- Probably fixed USB lag?
- Added left-hand mode for mouse movement - Made Home LED on default
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4 changed files with 23 additions and 15 deletions
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@ -11,7 +11,7 @@
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but in that case also change the port in PadTest and cemuhook.ini accordingly. Default: 26760 -->
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<add key="Port" value="26760" />
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<!--Whether the Motion Server is enabled or not. Default: true -->
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<add key="MotionServer" value="false" />
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<add key="MotionServer" value="true" />
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<!--Rumble motor period in millisec. Lower means more granular vibration, higher is more stable.-->
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<!--The response of rumble does not only depend on this setting and it's always high. Default: 300 -->
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<add key="RumblePeriod" value="300" />
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@ -51,8 +51,9 @@
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<!-- When enabled, can only calibrate one controller at a time. -->
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<!-- Default: false -->
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<add key="NonOriginalController" value="false" />
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<!-- The program will keep the HOME button LED ring light on at all times-->
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<add key="HomeLEDOn" value="false"/>
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<!-- The program will keep the HOME button LED ring light on at all times. -->
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<!-- Default: true -->
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<add key="HomeLEDOn" value="true"/>
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<!-- Determines whether or not to translate gyro movements into joystick ("joy") or mouse movement ("mouse"), or have no effect ("none") -->
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<!-- When "joy", turn gyro movements into joystick movement (left/right depends on setting) [not yet implemented]-->
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<!-- When "mouse", turn gyro movements into mouse movement. Press either stick-button to reset to middle of primary display -->
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@ -60,6 +61,9 @@
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<add key="GyroToJoyOrMouse" value="mouse"/>
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<!-- Sensitivity of gyro-to-mouse movements -->
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<!-- Default: 50 -->
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<add key="GyroMouseSensitivity" value ="50"/>
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<add key="GyroMouseSensitivity" value="50"/>
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<!-- When two joycons are connected, it would take the gyro movement of the right joycon for mouse movement. This swaps that -->
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<!-- Default: false -->
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<add key="GyroMouseLeftHanded" value="false"/>
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</appSettings>
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</configuration>
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@ -344,7 +344,7 @@ namespace BetterJoyForCemu {
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form.AppendTextBox("Using USB.\r\n");
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a[0] = 0x80;
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a[1] = 0x01;
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a[1] = 0x1;
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HIDapi.hid_write(handle, a, new UIntPtr(2));
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HIDapi.hid_read(handle, a, new UIntPtr(64));
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@ -354,16 +354,16 @@ namespace BetterJoyForCemu {
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// USB Pairing
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a = Enumerable.Repeat((byte)0, 64).ToArray();
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a[0] = 0x80; a[1] = 0x02; // Handshake
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a[0] = 0x80; a[1] = 0x2; // Handshake
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HIDapi.hid_write(handle, a, new UIntPtr(2));
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a[0] = 0x80; a[1] = 0x03; // 3Mbit baud rate
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a[0] = 0x80; a[1] = 0x3; // 3Mbit baud rate
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HIDapi.hid_write(handle, a, new UIntPtr(2));
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a[0] = 0x80; a[1] = 0x02; // Handshake at new baud rate
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a[0] = 0x80; a[1] = 0x2; // Handshake at new baud rate
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HIDapi.hid_write(handle, a, new UIntPtr(2));
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a[0] = 0x80; a[1] = 0x04; // Prevent HID timeout
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a[0] = 0x80; a[1] = 0x4; // Prevent HID timeout
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HIDapi.hid_write(handle, a, new UIntPtr(2));
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dump_calibration_data();
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@ -448,14 +448,14 @@ namespace BetterJoyForCemu {
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if (state > state_.NO_JOYCONS) {
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HIDapi.hid_set_nonblocking(handle, 0);
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Subcommand(0x40, new byte[] { 0x0 }, 1);
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Subcommand(0x40, new byte[] { 0x0 }, 1); // disable IMU sensor
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//Subcommand(0x48, new byte[] { 0x0 }, 1); // Would turn off rumble?
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if (isUSB) {
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byte[] a = Enumerable.Repeat((byte)0, 64).ToArray();
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a[0] = 0x80; a[1] = 0x05; // Allow device to talk to BT again
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a[0] = 0x80; a[1] = 0x5; // Allow device to talk to BT again
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HIDapi.hid_write(handle, a, new UIntPtr(2));
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a[0] = 0x80; a[1] = 0x06; // Allow device to talk to BT again
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a[0] = 0x80; a[1] = 0x6; // Allow device to talk to BT again
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HIDapi.hid_write(handle, a, new UIntPtr(2));
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}
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}
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@ -501,7 +501,7 @@ namespace BetterJoyForCemu {
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if (extraGyroFeature == "joy") {
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// TODO
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} else if (extraGyroFeature == "mouse") {
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} else if (extraGyroFeature == "mouse" && (isPro || (other == null) || (other != null && (Boolean.Parse(ConfigurationManager.AppSettings["GyroMouseLeftHanded"]) ? isLeft : !isLeft)))) {
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Win32.POINT p;
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Win32.GetCursorPos(out p);
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@ -541,7 +541,8 @@ namespace BetterJoyForCemu {
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// Send a no-op operation as heartbeat to keep connection alive.
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// Do not send this too frequently, otherwise I/O would be too heavy and cause lag.
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// Needed for both BLUETOOTH and USB to not time out. Never remove pls
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SendRumble(rumble_obj.GetData());
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//SendRumble(rumble_obj.GetData());
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// TODO: Investigate if this really is safe to remove now?
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watch.Restart();
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}
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int a = ReceiveRaw();
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2
BetterJoyForCemu/MainForm.Designer.cs
generated
2
BetterJoyForCemu/MainForm.Designer.cs
generated
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@ -325,7 +325,7 @@
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//
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// AutoCalibrate
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//
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this.AutoCalibrate.Location = new System.Drawing.Point(111, 112);
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this.AutoCalibrate.Location = new System.Drawing.Point(203, 112);
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this.AutoCalibrate.Name = "AutoCalibrate";
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this.AutoCalibrate.Size = new System.Drawing.Size(71, 20);
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this.AutoCalibrate.TabIndex = 8;
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@ -35,6 +35,9 @@ namespace BetterJoyForCemu {
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if (!nonOriginal)
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AutoCalibrate.Hide();
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// Feature not yet implemented - hide
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btn_open3rdP.Hide();
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con = new List<Button> { con1, con2, con3, con4 };
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loc = new List<Button> { loc1, loc2, loc3, loc4 };
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