682916415c
To ease libretro compilation. Signed-off-by: Andrea Odetti <mariofutire@gmail.com>
176 lines
5 KiB
Markdown
176 lines
5 KiB
Markdown
# Linux
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## Structure
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There are 4 projects
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* libapple: the core emulator files
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* applen: a frontend based on ncurses
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* qapple: Qt frontend
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* sa2: SDL2 frontend
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* libra2: a libretro core
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The main goal is to reuse the AppleWin source files without changes: only where really necessary the AppleWin source files have
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been modified.
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## What works
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Almost everything works, except the serial port, SNES-MAX and FourPlay.
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The UI has been rewritten in Qt or ImGui.
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The rest works very well.
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Uthernet I is supported via `libpcap`, but it requires elevated capabilities:
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`sudo setcap cap_net_raw=ep ./sa2`
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Unfortunately, this must be reapplied after every build.
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Most of the debugger now works (in the ImGui version).
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## New features
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Uthernet II is supported too and by default uses `libslirp` which does *not* require elevated capabilities. Use the ImGui settings to enable it.
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`libslirp` is not packaged on Raspberry Pi OS. `libpcap` will be used instead, unless the user manually compiles and installs [libslirp](https://gitlab.freedesktop.org/slirp/libslirp).
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Audio files can be read via the cassette interface (SDL Version). Just drop a `wav` file into the emulator. Tested with all the formats from [asciiexpress](https://asciiexpress.net/).
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## Executables
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### sa2
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This is your best choice, in particular the ImGui version.
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TL;DR: just run ``sa2``
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See [sa2](source/frontends/sdl/README.md) for more details.
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### applen
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Frontend based on ncurses, with a ASCII art graphic mode.
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Keyboard shortcuts
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* ``F2``: reset the machine
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* ``F3``: terminate the emulator
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* ``F11``, ``F12``: Save, Load Snapshot
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* ``ALT-RIGHT``: wider hi res graphis
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* ``ALT-LEFT``: narrower hi res graphics
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* ``ALT-UP``: vertical hi res (smaller)
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* ``ALT-DOWN``: vertical hi res (bigger)
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In order to properly appreciate the wider hi res graphics, open a big terminal window and choose a small font size.
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Try ``CTRL-`` as well if ``ALT-`` does not work: terminals do not report a consistent keycode for these combinations.
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The joystick uses evdev (``--device-name /dev/input/by-id/id_of_device``).
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### qapple
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This is based on Qt.
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* keyboard shortcuts are listed in the menu entries
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* joystick: it uses QtGamepad
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* emulator runs in the main UI thread
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* Qt timers are very coarse: the emulator needs to dynamically adapt the cycles to execute
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* the app runs at 60FPS with correction for uneven timer deltas.
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* full speed when disk spins execute up to 5 ms real wall clock of emulator code (then returns to Qt)
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* audio is supported and there are a few configuration options to tune the latency (default very conservative 200ms)
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* Open Apple and Solid Apple can be emulated using AltGr and Menu (unfortunately, Alt does not work well)
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* ``yaml`` files can be dropped to restore a saved state
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### ra2
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There is an initial [libretro](https://docs.libretro.com/development/cores/developing-cores/) core.
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A retropad can be plugged in port 1 (with or without analog stick).
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Keyboard emulation
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* ``JOYPAD_R``: equivalent to ``F9`` to cycle video types
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* ``JOYPAD_L``: equivalent to ``CTRL-SHIFT-F6`` to cycle 50% scan lines
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* ``START``: equivalent to ``F2`` to reset the machine
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In order to have a better experience with the keyboard, one should probably enable *Game Focus Mode* (normally Scroll-Lock) to disable hotkeys.
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Video works, but the vertical flip is done in software.
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Audio (speaker) works.
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Easiest way to run from the ``build`` folder:
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``retroarch -L source/frontends/libretro/applewin_libretro.so ../bin/MASTER.DSK``
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## Build
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The project can be built using cmake from the top level directory.
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qapple can be managed from Qt Creator as well and the 2 have coexisted so far, but YMMV.
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### Checkout
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```
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git clone https://github.com/audetto/AppleWin.git --recursive
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cd AppleWin
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mkdir build
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cd build
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cmake -DCMAKE_BUILD_TYPE=RELEASE ..
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make
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```
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### Frontend selection
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There are 4 `cmake` variables to selectively enable frontends: `BUILD_APPLEN`, `BUILD_QAPPLE`, `BUILD_SA2` and `BUILD_LIBRETRO`.
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Usage:
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```
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cmake -DBUILD_SA2=ON -DBUILD_LIBRETRO=ON ..
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```
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or use `cmake-gui` (if none is selected, they are all built).
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### Fedora
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On Fedora 35, from a fresh installation, install all packages from [fedora.list.txt](source/linux/fedora.list.txt).
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### Raspberry Pi OS, Ubuntu and other Debian distributions
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Install all packages from [raspbian.list.txt](source/linux/raspbian.list.txt).
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You can use `sudo apt-get -y install $(cat raspbian.list.txt)` for an automated installation.
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See [Travis](.travis.yml) CI too.
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### Packaging
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It is possible to create `.deb` and `.rpm` packages using `cpack`. Use `cpack -G DEB` or `cpack -G RPM` from the build folder. It is best to build packages for the running system.
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## Speed
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### Fedora
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Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz
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Full update = 582 MHz
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| Video Stype | Video update |
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| :--- | ---: |
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| RGB Monitor | 39 |
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| NTSC Monitor | 27 |
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| Color TV | 25 |
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| B&W TV | 27 |
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| Amber Monitor | 31 |
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### Raspbian
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Pi 3B+
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Full update = 54 MHz
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| Video Stype | Video update |
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| :--- | ---: |
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| RGB Monitor | 5.3 |
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| NTSC Monitor | 3.6 |
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| Color TV | 2.6 |
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| B&W TV | 2.9 |
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| Amber Monitor | 4.5 |
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