Commit graph

959 commits

Author SHA1 Message Date
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03f8361437 Debugger: GB - Fixed DebugRead behavior (fixes deadlocks) 2020-06-09 18:16:13 -04:00
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f265312b4a GB: Minor tweaks to behavior when disabling/enabling LCD screen
Fixes Men in Black (and seems to match test rom behavior, but is probably not quite correct still)
2020-06-08 19:05:42 -04:00
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415ac61ffa GB: Allow loading 16kb rom files 2020-06-08 19:04:27 -04:00
Rupert Carmichael
1dcb3cdbb0
BSD: Improve compatibility with BSD family operating systems (#137) 2020-06-08 19:01:16 -04:00
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4e77e6caef Debugger: GB - Added GB-specific "break on" options 2020-06-07 16:50:55 -04:00
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78dc5d3d1c Debugger: Prevent uninit read breakpoint from triggering when debugger window is closed 2020-06-07 13:50:14 -04:00
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9dd836c28b Debugger: GB - Added more information to register viewer 2020-06-07 13:09:43 -04:00
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a9075e1df3 Debugger: Assembler - Fixed code highlight issue with label declarations 2020-06-06 23:36:50 -04:00
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e3323c6722 Debugger: GB - Fixed assembler not recognizing register labels 2020-06-06 23:36:16 -04:00
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9b1f6ef3f9 Debugger: GB - Added uninit read break option 2020-06-06 23:12:03 -04:00
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556d060b02 Debugger: Fixed deadlock/crash when attempting to break execution when CPU is halted 2020-06-06 23:11:03 -04:00
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6ed9ed094a Debugger: GB - Added support for register labels + added default labels for GB registers 2020-06-06 22:35:17 -04:00
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8324da37d2 Debugger: GB - Save debugger labels/watch entries 2020-06-06 22:34:49 -04:00
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bdecd6270b Debugger: GB - Allow saving rom modifications as .gb or .ips files 2020-06-06 22:34:40 -04:00
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704598212a Debugger: GB - CDL support 2020-06-06 22:27:58 -04:00
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9c4fb9c45c Debugger: GB - Added assembler tool 2020-06-06 22:27:54 -04:00
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7852d6f75c Mono: Fixed unbound debugger shortcuts being triggered by pressing the windows key 2020-06-04 17:46:32 -04:00
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e4a28625f5 Debugger: Fixed missing IRQ/NMI events for Lua 2020-06-04 17:25:48 -04:00
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e6a483c525 SA1: Fixed crash when loading SA1 games with no SRAM
+ If battery flag is set but sram size is 0, backup IRAM instead
2020-06-03 20:37:36 -04:00
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8a37a7ed76 Debugger: GB Event Viewer - Fixed tooltip display for DMA reads/writes 2020-06-02 20:42:58 -04:00
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1689ea4d3f Linux: Fixed crash when opening event viewer
(+ fixed some compilation warnings)
2020-06-02 20:05:21 -04:00
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79197dfe49 Debugger: GB - Added support for RGBDS .sym files 2020-06-02 19:41:47 -04:00
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4db6c08822 Debugger: GB - Added sprite viewer 2020-06-01 23:36:18 -04:00
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6bccfa874f Debugger: GB - Tilemap viewer improvements
-Show tilemap/tile information
-Show overlay option
2020-06-01 22:17:14 -04:00
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2355ef6550 Debugger: GB - Fixed some issues with disassembly style 2020-06-01 20:07:20 -04:00
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bab36b826f Debugger: Tweak WLA-DX .sym regex to allow more .sym files to load properly 2020-05-31 17:24:12 -04:00
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67f000c18c GB: PPU - Implement STAT bug emulation
Fixes Zerd no Densetsu and Road Rash
2020-05-31 17:24:10 -04:00
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6edccc00b9 GB: Update coincidence flag and STAT IRQ when writing to LYC
Fixes ly_lyc_153_write-GS
2020-05-31 17:23:55 -04:00
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86bd6c4deb GB: Fix LYC behavior on scanline 0 2020-05-31 17:21:19 -04:00
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2ccef88375 GB: PPU accuracy improvements
Passes all moooneye-gb tests
2020-05-31 17:19:53 -04:00
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a9c456b75a GB: Display first frame after enabling LCD as a blank frame
Fixes bad frames that show up in various games during screen transitions
2020-05-28 23:58:22 -04:00
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dc986b72b7 GB: PPU - Improved window emulation
-Latch x/y/enabled values for the scanline (can't be changed midscanline based on wx_split test)
-Keep count of the scanlines where window rendering occurs to render the excepted lines in the window
2020-05-28 22:07:34 -04:00
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fd1ff4cb3e GB: Added HDMA support (GBC) 2020-05-28 00:15:37 -04:00
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06376f8ca9 GB: Improved DMA support for GBC (timing + bug fixes)
Fixes issues in Star Wars Racer
2020-05-27 22:50:27 -04:00
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dae99e0a75 Debugger: GB - Added missing wram mirror at $E000 in memory mappings 2020-05-27 22:48:59 -04:00
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ade29a0627 GB: Fixed draw priority issues with CGB 2020-05-27 21:09:53 -04:00
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4b86601faf GB: Improved serial link emulation stub 2020-05-27 19:54:12 -04:00
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5e6e9e41aa GB: PPU - Fixed $FF44 return value for scanline 153
Fixes Aladdin (GBC) opening screen
2020-05-26 23:57:28 -04:00
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d1952d33f9 Debugger: GB - Fixed disassembly for CB prefixed instructions 2020-05-26 23:56:34 -04:00
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b22f514ae5 Debugger: Fixed crash when opening up debugger window for SNES games
(caused by GB support)
2020-05-26 19:49:38 -04:00
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bdce582677 PPU: Fixed sprite display when sprite interlace mode is turned on 2020-05-26 18:58:13 -04:00
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2a6504c2d4 PPU: Fixed mirroring behavior when vram address is over $7FFF
Prevents graphical glitches in Lemmings 2 (which appeared because the game uses addresses over $7FFF, which loaded random data outside the vram buffer)
2020-05-26 18:10:19 -04:00
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eceb8d790b GB: PPU - Removed unnecessary sort operation 2020-05-26 00:14:19 -04:00
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faf4d62ef4 GB: Allow picking GB model (original vs color) and using a boot rom
+Adds boot rom/sprite ram in hex editor
+Allow colorized GB games in GBC mode
2020-05-26 00:05:35 -04:00
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8b2a6b5fa6 GB: Fixed crash on reload when frame count is shown
+ Fixed game timer not being accurate for GB
2020-05-25 19:43:57 -04:00
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7100eab0f1 Debugger: GB - Fixed memory mappings display issue 2020-05-25 19:43:22 -04:00
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9f7ee662f9 GB: APU - Implemented volume update behavior on register writes
Fixes sound in Prehistorik intro
2020-05-24 22:41:54 -04:00
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4274c481d7 GB: Added missing variables in save states 2020-05-24 22:04:47 -04:00
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18c96c8402 GB: Improved PPU LCD timings 2020-05-24 21:57:38 -04:00
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bcf36df5f2 Debugger: GB - Fixed relative address calculation 2020-05-24 21:57:38 -04:00