AppleWin/source/frontends/libretro
Andrea Odetti bb2fce9e72 Fix libretro compiler bug.
Signed-off-by: Andrea Odetti <mariofutire@gmail.com>
2021-01-31 14:31:19 +00:00
..
analog.cpp Rename folder retro -> libretro for consistency. 2020-12-23 19:36:11 +00:00
analog.h Modern syntax: virtual -> override. 2021-01-31 13:55:43 +00:00
CMakeLists.txt Move resources, bitmaps and messageboxes into Frames. 2021-01-20 19:07:18 +00:00
environment.cpp Rename folder retro -> libretro for consistency. 2020-12-23 19:36:11 +00:00
environment.h Rename folder retro -> libretro for consistency. 2020-12-23 19:36:11 +00:00
game.cpp Use RAII pattern to initialise and clear AppleWin emulator. 2021-01-31 13:26:23 +00:00
game.h Fix libretro compiler bug. 2021-01-31 14:31:19 +00:00
joypad.cpp Rename folder retro -> libretro for consistency. 2020-12-23 19:36:11 +00:00
joypad.h Modern syntax: virtual -> override. 2021-01-31 13:55:43 +00:00
joypadbase.cpp Rename folder retro -> libretro for consistency. 2020-12-23 19:36:11 +00:00
joypadbase.h Modern syntax: virtual -> override. 2021-01-31 13:55:43 +00:00
libretro.cpp RetroFrame. 2021-01-13 17:48:25 +00:00
rdirectsound.cpp Print less audio - related messages. 2020-12-27 13:34:25 +00:00
rdirectsound.h libretro: play speaker audio (with some glitches). 2020-12-25 21:59:48 +00:00
retroframe.cpp Move resources, bitmaps and messageboxes into Frames. 2021-01-20 19:07:18 +00:00
retroframe.h Modern syntax: virtual -> override. 2021-01-31 13:55:43 +00:00
retroregistry.cpp Use macros to avoid duplication. 2020-12-28 18:45:04 +00:00
retroregistry.h Expose some variable to retroarch. 2020-12-28 15:04:24 +00:00
run Rename folder retro -> libretro for consistency. 2020-12-23 19:36:11 +00:00