Mesen-SX/Core
2020-02-05 21:30:16 -05:00
..
AluMulDiv.cpp Debugger: Added Register Viewer tool 2019-10-10 23:54:38 -04:00
AluMulDiv.h Debugger: Added Register Viewer tool 2019-10-10 23:54:38 -04:00
BaseCartridge.cpp Cart: Region code 0x12 is PAL 2019-12-28 09:18:40 -05:00
BaseCartridge.h Cart: Region code 0x12 is PAL 2019-12-28 09:18:40 -05:00
BaseControlDevice.cpp Added movies recording/playback support 2019-08-09 16:25:59 -04:00
BaseControlDevice.h Input: Options to display controllers/buttons on screen 2019-10-18 17:05:44 -04:00
BaseCoprocessor.h Added movies recording/playback support 2019-08-09 16:25:59 -04:00
BaseRenderer.cpp Linux: Fixed crash on startup when show game timer option is enabled 2019-08-04 22:27:09 -04:00
BaseRenderer.h Imported video decode/renderer classes and related utilities from Mesen 2019-02-13 23:02:43 -05:00
BaseSoundManager.cpp Imported some code from Mesen (video, audio, UI, etc.) + basic trace logger/step functionality 2019-02-12 22:13:09 -05:00
BaseSoundManager.h Imported some code from Mesen (video, audio, UI, etc.) + basic trace logger/step functionality 2019-02-12 22:13:09 -05:00
BaseVideoFilter.cpp Video: Added basic blending option for high resolution modes to allow some transparency effects to display properly 2019-10-07 22:38:19 -04:00
BaseVideoFilter.h Video: Added basic blending option for high resolution modes to allow some transparency effects to display properly 2019-10-07 22:38:19 -04:00
BatteryManager.cpp Fixed SRAM always being initialized to 0 2019-12-22 16:18:57 -05:00
BatteryManager.h Added movies recording/playback support 2019-08-09 16:25:59 -04:00
blargg_common.h SPC: Integrate blargg's SPC emulation library 2019-02-16 11:23:01 -05:00
blargg_config.h SPC: Integrate blargg's SPC emulation library 2019-02-16 11:23:01 -05:00
blargg_endian.h SPC: Integrate blargg's SPC emulation library 2019-02-16 11:23:01 -05:00
blargg_source.h SPC: Integrate blargg's SPC emulation library 2019-02-16 11:23:01 -05:00
Breakpoint.cpp Debugger: Fixed CPU read/write breakpoints breaking on PPU memory read/writes (e.g vram, cgram, oam) 2019-12-05 23:36:00 -05:00
Breakpoint.h SA-1 support (still missing a few rarely used features) 2019-07-25 22:22:09 -04:00
BreakpointManager.cpp Debugger: Event Viewer - Display marked breakpoints on event viewer 2019-10-18 20:09:08 -04:00
BreakpointManager.h Debugger: Event Viewer - Display marked breakpoints on event viewer 2019-10-18 20:09:08 -04:00
CallstackManager.cpp Debugger: Step into, step over, run ppu cycle/scanline/frame (+ call stack fixes) 2019-03-24 16:42:52 -04:00
CallstackManager.h Debugger: Step into, step over, run ppu cycle/scanline/frame (+ call stack fixes) 2019-03-24 16:42:52 -04:00
CartTypes.h Added S-DD1 support 2019-07-31 23:04:30 -04:00
CheatManager.cpp Cheats: Fixed performance issue with WRAM cheats 2019-12-04 15:51:40 -05:00
CheatManager.h Cheats: Fixed performance issue with WRAM cheats 2019-12-04 15:51:40 -05:00
ClientConnectionData.h Netplay: Added support for netplay 2019-10-20 21:23:48 -04:00
CodeDataLogger.cpp SA-1 support (still missing a few rarely used features) 2019-07-25 22:22:09 -04:00
