Commit graph

78 commits

Author SHA1 Message Date
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134c28ed9f GB: Replace scanline renderer with pixel renderer
Probably still not very accurate
2020-05-21 20:57:00 -04:00
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5f055110fa Added Game Boy support
CPU/APU are decent - PPU is still just a scanline renderer
No Super Game Boy support yet
2020-05-18 16:11:08 -04:00
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a402a2c569 Debugger: Fixed deadlock when reloading ROM 2020-05-16 11:56:52 -04:00
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6d9dc99814 Debugger: Fixed crash when repeatedly pressing step (or run single frame) buttons 2020-05-08 22:15:27 -04:00
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7c79bf2974 Debugger: Added SA-1 tab to register viewer 2020-03-02 23:08:28 -05:00
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28443f84d6 Debugger: Fixed display issues in disassembly view for SA-1 debugger
Effective addresses and their values were incorrect
2020-02-27 19:59:41 -05:00
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65cfa2ec03 Debugger: Added option to auto-reset CDL 2020-02-26 21:45:49 -05:00
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9b27cc109e Debugger: Fixed source view mode regressions 2020-02-26 19:26:14 -05:00
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e9e88da0cb Debugger: Added CDL flags for CX4/GSU 2020-02-25 23:56:55 -05:00
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dade91a189 Debugger: Added CX4 debugger 2020-02-24 22:00:52 -05:00
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1a9fe9baf3 Libretro: Fixed compilation error/warnings 2020-02-24 08:00:57 -05:00
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2e8a13e920 Debugger: Added DSP debugger 2020-02-23 22:24:58 -05:00
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71d0ac693a Debugger: Improved GSU disassembly/debugger 2020-02-23 15:58:14 -05:00
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483ffe1143 UI: Added reload rom option
Same as Mesen - Power Cycle no longer resets changes done to PRG.  Reload ROM must be used when reloading the rom from the disk is needed.
+ Fixed some issues with reset and power cycle not pausing emulation when the option to pause when turned on
2020-02-22 20:54:07 -05:00
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cf909b56d8 Added BS-X support
WIP - Still some issues and missing some features (e.g date/time support)
2020-02-19 23:53:34 -05:00
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c6c2e5b319 Debugger: Refactor memory counters (simplifies code & improves debugger performance) 2020-02-12 21:26:50 -05:00
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55db5e9fb7 Debugger: Add options to save rom edits (as .sfc or .ips) and generate stripped roms based on CDL data 2020-02-12 20:26:16 -05:00
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b62a0a3960 Debugger: Added assembler tool 2020-02-11 22:20:08 -05:00
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c385155955 Debugger: Added DSP registers to register viewer
+ Track DSP reads/writes for debug tools (e.g breakpoints, hex editor highlights, etc.)
2020-02-10 00:12:00 -05:00
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b68aaefd7e Debugger: Added "mark selection as" shortcuts in debugger & memory tools 2020-02-08 22:30:54 -05:00
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0ab9a0f0d1 Debugger: Event Viewer - Use hclock values to display events, instead of PPU cycles 2020-01-17 21:17:56 -05:00
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aa3975aa1e Debugger: Fixed not being able to stop execution after STP instruction 2019-10-22 19:53:25 -04:00
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187a78744c States: Fixed save state cancelling pause when debugger tools opened 2019-10-16 20:58:35 -04:00
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7ae6605e77 Debugger: Performance improvements + refactoring
-Reduce breakpoint check overhead
-Only run SPC/DSP when needed
-Only build disassembly cache when needed
2019-10-11 16:07:30 -04:00
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af175616cd Debugger: Added Register Viewer tool 2019-10-10 23:54:38 -04:00
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ed00a02c51 Debugger: Improved pause/unpause behavior when opening/closing debugger or loading states with debugger opened 2019-10-06 20:41:48 -04:00
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2310e8d0e9 Debugger: Reset counters when resetting game or loading a save state 2019-10-06 19:06:18 -04:00
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0cd378c92d CX4 support (+ trace logger) 2019-08-03 23:43:51 -04:00
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33cee67e61 Added GSU (Super FX) support 2019-07-30 22:43:32 -04:00
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fe470dd87a SA-1 support (still missing a few rarely used features) 2019-07-25 22:22:09 -04:00
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395a5f84e0 Debugger: Simplified/fixed step logic 2019-07-18 19:09:28 -04:00
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09024c8be8 Debugger: Break on next PPU cycle when trying to break on CPU event after STP was executed 2019-07-16 22:54:38 -04:00
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d31336f291 Debugger: Added break on uninitialized memory read option (only active when debugger is opened at power cycle/reset) 2019-07-16 22:48:57 -04:00
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c9405d7ba3 DSP: Added support for DSP-1/2/3/4 games (LLE - requires bios file) 2019-07-14 21:45:12 -04:00
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cf6b21bf23 Debugger: Fixed performance issue with disassembly 2019-06-24 11:46:59 -04:00
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dd089d71ff Debugger: Added options to show data as hex data or disassembled instructions 2019-05-24 21:47:06 -04:00
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5c81a94840 Debugger: Fixed UI update issues when power cycling 2019-05-14 19:27:45 -04:00
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3bfc69e2f1 Debugger: Lua scripting support 2019-05-12 21:18:22 -04:00
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ea74b764e9 Debugger: Show break source (breakpoint, break on [...] option, etc) 2019-05-07 20:06:04 -04:00
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886234aae5 Debugger: Event Viewer - Added DMA channel filters and more DMA-related information to the tooltips 2019-05-04 20:13:31 -04:00
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e0e39957a5 Debugger: Fixed deadlock when loading another game with the debugger opened 2019-05-04 09:25:10 -04:00
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275751c486 Debugger: Add label support for watch/breakpoints 2019-05-03 14:16:04 -04:00
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87fddaa751 Debugger: Added several configuration options for debugger break behavior 2019-04-30 21:05:53 -04:00
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70e595ff37 Debugger: Added CA65 .dbg file integration (labels, comments, CDL) 2019-04-29 20:40:52 -04:00
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3e97d7a71d Debugger: Added support for code labels/comments 2019-04-29 20:12:39 -04:00
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c74253c01e Debugger: Breakpoint improvements/refactoring 2019-04-27 12:10:31 -04:00
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2fcbc5b092 Debugger: Added Sprite Viewer tool 2019-04-25 19:49:15 -04:00
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419deb7720 Debugger: Fixed issues with SPC disassembly/trace logger 2019-04-13 16:53:18 -04:00
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dbafe258b2 Debugger: Fixed deadlocks when loading/saving a save state while execution is stopped by the debugger 2019-04-12 18:33:52 -04:00
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b94212ec63 Linux: Fixed compilation errors/warnings 2019-04-12 17:49:58 -04:00