33 lines
1.4 KiB
Markdown
33 lines
1.4 KiB
Markdown
---
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title: Audio Options
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weight: 2
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chapter: false
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---
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### General Options ###
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<div class="imgBox"><div>
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<img src="/images/AudioOptions_General.png" />
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<span>General Options</span>
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</div></div>
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**Audio Device**: Selects which device is used for audio output (e.g computer speakers, or a headset)
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**Sample Rate**: Selects the sample rate for the audio output -- typically, computers output at 44,100Hz or 48,000Hz, so they usually offer the best sound quality.
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**Latency**: This represents the length of the buffer used in audio processing. A smaller value results in less delay between the audio and video, however, depending on the hardware used, a value that is too small may cause sound problems.
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The **equalizer** can be used to alter the relative strength of specific frequencies.
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<div class="clear"></div>
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### Advanced Options ###
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<div class="imgBox"><div>
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<img src="/images/AudioOptions_Advanced.png" />
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<span>Advanced Options</span>
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</div></div>
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* **Enable cubic interpolation**: This option replaces the SNES' default gaussian interpolation filter with a cubic interpolation filter which can produce better audio.
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* **Disable dynamic sample rate**: While a game is running, the video and audio typically slowly drift out of sync. Mesen-S will automatically make adjustments to the audio sample rate while the game is running to keep them in sync. Disabling this option will typically cause sound issues such as crackling.
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