CodeDataLogger.h Debugger: Add read/write/exec/etc highlighting to memory tools 2019-03-28 22:45:04 -04:00
Console.cpp UI: Added save/load state menus 2020-02-05 21:30:16 -05:00
Console.h Video Recorder: Add support for GIF output 2020-02-05 18:57:20 -05:00
ConsoleLock.cpp Debugger: Improved pause/unpause behavior when opening/closing debugger or loading states with debugger opened 2019-10-06 20:41:48 -04:00
ConsoleLock.h Debugger: Improved pause/unpause behavior when opening/closing debugger or loading states with debugger opened 2019-10-06 20:41:48 -04:00
ControlDeviceState.h Input: Options to display controllers/buttons on screen 2019-10-18 17:05:44 -04:00
ControlManager.cpp Run ahead support (+ improved save/load state performance) 2019-12-26 12:03:38 -05:00
ControlManager.h Input: Ensure input is always processed at the same moment on each frame (first cycle of NMI scanline) 2019-10-30 20:42:19 -04:00
Core.vcxproj Video Recorder: Add support for GIF output 2020-02-05 18:57:20 -05:00
Core.vcxproj.filters Video Recorder: Add support for GIF output 2020-02-05 18:57:20 -05:00
Cpu.cpp IRQ: Tweaked IRQ/WAI timings 2020-01-18 13:12:15 -05:00
Cpu.h NMI/IRQ: Fixes and refactoring to attempt to better represent the hardware 2019-12-05 22:13:39 -05:00
Cpu.Instructions.h SA1: Improved timings (bus conflicts, etc.) 2019-11-25 21:01:21 -05:00
Cpu.Shared.h NMI/IRQ: Fixes and refactoring to attempt to better represent the hardware 2019-12-05 22:13:39 -05:00
CpuBwRamHandler.h Debugger: SA1 - Fixed display for BWRAM 2019-12-08 13:05:59 -05:00
CpuDebugger.cpp Debugger: Performance improvements + refactoring 2019-10-11 16:07:30 -04:00
CpuDebugger.h clang: Fixed compilation warnings 2019-10-24 23:33:29 -04:00
CpuDisUtils.cpp Debugger: Optimized disassembler (~30% faster) 2019-08-04 16:32:59 -04:00
CpuDisUtils.h Debugger: Optimized disassembler (~30% faster) 2019-08-04 16:32:59 -04:00
CpuTypes.h NMI/IRQ: Fixes and refactoring to attempt to better represent the hardware 2019-12-05 22:13:39 -05:00
Cx4.cpp CX4: Allow bigger cartridges (allows MMX3 Zero project to run) + added option to enable stricter board mapping rules (for homebrew dev/etc.) 2019-12-19 20:08:25 -05:00
Cx4.h Debugger: SA1 - Fixed display for BWRAM 2019-12-08 13:05:59 -05:00
Cx4.Instructions.cpp Fixed GCC warnings/errors 2019-08-09 20:50:54 -04:00
Cx4DisUtils.cpp Fixed GCC warnings/errors 2019-08-09 20:50:54 -04:00
Cx4DisUtils.h CX4 support (+ trace logger) 2019-08-03 23:43:51 -04:00
Cx4Types.h CX4 support (+ trace logger) 2019-08-03 23:43:51 -04:00
DebugBreakHelper.h Debugger: Fixed UI update issues when power cycling 2019-05-14 19:27:45 -04:00
Debugger.cpp Debugger: Event Viewer - Use hclock values to display events, instead of PPU cycles 2020-01-17 21:17:56 -05:00
Debugger.h Debugger: Performance improvements + refactoring 2019-10-11 16:07:30 -04:00
DebugHud.cpp Imported video decode/renderer classes and related utilities from Mesen 2019-02-13 23:02:43 -05:00
DebugHud.h Imported video decode/renderer classes and related utilities from Mesen 2019-02-13 23:02:43 -05:00
