AppleWin/source/linux/duplicates/Debugger_Display.cpp
Andrea Odetti 50599e9535 Debugger: compile Debug.cpp, Debugger_Help.cpp, Commands, and MemoryTextFile.
Signed-off-by: Andrea Odetti <mariofutire@gmail.com>
2021-05-06 15:22:14 +01:00

62 lines
1.2 KiB
C++

#include "StdAfx.h"
#include "Debug.h"
#include "Keyboard.h"
// NOTE: Keep in sync ConsoleColors_e g_anConsoleColor !
COLORREF g_anConsoleColor[ NUM_CONSOLE_COLORS ] =
{ // # <Bright Blue Green Red>
RGB( 0, 0, 0 ), // 0 0000 K
RGB( 255, 32, 32 ), // 1 1001 R
RGB( 0, 255, 0 ), // 2 1010 G
RGB( 255, 255, 0 ), // 3 1011 Y
RGB( 64, 64, 255 ), // 4 1100 B
RGB( 255, 0, 255 ), // 5 1101 M Purple/Magenta now used for warnings.
RGB( 0, 255, 255 ), // 6 1110 C
RGB( 255, 255, 255 ), // 7 1111 W
RGB( 255, 128, 0 ), // 8 0011 Orange
RGB( 128, 128, 128 ), // 9 0111 Grey
RGB( 80, 192, 255 ) // Lite Blue
};
VideoScannerDisplayInfo g_videoScannerDisplayInfo;
char g_aDebuggerVirtualTextScreen[ DEBUG_VIRTUAL_TEXT_HEIGHT ][ DEBUG_VIRTUAL_TEXT_WIDTH ];
void DrawConsoleCursor()
{
}
HDC GetDebuggerMemDC(void)
{
return nullptr;
}
void KeybQueueKeypress(WPARAM /* key */, Keystroke_e /* bASCII */)
{
}
void UpdateDisplay(Update_t /* bUpdate */)
{
}
void StretchBltMemToFrameDC(void)
{
}
void ReleaseDebuggerMemDC(void)
{
}
void ReleaseConsoleFontDC(void)
{
}
HDC GetConsoleFontDC(void)
{
return nullptr;
}
void DrawConsoleInput()
{
}