NovaSquirrel
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c0e249e993
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Revert "Merge branch 'reformat_code'"
This reverts commit daf3b57e89 , reversing
changes made to 7a6e0b7d77 .
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2021-03-10 11:13:28 -05:00 |
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Vladimir Kononovich
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3764af908f
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Reformat Core (Resharper)
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2020-12-19 23:30:09 +03:00 |
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Sour
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884aa1abcc
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Minor performance improvements (5-15%)
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2020-06-24 18:43:49 -04:00 |
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Sour
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d204485153
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Added Super Game Boy support
Missing support for SGB2's timings and still needs a few tweaks and more testing
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2020-06-18 00:58:39 -04:00 |
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Sour
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5f055110fa
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Added Game Boy support
CPU/APU are decent - PPU is still just a scanline renderer
No Super Game Boy support yet
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2020-05-18 16:11:08 -04:00 |
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Sour
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71d0ac693a
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Debugger: Improved GSU disassembly/debugger
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2020-02-23 15:58:14 -05:00 |
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Sour
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ac7c2e9953
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DMA: Fixed regression when trying to DMA to B bus registers using A bus address
Fixes regression with Krusty
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2019-12-10 17:51:35 -05:00 |
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Sour
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73c1a90833
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NMI/IRQ: Fixes and refactoring to attempt to better represent the hardware
Fixes Power Rangers - The Fighting Edition having partially corrupted graphics during fights
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2019-12-05 22:13:39 -05:00 |
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Sour
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6b85b6a579
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MSU1 support
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2019-11-01 21:15:11 -04:00 |
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Sour
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0bcb2d800e
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Save States: Fixed corruption on some save states/rewinding caused by work ram address not being saved
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2019-10-14 17:10:56 -04:00 |
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Sour
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9aba01ba0c
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Added cheat code support (GG & PAR)
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2019-10-12 22:40:25 -04:00 |
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Sour
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0cd378c92d
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CX4 support (+ trace logger)
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2019-08-03 23:43:51 -04:00 |
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Sour
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33cee67e61
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Added GSU (Super FX) support
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2019-07-30 22:43:32 -04:00 |
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Sour
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fe470dd87a
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SA-1 support (still missing a few rarely used features)
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2019-07-25 22:22:09 -04:00 |
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Sour
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f720c39215
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Fixed some clang/gcc warnings
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2019-07-18 16:54:24 -04:00 |
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Sour
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add1523e31
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Refactor code for memory mappings
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2019-07-15 18:30:13 -04:00 |
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Sour
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1f18728acb
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Fixed console components leaking when power cycling
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2019-07-13 00:02:51 -04:00 |
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Sour
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d46c8c3fa4
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Refactored master clock code to improve performance
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2019-07-12 23:55:18 -04:00 |
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Sour
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667aed6f7b
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PPU: Refactoring and optimizations
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2019-07-12 23:53:47 -04:00 |
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Sour
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26bf239cee
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PPU: Cycle-by-cycle sprite evaluation & fetching
Not 100% accurate, but much better than doing it all at once
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2019-07-10 22:50:12 -04:00 |
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Sour
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353a13963b
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PPU: Fetch sprites tile data from H=272 to 339
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2019-07-08 15:24:43 -04:00 |
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Sour
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d2ee975c65
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PPU: Moved bg tile prefetch to H=0
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2019-07-08 09:18:38 -04:00 |
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Sour
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f282675003
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Initialize all ram (vram, cgram, oam, work ram, save ram) based on ram power on state setting
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2019-07-06 14:25:51 -04:00 |
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Sour
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5d79229f3a
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CPU: Added cycle-by-cycle emulation for mul & div registers
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2019-07-06 09:29:35 -04:00 |
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Sour
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6032728699
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CPU: Reads should happen slightly earlier within a CPU cycle compared to writes
Fixes Rendering Ranger R2 freeze on stage start
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2019-07-06 09:21:57 -04:00 |
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Sour
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937f927850
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Cart: Change SRAM mappings for lorom depending on cart size
(Fixes Wanderers from Ys)
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2019-06-30 20:17:29 -04:00 |
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Sour
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c74253c01e
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Debugger: Breakpoint improvements/refactoring
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2019-04-27 12:10:31 -04:00 |
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Sour
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e203d40e6f
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IRQ: Fixed regression that caused IRQs on H=0 to never fire
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2019-04-20 18:52:07 -04:00 |
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Sour
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7bc96a867d
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Performance improvements and refactoring for timing changes
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2019-04-20 14:17:34 -04:00 |
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Sour
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984b1be481
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Timing improvements (DMA, HDMA, DRAM refresh, CPU cycles)
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2019-04-20 14:17:32 -04:00 |
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Sour
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8dee056dda
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DMA: Improved DMA/HDMA timing
Wait 1 cpu cycle before starting then sync to the next multiple of 8 and sync back to a multiple of a CPU cycle before stopping
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2019-04-11 22:34:28 -04:00 |
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Sour
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f8392d2f65
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Debugger: SPC trace logging
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2019-04-06 17:38:14 -04:00 |
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Sour
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41ee29d650
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Debugger: Improved memory tools performance
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2019-03-28 22:45:01 -04:00 |
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Sour
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bb0c8b1f10
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DMA: Fix behavior when trying to write to B bus registers using the A bus (and when trying to read/write DMA registers using DMA) + fixed DMA wrapping when it reaches the end of a bank
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2019-03-16 16:36:58 -04:00 |
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Sour
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63f6de6a8e
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Core: Reset/Power Cycle support (+ fixed power on state for DMA controller)
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2019-03-16 12:20:18 -04:00 |
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Sour
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73913e1f0c
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Save state support
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2019-03-12 09:15:57 -04:00 |
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Sour
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a018f1129a
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DMA: Restrict $2080<->WRAM DMA behavior based on tests
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2019-03-09 14:27:32 -05:00 |
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Sour
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348da3879b
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Core: Open bus improvements
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2019-03-09 00:31:54 -05:00 |
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Sour
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3214c7ff29
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WRAM: Fixed missing wram mirrors at $3F and $BF
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2019-03-08 21:42:27 -05:00 |
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Sour
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7211eece7c
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CPU/PPU: Improved timings
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2019-03-08 10:27:16 -05:00 |
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Sour
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0ada7f9d2f
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Debugger: Added Event Viewer
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2019-03-07 20:12:32 -05:00 |
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Sour
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5b35a8333a
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Fixed issues/crashes when loading games with sram sizes below 4kb
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2019-03-06 22:23:50 -05:00 |
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Sour
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4139f6dca8
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CPU/PPU: Improved timing and implemented catch-up in PPU when registers are written to in the middle of a scanline
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2019-03-04 17:49:14 -05:00 |
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Sour
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8502581a1d
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Debugger: Breakpoint support
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2019-03-01 20:27:49 -05:00 |
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Sour
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c9eb9cef52
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Debugger: Show effective address/memory value in disassembly + update trace logger to use the same code
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2019-02-28 16:53:04 -05:00 |
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Sour
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4ee2c42663
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Memory manager refactoring
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2019-02-26 22:27:09 -05:00 |
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