DebugStats.cpp Input: Ensure input is always processed at the same moment on each frame (first cycle of NMI scanline) 2019-10-30 20:42:19 -04:00
DebugStats.h Input: Ensure input is always processed at the same moment on each frame (first cycle of NMI scanline) 2019-10-30 20:42:19 -04:00
DebugTypes.h Debugger: Tile Viewer - Allow displaying more types of memory and UI improvements 2019-12-07 12:47:24 -05:00
DebugUtilities.h Debugger: Fixed CPU read/write breakpoints breaking on PPU memory read/writes (e.g vram, cgram, oam) 2019-12-05 23:36:00 -05:00
DefaultVideoFilter.cpp Video: Fixed minor color rounding errors when all parameters are set to their default (hue/contrast/etc) 2019-11-01 22:28:28 -04:00
DefaultVideoFilter.h Video: Added basic blending option for high resolution modes to allow some transparency effects to display properly 2019-10-07 22:38:19 -04:00
Disassembler.cpp Debugger: Fixed disassembly issues when changing X/M flags on an instruction 2020-01-30 00:33:14 -05:00
Disassembler.h Fixed GCC compilation error 2019-08-04 19:20:49 -04:00
DisassemblyInfo.cpp CX4 support (+ trace logger) 2019-08-03 23:43:51 -04:00
DisassemblyInfo.h Added GSU (Super FX) support 2019-07-30 22:43:32 -04:00
DmaController.cpp IRQ: Tweaked IRQ/WAI timings 2020-01-18 13:12:15 -05:00
DmaController.h Debugger: Event Viewer - Add list view (+ misc event viewer bug fixes) 2019-12-10 19:13:30 -05:00
DmaControllerTypes.h Debugger: Added Register Viewer tool 2019-10-10 23:54:38 -04:00
DrawCommand.h Debugger: Lua - Fixed draw commands not being permanent when frame count is set to 0 2020-01-05 15:31:46 -05:00
DrawLineCommand.h Imported video decode/renderer classes and related utilities from Mesen 2019-02-13 23:02:43 -05:00
DrawPixelCommand.h Imported video decode/renderer classes and related utilities from Mesen 2019-02-13 23:02:43 -05:00
DrawRectangleCommand.h Imported video decode/renderer classes and related utilities from Mesen 2019-02-13 23:02:43 -05:00
DrawScreenBufferCommand.h Imported video decode/renderer classes and related utilities from Mesen 2019-02-13 23:02:43 -05:00
DrawStringCommand.h Imported video decode/renderer classes and related utilities from Mesen 2019-02-13 23:02:43 -05:00
DummyCpu.h SA-1 support (still missing a few rarely used features) 2019-07-25 22:22:09 -04:00
DummySpc.h SA-1 support (still missing a few rarely used features) 2019-07-25 22:22:09 -04:00
EmuSettings.cpp Debugger: SPC - Option to select disassembly format (6502-like vs original) 2020-01-20 23:24:59 -05:00
EmuSettings.h Emulation: Added option to randomize power on state for the PPU (for homebrew/romhacking purposes) 2019-12-11 21:44:42 -05:00
EventManager.cpp Debugger: Event Viewer - Use hclock values to display events, instead of PPU cycles 2020-01-17 21:17:56 -05:00
EventManager.h Debugger: Event Viewer - Avoid potential crash when opening window 2020-01-24 22:58:05 -05:00
EventType.h Debugger: Reset counters when resetting game or loading a save state 2019-10-06 19:06:18 -04:00
ExpressionEvaluator.cpp Fixed GCC warnings/errors 2019-08-09 20:50:54 -04:00
ExpressionEvaluator.h Added GSU (Super FX) support 2019-07-30 22:43:32 -04:00
