.. |
analog.cpp
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Rename folder retro -> libretro for consistency.
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2020-12-23 19:36:11 +00:00 |
analog.h
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Rename folder retro -> libretro for consistency.
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2020-12-23 19:36:11 +00:00 |
bitmaps.cpp
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Hide a couple of internals in an anonymous namespace.
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2020-12-27 20:26:07 +00:00 |
CMakeLists.txt
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Expose some variable to retroarch.
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2020-12-28 15:04:24 +00:00 |
environment.cpp
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Rename folder retro -> libretro for consistency.
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2020-12-23 19:36:11 +00:00 |
environment.h
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Rename folder retro -> libretro for consistency.
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2020-12-23 19:36:11 +00:00 |
game.cpp
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For consistency with Registry::instance.
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2020-12-28 18:44:47 +00:00 |
game.h
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Make sure interfaces are removed on unload as otherwise it causes seg fault on unloading.
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2020-12-28 15:05:14 +00:00 |
interface.cpp
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Introduce a LinuxFrame.
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2020-12-27 20:25:42 +00:00 |
joypad.cpp
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Rename folder retro -> libretro for consistency.
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2020-12-23 19:36:11 +00:00 |
joypad.h
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Rename folder retro -> libretro for consistency.
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2020-12-23 19:36:11 +00:00 |
joypadbase.cpp
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Rename folder retro -> libretro for consistency.
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2020-12-23 19:36:11 +00:00 |
joypadbase.h
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Rename folder retro -> libretro for consistency.
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2020-12-23 19:36:11 +00:00 |
libretro.cpp
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Fix some access violation (NPE).
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2020-12-28 15:46:08 +00:00 |
rdirectsound.cpp
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Print less audio - related messages.
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2020-12-27 13:34:25 +00:00 |
rdirectsound.h
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libretro: play speaker audio (with some glitches).
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2020-12-25 21:59:48 +00:00 |
retroregistry.cpp
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Use macros to avoid duplication.
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2020-12-28 18:45:04 +00:00 |
retroregistry.h
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Expose some variable to retroarch.
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2020-12-28 15:04:24 +00:00 |
run
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Rename folder retro -> libretro for consistency.
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2020-12-23 19:36:11 +00:00 |