Sour
134c28ed9f
GB: Replace scanline renderer with pixel renderer
...
Probably still not very accurate
2020-05-21 20:57:00 -04:00
Sour
5f055110fa
Added Game Boy support
...
CPU/APU are decent - PPU is still just a scanline renderer
No Super Game Boy support yet
2020-05-18 16:11:08 -04:00
Sour
a402a2c569
Debugger: Fixed deadlock when reloading ROM
2020-05-16 11:56:52 -04:00
Sour
6d9dc99814
Debugger: Fixed crash when repeatedly pressing step (or run single frame) buttons
2020-05-08 22:15:27 -04:00
Sour
7c79bf2974
Debugger: Added SA-1 tab to register viewer
2020-03-02 23:08:28 -05:00
Sour
28443f84d6
Debugger: Fixed display issues in disassembly view for SA-1 debugger
...
Effective addresses and their values were incorrect
2020-02-27 19:59:41 -05:00
Sour
65cfa2ec03
Debugger: Added option to auto-reset CDL
2020-02-26 21:45:49 -05:00
Sour
9b27cc109e
Debugger: Fixed source view mode regressions
2020-02-26 19:26:14 -05:00
Sour
e9e88da0cb
Debugger: Added CDL flags for CX4/GSU
2020-02-25 23:56:55 -05:00
Sour
dade91a189
Debugger: Added CX4 debugger
2020-02-24 22:00:52 -05:00
Sour
1a9fe9baf3
Libretro: Fixed compilation error/warnings
2020-02-24 08:00:57 -05:00
Sour
2e8a13e920
Debugger: Added DSP debugger
2020-02-23 22:24:58 -05:00
Sour
71d0ac693a
Debugger: Improved GSU disassembly/debugger
2020-02-23 15:58:14 -05:00
Sour
483ffe1143
UI: Added reload rom option
...
Same as Mesen - Power Cycle no longer resets changes done to PRG. Reload ROM must be used when reloading the rom from the disk is needed.
+ Fixed some issues with reset and power cycle not pausing emulation when the option to pause when turned on
2020-02-22 20:54:07 -05:00
Sour
cf909b56d8
Added BS-X support
...
WIP - Still some issues and missing some features (e.g date/time support)
2020-02-19 23:53:34 -05:00
Sour
c6c2e5b319
Debugger: Refactor memory counters (simplifies code & improves debugger performance)
2020-02-12 21:26:50 -05:00
Sour
55db5e9fb7
Debugger: Add options to save rom edits (as .sfc or .ips) and generate stripped roms based on CDL data
2020-02-12 20:26:16 -05:00
Sour
b62a0a3960
Debugger: Added assembler tool
2020-02-11 22:20:08 -05:00
Sour
c385155955
Debugger: Added DSP registers to register viewer
...
+ Track DSP reads/writes for debug tools (e.g breakpoints, hex editor highlights, etc.)
2020-02-10 00:12:00 -05:00
Sour
b68aaefd7e
Debugger: Added "mark selection as" shortcuts in debugger & memory tools
2020-02-08 22:30:54 -05:00
Sour
0ab9a0f0d1
Debugger: Event Viewer - Use hclock values to display events, instead of PPU cycles
2020-01-17 21:17:56 -05:00
Sour
aa3975aa1e
Debugger: Fixed not being able to stop execution after STP instruction
2019-10-22 19:53:25 -04:00
Sour
187a78744c
States: Fixed save state cancelling pause when debugger tools opened
2019-10-16 20:58:35 -04:00
Sour
7ae6605e77
Debugger: Performance improvements + refactoring
...
-Reduce breakpoint check overhead
-Only run SPC/DSP when needed
-Only build disassembly cache when needed
2019-10-11 16:07:30 -04:00
Sour
af175616cd
Debugger: Added Register Viewer tool
2019-10-10 23:54:38 -04:00
Sour
ed00a02c51
Debugger: Improved pause/unpause behavior when opening/closing debugger or loading states with debugger opened
2019-10-06 20:41:48 -04:00
Sour
2310e8d0e9
Debugger: Reset counters when resetting game or loading a save state
2019-10-06 19:06:18 -04:00
Sour
0cd378c92d
CX4 support (+ trace logger)
2019-08-03 23:43:51 -04:00
Sour
33cee67e61
Added GSU (Super FX) support
2019-07-30 22:43:32 -04:00
Sour
fe470dd87a
SA-1 support (still missing a few rarely used features)
2019-07-25 22:22:09 -04:00
Sour
395a5f84e0
Debugger: Simplified/fixed step logic
2019-07-18 19:09:28 -04:00
Sour
09024c8be8
Debugger: Break on next PPU cycle when trying to break on CPU event after STP was executed
2019-07-16 22:54:38 -04:00
Sour
d31336f291
Debugger: Added break on uninitialized memory read option (only active when debugger is opened at power cycle/reset)
2019-07-16 22:48:57 -04:00
Sour
c9405d7ba3
DSP: Added support for DSP-1/2/3/4 games (LLE - requires bios file)
2019-07-14 21:45:12 -04:00
Sour
cf6b21bf23
Debugger: Fixed performance issue with disassembly
2019-06-24 11:46:59 -04:00
Sour
dd089d71ff
Debugger: Added options to show data as hex data or disassembled instructions
2019-05-24 21:47:06 -04:00
Sour
5c81a94840
Debugger: Fixed UI update issues when power cycling
2019-05-14 19:27:45 -04:00
Sour
3bfc69e2f1
Debugger: Lua scripting support
2019-05-12 21:18:22 -04:00
Sour
ea74b764e9
Debugger: Show break source (breakpoint, break on [...] option, etc)
2019-05-07 20:06:04 -04:00
Sour
886234aae5
Debugger: Event Viewer - Added DMA channel filters and more DMA-related information to the tooltips
2019-05-04 20:13:31 -04:00
Sour
e0e39957a5
Debugger: Fixed deadlock when loading another game with the debugger opened
2019-05-04 09:25:10 -04:00
Sour
275751c486
Debugger: Add label support for watch/breakpoints
2019-05-03 14:16:04 -04:00
Sour
87fddaa751
Debugger: Added several configuration options for debugger break behavior
2019-04-30 21:05:53 -04:00
Sour
70e595ff37
Debugger: Added CA65 .dbg file integration (labels, comments, CDL)
2019-04-29 20:40:52 -04:00
Sour
3e97d7a71d
Debugger: Added support for code labels/comments
2019-04-29 20:12:39 -04:00
Sour
c74253c01e
Debugger: Breakpoint improvements/refactoring
2019-04-27 12:10:31 -04:00
Sour
2fcbc5b092
Debugger: Added Sprite Viewer tool
2019-04-25 19:49:15 -04:00
Sour
419deb7720
Debugger: Fixed issues with SPC disassembly/trace logger
2019-04-13 16:53:18 -04:00
Sour
dbafe258b2
Debugger: Fixed deadlocks when loading/saving a save state while execution is stopped by the debugger
2019-04-12 18:33:52 -04:00
Sour
b94212ec63
Linux: Fixed compilation errors/warnings
2019-04-12 17:49:58 -04:00