FirmwareHelper.h NEC DSP: Try to load the firmware from the rom file, if it exists 2019-10-26 17:47:57 -04:00
ForceDisconnectMessage.h Netplay: Rewrite/simplify serialization code 2019-10-24 21:18:17 -04:00
FrameLimiter.h Core: Make pause/fast forward/save state/etc more responsive when running emulation at low speeds 2019-11-13 20:52:26 -05:00
GameClient.cpp Netplay: Added support for netplay 2019-10-20 21:23:48 -04:00
GameClient.h Netplay: Added support for netplay 2019-10-20 21:23:48 -04:00
GameClientConnection.cpp Netplay: Rewrite/simplify serialization code 2019-10-24 21:18:17 -04:00
GameClientConnection.h Netplay: Added support for netplay 2019-10-20 21:23:48 -04:00
GameConnection.cpp Netplay: Added support for netplay 2019-10-20 21:23:48 -04:00
GameConnection.h Netplay: Added support for netplay 2019-10-20 21:23:48 -04:00
GameInformationMessage.h Netplay: Rewrite/simplify serialization code 2019-10-24 21:18:17 -04:00
GameServer.cpp Netplay: Added support for netplay 2019-10-20 21:23:48 -04:00
GameServer.h Netplay: Added support for netplay 2019-10-20 21:23:48 -04:00
GameServerConnection.cpp Netplay: Added support for netplay 2019-10-20 21:23:48 -04:00
GameServerConnection.h Netplay: Added support for netplay 2019-10-20 21:23:48 -04:00
Gsu.cpp Debugger: SA1 - Fixed display for BWRAM 2019-12-08 13:05:59 -05:00
Gsu.h Debugger: SA1 - Fixed display for BWRAM 2019-12-08 13:05:59 -05:00
Gsu.Instructions.cpp GSU: Fixed RPIX implementation 2019-08-06 21:28:01 -04:00
GsuDebugger.cpp Debugger: Performance improvements + refactoring 2019-10-11 16:07:30 -04:00
GsuDebugger.h clang: Fixed compilation warnings 2019-10-24 23:33:29 -04:00
GsuDisUtils.cpp Added GSU (Super FX) support 2019-07-30 22:43:32 -04:00
GsuDisUtils.h Added GSU (Super FX) support 2019-07-30 22:43:32 -04:00
GsuRamHandler.h Debugger: SA1 - Fixed display for BWRAM 2019-12-08 13:05:59 -05:00
GsuRomHandler.h Debugger: SA1 - Fixed display for BWRAM 2019-12-08 13:05:59 -05:00
GsuTypes.h Added GSU (Super FX) support 2019-07-30 22:43:32 -04:00
HandShakeMessage.h Netplay: Rewrite/simplify serialization code 2019-10-24 21:18:17 -04:00
IAudioDevice.h UI: Added audio options (sample rate, volume, latency, equalizer) 2019-03-10 17:56:54 -04:00
IDebugger.h Debugger: Fixed not being able to stop execution after STP instruction 2019-10-22 19:53:25 -04:00
IInputProvider.h Imported some code from Mesen (video, audio, UI, etc.) + basic trace logger/step functionality 2019-02-12 22:13:09 -05:00
IInputRecorder.h Imported some code from Mesen (video, audio, UI, etc.) + basic trace logger/step functionality 2019-02-12 22:13:09 -05:00
IKeyManager.h Imported some code from Mesen (video, audio, UI, etc.) + basic trace logger/step functionality 2019-02-12 22:13:09 -05:00
IMemoryHandler.h Debugger: SA1 - Fixed display for BWRAM 2019-12-08 13:05:59 -05:00
IMessageManager.h Imported some code from Mesen (video, audio, UI, etc.) + basic trace logger/step functionality 2019-02-12 22:13:09 -05:00
INotificationListener.h Debugger: Fixed deadlock when using power off while script window is active 2019-10-22 19:53:23 -04:00
