePath("/bin/");
}
void CommonFrame::Initialize(bool resetVideoState)
{
InitialiseEmulator();
LinuxFrame::Initialize(resetVideoState);
}
void CommonFrame::Destroy()
{
LinuxFrame::Destroy();
myResource.clear();
DestroyEmulator();
}
void CommonFrame::Restart()
{
Destroy();
Initialize(false);
}
BYTE* CommonFrame::GetResource(WORD id, LPCSTR lpType, DWORD expectedSize)
{
myResource.clear();
const std::string & filename = getResourceName(id);
const std::string path = myResourcePath + filename;
const int fd = open(path.c_str(), O_RDONLY);
if (fd != -1)
{
struct stat stdbuf;
if ((fstat(fd, &stdbuf) == 0) && S_ISREG(stdbuf.st_mode))
{
const off_t size = stdbuf.st_size;
std::vector<BYTE> data(size);
const ssize_t rd = read(fd, data.data(), size);
if (rd == expectedSize)
{
std::swap(myResource, data);
}
}
close(fd);
}
if (myResource.empty())
{
LogFileOutput("FindResource: could not load resource %s\n", filename.c_str());
}
return myResource.data();
}
std::string CommonFrame::getBitmapFilename(const std::string & resource)
{
if (resource == "CHARSET40") return "CHARSET4.BMP";
if (resource == "CHARSET82") return "CHARSET82.bmp";
if (resource == "CHARSET8M") return "CHARSET8M.bmp";
if (resource == "CHARSET8C") return "CHARSET8C.bmp";
return resource;
}
}