Commit graph

632 commits

Author SHA1 Message Date
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a1853f15bc Debugger: Event Viewer - Add list view (+ misc event viewer bug fixes) 2019-12-10 19:13:30 -05:00
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ac7c2e9953 DMA: Fixed regression when trying to DMA to B bus registers using A bus address
Fixes regression with Krusty
2019-12-10 17:51:35 -05:00
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234c494c3e Debugger: SA1 - Fixed display for BWRAM 2019-12-08 13:05:59 -05:00
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4a7e6df39b SA-1: Implemented bitmap mode for BWRAM
Fixes SMRPG's level up screen
2019-12-08 11:28:38 -05:00
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890ae9b4a6 Debugger: Tile Viewer - Allow displaying more types of memory and UI improvements 2019-12-07 12:47:24 -05:00
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c433b3fe33 Debugger: Fixed CPU read/write breakpoints breaking on PPU memory read/writes (e.g vram, cgram, oam) 2019-12-05 23:36:00 -05:00
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a74f2e30d5 IRQ: Refactor/simplify PPU IRQ logic 2019-12-05 22:17:26 -05:00
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73c1a90833 NMI/IRQ: Fixes and refactoring to attempt to better represent the hardware
Fixes Power Rangers - The Fighting Edition having partially corrupted graphics during fights
2019-12-05 22:13:39 -05:00
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7f805b9a62 Cheats: Fixed toggle cheats shortcut 2019-12-04 15:52:55 -05:00
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6e70ab88de Cheats: Fixed performance issue with WRAM cheats 2019-12-04 15:51:40 -05:00
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15fa85ef9a SA1: Fixed char conversion IRQ being sent to the wrong CPU 2019-11-25 21:47:53 -05:00
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67b286a16f SA1: Improved timings (bus conflicts, etc.)
-Fixed I-RAM access speed while main CPU is DMAing to I-RAM
-Fixed missing extra cycle on BRL
-Fixed idle SA-1 cycles (incorrectly) taking more than 1 cycle during bus conflicts
-Fixed branch instructions to apply cycle penalties based on the destination address' type (rather than the source address)
2019-11-25 21:01:21 -05:00
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96e7edb1f5 Core: Make pause/fast forward/save state/etc more responsive when running emulation at low speeds 2019-11-13 20:52:26 -05:00
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3d079f66d7 IRQ: Fixed missed IRQ when changing the V timer value between 2 irq checks
Fixes flashing in Shin Nihon Pro Wrestling Kounin - '95 Tokyo Dome Battle 7
2019-11-10 19:34:29 -05:00
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f91e206636 PPU: Fixed display issue with interlaced games when interlaced flag is turned on/off midscreen 2019-11-02 22:55:56 -04:00
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d2c8a3de81 Cart: Limit SRAM size to 256kb (same as bsnes) 2019-11-02 22:39:49 -04:00
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8327ec501d SPC: Reset the values read by the main CPU when resetting the SPC 2019-11-02 21:00:03 -04:00
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4a6ab790cf MSU1: Fixed audio being muted when sample rate was 48kHz 2019-11-02 11:20:29 -04:00
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026be87dfb Video: Fixed minor color rounding errors when all parameters are set to their default (hue/contrast/etc) 2019-11-01 22:28:28 -04:00
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e742b356a2 Libretro: Added missing files to makefile 2019-11-01 22:11:28 -04:00
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6b85b6a579 MSU1 support 2019-11-01 21:15:11 -04:00
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305ec6e446 Input: Ensure input is always processed at the same moment on each frame (first cycle of NMI scanline)
Before this, DMA transfers could delay input processing for a long time (potentially multiple frames)
2019-10-30 20:42:19 -04:00
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cffec80055 Video: Prevent 2 frames from being processes at the same time (caused crashes) when switching between interlaced and non-interlaced modes 2019-10-29 17:40:47 -04:00
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b4d28cfbdc Version Update: 0.3.0 2019-10-26 19:54:19 -04:00
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bd6295d931 NEC DSP: Try to load the firmware from the rom file, if it exists 2019-10-26 17:47:57 -04:00
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f9b7dc9281 PPU: Fixed off-by-1 error that could cause glitches on the last pixel of a scanline 2019-10-26 15:05:34 -04:00
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0f62692d04 PPU: Fixed out-of-bounds memory read and write 2019-10-26 13:15:42 -04:00
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4bcdd8ace1 clang: Fixed compilation warnings 2019-10-24 23:33:29 -04:00
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e4eb6f997e Netplay: Rewrite/simplify serialization code 2019-10-24 21:18:17 -04:00
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0e2a17e77d Cheats: Mirror PAR cheats for the first 2k of WRAM 2019-10-23 19:49:42 -04:00
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afa55938ec Save States: Make states a bit more robust to changes and compress their contents (breaks save state compatibility) 2019-10-23 18:19:49 -04:00
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c8f6822ed7 SDD1: Added decompressor state to save states 2019-10-22 20:28:44 -04:00
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aa3975aa1e Debugger: Fixed not being able to stop execution after STP instruction 2019-10-22 19:53:25 -04:00
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d2463c6c2f Debugger: Fixed deadlock when using power off while script window is active 2019-10-22 19:53:23 -04:00
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fa98a0ff4e Debugger: Fixed deadlocks when switching games/etc with debugger tools opened 2019-10-22 19:53:18 -04:00
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4f22eefa21 Netplay: Added support for netplay 2019-10-20 21:23:48 -04:00
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37121166eb PPU: Fixed flickering in interlace mode (regression) 2019-10-19 21:27:29 -04:00
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c89bc248c3 PPU: Fixed recent regression with the "cycle" calculation 2019-10-19 21:26:52 -04:00
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f113392bc5 Cart: Fixed memory corruption issue when loading a OBC1 rom with no save ram 2019-10-19 19:25:28 -04:00
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baa74d5074 SPC: Make SPC file detection a bit more lenient to allow loading files exported from SNES GSS 2019-10-19 18:34:29 -04:00
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9204151065 UI: Fixed file filter to include SPC files 2019-10-19 16:47:46 -04:00
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fdb8ca6292 Input: Added option to control analog stick deadzone size 2019-10-19 16:13:11 -04:00
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a3829c58fa PPU: Fixed regression that caused flickering when fast forwarding 2019-10-19 16:12:52 -04:00
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559f989dce Linux: Fixed compilation warnings/errors 2019-10-19 16:11:32 -04:00
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df79dc9cc1 SPC: Added support for SPC file playback 2019-10-19 15:38:34 -04:00
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daf3bcce82 Debugger: Event Viewer - Display marked breakpoints on event viewer 2019-10-18 20:09:08 -04:00
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a4f4b526ef Debugger: Event Viewer - Fixed PPU display when running line by line 2019-10-18 19:34:55 -04:00
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024e9cdaf3 Input: Fixed turbo for multitap 2019-10-18 17:14:47 -04:00
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13cd1142ca Input: Options to display controllers/buttons on screen 2019-10-18 17:05:44 -04:00
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187a78744c States: Fixed save state cancelling pause when debugger tools opened 2019-10-16 20:58:35 -04:00