__Note that this program allows the Pro Controller and Joycons to be used system-wide without installation of Cemu - just follow the *How to Use* instructions until point 3__
* Exposes two CemuHook controllers - both have all the buttons, selecting one or the other will just pick whether to use the right or left Joycon for the motion controls
* Make sure both controllers are connected beforehand
1. If using Joycons, CemuHook will detect two controllers - each will give all buttons, but choosing one over the other just chooses preference for which hand to use for gyro controls.
1. Go into *Input Settings*, choose XInput as a source and assign buttons normally.
1. If you don't want to do this for some reason, just have one input profile set up with *Wii U Gamepad* as the controller and enable "Also use for buttons/axes" under *GamePad motion source*. **This is no longer required as of version 3**
A massive thanks goes out to [rajkosto](https://github.com/rajkosto/) for putting up with 17 emails and replying very quickly to my silly queries. The UDP server is also mostly taken from his [ScpToolkit](https://github.com/rajkosto/ScpToolkit) repo.
Also I am very grateful to [mfosse](https://github.com/mfosse/JoyCon-Driver) for pointing me in the right direction and to [Looking-Glass](https://github.com/Looking-Glass/JoyconLib) without whom I would not be able to figure anything out. (being honest here - the joycon code is his)
Many thanks to [nefarius](https://github.com/nefarius/ViGEm) for his ViGEm project! Apologies and appreciation go out to [epigramx](https://github.com/epigramx), creator of *WiimoteHook*, for giving me the driver idea and for letting me keep using his installation batch script even though I took it without permission.
A last thanks goes out to [dekuNukem](https://github.com/dekuNukem/Nintendo_Switch_Reverse_Engineering) for his documentation, especially on the SPI calibration data and the IMU sensor notes!