Commit graph

94 commits

Author SHA1 Message Date
NovaSquirrel
f08c64e711 Fix/complete Cx4, remove PPU changes 2020-10-11 14:26:01 -04:00
Vladimir Kononovich
f514335bde Registers change APIs. 2020-10-11 13:57:01 +03:00
Sour
e47f0b8feb Debugger: Lua - Allow regular start/end frame events to work normally when in GB-only mode
Allows reusing identical scripts between both GB and SNES modes
2020-07-08 21:07:00 -04:00
Sour
8ebe0401f7 Debugger: Code refactoring (disassembler)
+ Fixed some issues when switching between different coprocessors while debug windows are opened
2020-07-07 22:33:47 -04:00
Sour
909e75a5ec Debugger: Fixed trace logger refreshing when no changes
+ Fixed byte coloring in hex viewer for GB games
2020-07-03 16:18:03 -04:00
Sour
d4f0b34605 Debugger: GB - Properly implemented vram/oam breakpoints
+ Fixed access counters in gameboy-only mode
2020-07-03 10:06:40 -04:00
Sour
4ac7b21878 Debugger: Added debug log window
This currently logs uninitialized memory reads (main CPU, SA1 & GB) + SGB packets
2020-06-23 18:34:03 -04:00
Sour
d204485153 Added Super Game Boy support
Missing support for SGB2's timings and still needs a few tweaks and more testing
2020-06-18 00:58:39 -04:00
Sour
b5ad8cbd9e Debugger: GB - Only trigger special breakpoints if debugger window is opened 2020-06-09 19:35:37 -04:00
Sour
4e77e6caef Debugger: GB - Added GB-specific "break on" options 2020-06-07 16:50:55 -04:00
Sour
556d060b02 Debugger: Fixed deadlock/crash when attempting to break execution when CPU is halted 2020-06-06 23:11:03 -04:00
Sour
bdecd6270b Debugger: GB - Allow saving rom modifications as .gb or .ips files 2020-06-06 22:34:40 -04:00
Sour
704598212a Debugger: GB - CDL support 2020-06-06 22:27:58 -04:00
Sour
9c4fb9c45c Debugger: GB - Added assembler tool 2020-06-06 22:27:54 -04:00
Sour
e4a28625f5 Debugger: Fixed missing IRQ/NMI events for Lua 2020-06-04 17:25:48 -04:00
Sour
faf4d62ef4 GB: Allow picking GB model (original vs color) and using a boot rom
+Adds boot rom/sprite ram in hex editor
+Allow colorized GB games in GBC mode
2020-05-26 00:05:35 -04:00
Sour
134c28ed9f GB: Replace scanline renderer with pixel renderer
Probably still not very accurate
2020-05-21 20:57:00 -04:00
Sour
5f055110fa Added Game Boy support
CPU/APU are decent - PPU is still just a scanline renderer
No Super Game Boy support yet
2020-05-18 16:11:08 -04:00
Sour
a402a2c569 Debugger: Fixed deadlock when reloading ROM 2020-05-16 11:56:52 -04:00
Sour
6d9dc99814 Debugger: Fixed crash when repeatedly pressing step (or run single frame) buttons 2020-05-08 22:15:27 -04:00
Sour
7c79bf2974 Debugger: Added SA-1 tab to register viewer 2020-03-02 23:08:28 -05:00
Sour
28443f84d6 Debugger: Fixed display issues in disassembly view for SA-1 debugger
Effective addresses and their values were incorrect
2020-02-27 19:59:41 -05:00
Sour
65cfa2ec03 Debugger: Added option to auto-reset CDL 2020-02-26 21:45:49 -05:00
Sour
9b27cc109e Debugger: Fixed source view mode regressions 2020-02-26 19:26:14 -05:00
Sour
e9e88da0cb Debugger: Added CDL flags for CX4/GSU 2020-02-25 23:56:55 -05:00
Sour
dade91a189 Debugger: Added CX4 debugger 2020-02-24 22:00:52 -05:00
Sour
1a9fe9baf3 Libretro: Fixed compilation error/warnings 2020-02-24 08:00:57 -05:00
Sour
2e8a13e920 Debugger: Added DSP debugger 2020-02-23 22:24:58 -05:00
Sour
71d0ac693a Debugger: Improved GSU disassembly/debugger 2020-02-23 15:58:14 -05:00
Sour
483ffe1143 UI: Added reload rom option
Same as Mesen - Power Cycle no longer resets changes done to PRG.  Reload ROM must be used when reloading the rom from the disk is needed.
+ Fixed some issues with reset and power cycle not pausing emulation when the option to pause when turned on
2020-02-22 20:54:07 -05:00
Sour
cf909b56d8 Added BS-X support
WIP - Still some issues and missing some features (e.g date/time support)
2020-02-19 23:53:34 -05:00
Sour
c6c2e5b319 Debugger: Refactor memory counters (simplifies code & improves debugger performance) 2020-02-12 21:26:50 -05:00
Sour
55db5e9fb7 Debugger: Add options to save rom edits (as .sfc or .ips) and generate stripped roms based on CDL data 2020-02-12 20:26:16 -05:00
Sour
b62a0a3960 Debugger: Added assembler tool 2020-02-11 22:20:08 -05:00
Sour
c385155955 Debugger: Added DSP registers to register viewer
+ Track DSP reads/writes for debug tools (e.g breakpoints, hex editor highlights, etc.)
2020-02-10 00:12:00 -05:00
Sour
b68aaefd7e Debugger: Added "mark selection as" shortcuts in debugger & memory tools 2020-02-08 22:30:54 -05:00
Sour
0ab9a0f0d1 Debugger: Event Viewer - Use hclock values to display events, instead of PPU cycles 2020-01-17 21:17:56 -05:00
Sour
aa3975aa1e Debugger: Fixed not being able to stop execution after STP instruction 2019-10-22 19:53:25 -04:00
Sour
187a78744c States: Fixed save state cancelling pause when debugger tools opened 2019-10-16 20:58:35 -04:00
Sour
7ae6605e77 Debugger: Performance improvements + refactoring
-Reduce breakpoint check overhead
-Only run SPC/DSP when needed
-Only build disassembly cache when needed
2019-10-11 16:07:30 -04:00
Sour
af175616cd Debugger: Added Register Viewer tool 2019-10-10 23:54:38 -04:00
Sour
ed00a02c51 Debugger: Improved pause/unpause behavior when opening/closing debugger or loading states with debugger opened 2019-10-06 20:41:48 -04:00
Sour
2310e8d0e9 Debugger: Reset counters when resetting game or loading a save state 2019-10-06 19:06:18 -04:00
Sour
0cd378c92d CX4 support (+ trace logger) 2019-08-03 23:43:51 -04:00
Sour
33cee67e61 Added GSU (Super FX) support 2019-07-30 22:43:32 -04:00
Sour
fe470dd87a SA-1 support (still missing a few rarely used features) 2019-07-25 22:22:09 -04:00
Sour
395a5f84e0 Debugger: Simplified/fixed step logic 2019-07-18 19:09:28 -04:00
Sour
09024c8be8 Debugger: Break on next PPU cycle when trying to break on CPU event after STP was executed 2019-07-16 22:54:38 -04:00
Sour
d31336f291 Debugger: Added break on uninitialized memory read option (only active when debugger is opened at power cycle/reset) 2019-07-16 22:48:57 -04:00
Sour
c9405d7ba3 DSP: Added support for DSP-1/2/3/4 games (LLE - requires bios file) 2019-07-14 21:45:12 -04:00