Commit graph

383 commits

Author SHA1 Message Date
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8ae115c430 UI: Added help shortcuts to main window and script window 2020-06-30 16:51:16 -04:00
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bfaff15dda Docs: First version of documentation 2020-06-30 16:51:13 -04:00
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6f768eae91 Debugger: Register Viewer - Fixed echo delay display for DSP 2020-06-27 11:53:03 -04:00
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1f620b2652 Debugger: Fixed incorrect memory type mapping in msl file import logic 2020-06-26 21:40:21 -04:00
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4ac7b21878 Debugger: Added debug log window
This currently logs uninitialized memory reads (main CPU, SA1 & GB) + SGB packets
2020-06-23 18:34:03 -04:00
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1434819830 GB: Added per-channel volume settings 2020-06-22 22:28:37 -04:00
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06135f10de GB: Added palette configuration options
+ Split GB options to a separate window
2020-06-22 19:12:25 -04:00
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ef930104e6 GB: Added options to emulate LCD blending and GBC LCD colors 2020-06-20 23:20:03 -04:00
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cf745e1faf Linux: Fixed monospace font to use "monospace"
Matches recent Mesen-side change
2020-06-20 14:35:51 -04:00
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42015e9f8c UI: Added shortcuts to start/stop recording video/audio/movies 2020-06-20 14:08:07 -04:00
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d8b91efd65 SGB2: Try to load sgb2_boot.bin instead of sgb_boot.bin when using SGB2 2020-06-19 21:25:46 -04:00
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6592805fc0 SGB: Added SGB2 support
+ Change name for SGB bios file
2020-06-18 22:22:46 -04:00
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d204485153 Added Super Game Boy support
Missing support for SGB2's timings and still needs a few tweaks and more testing
2020-06-18 00:58:39 -04:00
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c47f0d642f Debugger: GB - Added more APU info to register viewer 2020-06-09 19:36:00 -04:00
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4e77e6caef Debugger: GB - Added GB-specific "break on" options 2020-06-07 16:50:55 -04:00
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9dd836c28b Debugger: GB - Added more information to register viewer 2020-06-07 13:09:43 -04:00
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a9075e1df3 Debugger: Assembler - Fixed code highlight issue with label declarations 2020-06-06 23:36:50 -04:00
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9b1f6ef3f9 Debugger: GB - Added uninit read break option 2020-06-06 23:12:03 -04:00
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6ed9ed094a Debugger: GB - Added support for register labels + added default labels for GB registers 2020-06-06 22:35:17 -04:00
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8324da37d2 Debugger: GB - Save debugger labels/watch entries 2020-06-06 22:34:49 -04:00
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bdecd6270b Debugger: GB - Allow saving rom modifications as .gb or .ips files 2020-06-06 22:34:40 -04:00
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704598212a Debugger: GB - CDL support 2020-06-06 22:27:58 -04:00
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9c4fb9c45c Debugger: GB - Added assembler tool 2020-06-06 22:27:54 -04:00
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7852d6f75c Mono: Fixed unbound debugger shortcuts being triggered by pressing the windows key 2020-06-04 17:46:32 -04:00
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8a37a7ed76 Debugger: GB Event Viewer - Fixed tooltip display for DMA reads/writes 2020-06-02 20:42:58 -04:00
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79197dfe49 Debugger: GB - Added support for RGBDS .sym files 2020-06-02 19:41:47 -04:00
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4db6c08822 Debugger: GB - Added sprite viewer 2020-06-01 23:36:18 -04:00
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6bccfa874f Debugger: GB - Tilemap viewer improvements
-Show tilemap/tile information
-Show overlay option
2020-06-01 22:17:14 -04:00
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bab36b826f Debugger: Tweak WLA-DX .sym regex to allow more .sym files to load properly 2020-05-31 17:24:12 -04:00
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2ccef88375 GB: PPU accuracy improvements
Passes all moooneye-gb tests
2020-05-31 17:19:53 -04:00
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06376f8ca9 GB: Improved DMA support for GBC (timing + bug fixes)
Fixes issues in Star Wars Racer
2020-05-27 22:50:27 -04:00
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dae99e0a75 Debugger: GB - Added missing wram mirror at $E000 in memory mappings 2020-05-27 22:48:59 -04:00
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4b86601faf GB: Improved serial link emulation stub 2020-05-27 19:54:12 -04:00
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d1952d33f9 Debugger: GB - Fixed disassembly for CB prefixed instructions 2020-05-26 23:56:34 -04:00
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2a6504c2d4 PPU: Fixed mirroring behavior when vram address is over $7FFF
Prevents graphical glitches in Lemmings 2 (which appeared because the game uses addresses over $7FFF, which loaded random data outside the vram buffer)
2020-05-26 18:10:19 -04:00
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faf4d62ef4 GB: Allow picking GB model (original vs color) and using a boot rom
+Adds boot rom/sprite ram in hex editor
+Allow colorized GB games in GBC mode
2020-05-26 00:05:35 -04:00
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7100eab0f1 Debugger: GB - Fixed memory mappings display issue 2020-05-25 19:43:22 -04:00
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9f7ee662f9 GB: APU - Implemented volume update behavior on register writes
Fixes sound in Prehistorik intro
2020-05-24 22:41:54 -04:00
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c32472913c Debugger: Add basic support for wla-dx symbol files for gb roms 2020-05-24 21:57:37 -04:00
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2f511530bd GB: Stat IRQ logic improvements 2020-05-22 00:47:55 -04:00
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713d18c2d4 GB: Fixed sprites with x < 8 (e.g partially offscreen) not being shown at their correct position
+ Re-implement BG priority flag for GBC
2020-05-21 23:55:01 -04:00
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134c28ed9f GB: Replace scanline renderer with pixel renderer
Probably still not very accurate
2020-05-21 20:57:00 -04:00
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371a7a1ac8 Added basic support for GBC games 2020-05-19 21:31:33 -04:00
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5f055110fa Added Game Boy support
CPU/APU are decent - PPU is still just a scanline renderer
No Super Game Boy support yet
2020-05-18 16:11:08 -04:00
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082e1932bc Debugger: Tilemap Viewer - Added tile address field 2020-05-16 13:22:43 -04:00
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983db6c27d Debugger: Tilemap Viewer - Fixed address calculation for mode 7 tiles 2020-05-16 12:46:38 -04:00
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c4389d63ba Debugger: Lua - Added missing definition for getInput API 2020-05-16 12:02:10 -04:00
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7a313572a5 Debugger: Added support for bass .sym files 2020-05-08 18:05:14 -04:00
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3a41275575 Debugger: Auto-load msl/sym symbol files, if they are found (when option is enabled) 2020-05-07 21:26:16 -04:00
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dfd1f9109a Debugger: Fixed new breakpoints/etc being lost when resetting/power cycling 2020-05-07 16:59:24 -04:00