InputDataMessage.h Netplay: Rewrite/simplify serialization code 2019-10-24 21:18:17 -04:00
InputHud.cpp Linux: Fixed compilation warnings/errors 2019-10-19 16:11:32 -04:00
InputHud.h Input: Options to display controllers/buttons on screen 2019-10-18 17:05:44 -04:00
InternalRegisters.cpp NMI: Prevent NMI being skipped when $4210 is read during the first dot of the NMI scanline (fixes issues in Terranigma) 2020-01-06 19:01:27 -05:00
InternalRegisters.h IRQ: Tweaked IRQ/WAI timings 2020-01-18 13:12:15 -05:00
InternalRegisterTypes.h Debugger: Added Register Viewer tool 2019-10-10 23:54:38 -04:00
IRenderingDevice.h Imported some code from Mesen (video, audio, UI, etc.) + basic trace logger/step functionality 2019-02-12 22:13:09 -05:00
KeyManager.cpp Input: Added Super Scope support 2019-08-09 20:47:12 -04:00
KeyManager.h UI: Added pause/background/volume related options 2019-07-17 20:31:29 -04:00
LabelManager.cpp Debugger: Optimized disassembler (~30% faster) 2019-08-04 16:32:59 -04:00
LabelManager.h Debugger: Optimized disassembler (~30% faster) 2019-08-04 16:32:59 -04:00
LuaApi.cpp Debugger: Lua - Fixed getState returning the wrong value for the ppu.scanline field 2019-12-27 18:12:19 -05:00
LuaApi.h Debugger: Lua scripting support 2019-05-12 21:18:22 -04:00
LuaCallHelper.cpp Libretro: Added libretro core 2019-07-02 19:56:00 -04:00
LuaCallHelper.h Debugger: Lua scripting support 2019-05-12 21:18:22 -04:00
LuaScriptingContext.cpp Lua: Fixed memory callbacks with addresses over $FFFF 2019-10-06 13:20:50 -04:00
LuaScriptingContext.h Lua: Fixed memory callbacks with addresses over $FFFF 2019-10-06 13:20:50 -04:00
MemoryAccessCounter.cpp Debugger: Reset counters when resetting game or loading a save state 2019-10-06 19:06:18 -04:00
MemoryAccessCounter.h Debugger: Reset counters when resetting game or loading a save state 2019-10-06 19:06:18 -04:00
MemoryDumper.cpp Debugger: Writes done via the debugger shouldn't increase the cycle counters, or trigger breakpoints 2020-01-02 19:27:50 -05:00
MemoryDumper.h Debugger: Lua scripting support 2019-05-12 21:18:22 -04:00
MemoryManager.cpp DMA: Fixed regression when trying to DMA to B bus registers using A bus address 2019-12-10 17:51:35 -05:00
MemoryManager.h Added cheat code support (GG & PAR) 2019-10-12 22:40:25 -04:00
MemoryMappings.cpp Debugger: Writes done via the debugger shouldn't increase the cycle counters, or trigger breakpoints 2020-01-02 19:27:50 -05:00
MemoryMappings.h Debugger: Writes done via the debugger shouldn't increase the cycle counters, or trigger breakpoints 2020-01-02 19:27:50 -05:00
MesenMovie.cpp Netplay: Added support for netplay 2019-10-20 21:23:48 -04:00
MesenMovie.h Added support for automated testing 2019-10-16 20:22:45 -04:00
MessageManager.cpp UI: Added shortcuts to select a specific save slot 2019-12-26 14:11:33 -05:00
MessageManager.h SA-1 support (still missing a few rarely used features) 2019-07-25 22:22:09 -04:00
MessageType.h Netplay: Added support for netplay 2019-10-20 21:23:48 -04:00
MovieDataMessage.h Netplay: Rewrite/simplify serialization code 2019-10-24 21:18:17 -04:00
MovieManager.cpp Added support for automated testing 2019-10-16 20:22:45 -04:00
MovieManager.h Added support for automated testing 2019-10-16 20:22:45 -04:00
MovieRecorder.cpp Netplay: Added support for netplay 2019-10-20 21:23:48 -04:00
MovieRecorder.h Added movies recording/playback support 2019-08-09 16:25:59 -04:00
MovieTypes.h Netplay: Added support for netplay 2019-10-20 21:23:48 -04:00
Msu1.cpp MSU1 support 2019-11-01 21:15:11 -04:00
Msu1.h MSU1 support 2019-11-01 21:15:11 -04:00
Multitap.cpp Netplay: Added support for netplay 2019-10-20 21:23:48 -04:00
Multitap.h Netplay: Added support for netplay 2019-10-20 21:23:48 -04:00
NecDsp.cpp Debugger: SA1 - Fixed display for BWRAM 2019-12-08 13:05:59 -05:00
NecDsp.h Debugger: SA1 - Fixed display for BWRAM 2019-12-08 13:05:59 -05:00
NecDspDisUtils.cpp Debugger: Fixed crash in disassembly, slightly improved search performance 2019-07-18 16:14:32 -04:00
NecDspDisUtils.h Added GSU (Super FX) support 2019-07-30 22:43:32 -04:00
NecDspTypes.h DSP: Added support for DSP-1/2/3/4 games (LLE - requires bios file) 2019-07-14 21:45:12 -04:00
NetMessage.h Netplay: Rewrite/simplify serialization code 2019-10-24 21:18:17 -04:00
NotificationManager.cpp Debugger: Added hex editor 2019-02-15 21:33:13 -05:00
NotificationManager.h Debugger: Added hex editor 2019-02-15 21:33:13 -05:00
NtscFilter.cpp Video: Output standard resolution frames in 256x239 instead of always doubling resolution 2019-07-06 14:03:27 -04:00
NtscFilter.h UI: Added video options (scale, filters, aspect ratio) 2019-03-10 11:12:50 -04:00
Obc1.cpp Debugger: SA1 - Fixed display for BWRAM 2019-12-08 13:05:59 -05:00
Obc1.h Debugger: SA1 - Fixed display for BWRAM 2019-12-08 13:05:59 -05:00
PcmReader.cpp MSU1: Fixed audio being muted when sample rate was 48kHz 2019-11-02 11:20:29 -04:00
PcmReader.h MSU1: Fixed audio being muted when sample rate was 48kHz 2019-11-02 11:20:29 -04:00
PlayerListMessage.h Libretro: Added missing files to makefile 2019-11-01 22:11:28 -04:00
Ppu.cpp PPU: Fixed graphical glitch shown on screen when switching to interlaced mode 2020-01-26 10:34:07 -05:00
Ppu.h PPU: Fixed mosaic bug with high priority tiles 2020-01-11 17:55:24 -05:00
PpuTools.cpp Debugger: Tile Viewer - Allow displaying more types of memory and UI improvements 2019-12-07 12:47:24 -05:00
PpuTools.h Debugger: Tilemap viewer - Ensure the PPU's state at the selected scanline+cycle is used 2019-07-18 16:21:41 -04:00
PpuTypes.h PPU: Fixed mosaic bug with high priority tiles 2020-01-11 17:55:24 -05:00
RamHandler.h Debugger: SA1 - Fixed display for BWRAM 2019-12-08 13:05:59 -05:00
RecordedRomTest.cpp Debugger: Fixed deadlocks when switching games/etc with debugger tools opened 2019-10-22 19:53:18 -04:00
RecordedRomTest.h Debugger: Fixed deadlocks when switching games/etc with debugger tools opened 2019-10-22 19:53:18 -04:00
RegisterHandlerA.h Debugger: SA1 - Fixed display for BWRAM 2019-12-08 13:05:59 -05:00
RegisterHandlerB.cpp Debugger: SA1 - Fixed display for BWRAM 2019-12-08 13:05:59 -05:00
RegisterHandlerB.h Debugger: SA1 - Fixed display for BWRAM 2019-12-08 13:05:59 -05:00
RewindData.cpp Save States: Make states a bit more robust to changes and compress their contents (breaks save state compatibility) 2019-10-23 18:19:49 -04:00
RewindData.h Save States: Make states a bit more robust to changes and compress their contents (breaks save state compatibility) 2019-10-23 18:19:49 -04:00
RewindManager.cpp Run ahead support (+ improved save/load state performance) 2019-12-26 12:03:38 -05:00
RewindManager.h Rewind: Fixed crash/corrupted video when rewinding in games that switch between regular & high res modes 2019-07-25 23:10:42 -04:00
RomFinder.h Netplay: Added support for netplay 2019-10-20 21:23:48 -04:00
RomHandler.h Memory manager refactoring 2019-02-26 22:27:09 -05:00
Sa1.cpp Debugger: SA1 - Fixed display for BWRAM 2019-12-08 13:05:59 -05:00
Sa1.h Debugger: SA1 - Fixed display for BWRAM 2019-12-08 13:05:59 -05:00
Sa1BwRamHandler.h Debugger: Fixed crash due to uninit variable after calling GetAbsoluteAddress on BW-RAM 2019-12-26 13:19:30 -05:00
Sa1Cpu.cpp NMI/IRQ: Fixes and refactoring to attempt to better represent the hardware 2019-12-05 22:13:39 -05:00
Sa1Cpu.h NMI/IRQ: Fixes and refactoring to attempt to better represent the hardware 2019-12-05 22:13:39 -05:00
Sa1IRamHandler.h Debugger: SA1 - Fixed display for BWRAM 2019-12-08 13:05:59 -05:00
Sa1Types.h SA-1: Added variable bit length data support 2019-08-09 00:04:01 -04:00
Sa1VectorHandler.h Debugger: SA1 - Fixed display for BWRAM 2019-12-08 13:05:59 -05:00
SaveStateManager.cpp UI: Added save/load state menus 2020-02-05 21:30:16 -05:00
SaveStateManager.h UI: Added save/load state menus 2020-02-05 21:30:16 -05:00
SaveStateMessage.h Netplay: Rewrite/simplify serialization code 2019-10-24 21:18:17 -04:00
ScaleFilter.cpp Remove unnecessary checks before deleting a pointer 2019-04-12 19:03:54 -04:00
ScaleFilter.h UI: Added video options (scale, filters, aspect ratio) 2019-03-10 11:12:50 -04:00
ScriptHost.cpp Debugger: Lua scripting support 2019-05-12 21:18:22 -04:00
ScriptHost.h Debugger: Lua scripting support 2019-05-12 21:18:22 -04:00
ScriptingContext.cpp MinGW: Fixed compilation errors/warnings 2019-07-03 00:44:45 -04:00
ScriptingContext.h Lua: Fixed memory callbacks with addresses over $FFFF 2019-10-06 13:20:50 -04:00
ScriptManager.cpp Debugger: Lua scripting support 2019-05-12 21:18:22 -04:00
ScriptManager.h Debugger: Lua scripting support 2019-05-12 21:18:22 -04:00
Sdd1.cpp Debugger: SA1 - Fixed display for BWRAM 2019-12-08 13:05:59 -05:00
Sdd1.h Debugger: SA1 - Fixed display for BWRAM 2019-12-08 13:05:59 -05:00
Sdd1Decomp.cpp SDD1: Added decompressor state to save states 2019-10-22 20:28:44 -04:00
Sdd1Decomp.h SDD1: Added decompressor state to save states 2019-10-22 20:28:44 -04:00
Sdd1Mmc.cpp Debugger: SA1 - Fixed display for BWRAM 2019-12-08 13:05:59 -05:00
Sdd1Mmc.h Debugger: SA1 - Fixed display for BWRAM 2019-12-08 13:05:59 -05:00
Sdd1Types.h Added S-DD1 support 2019-07-31 23:04:30 -04:00
SelectControllerMessage.h Netplay: Rewrite/simplify serialization code 2019-10-24 21:18:17 -04:00
ServerInformationMessage.h Netplay: Rewrite/simplify serialization code 2019-10-24 21:18:17 -04:00
SettingTypes.h UI: Added save/load state menus 2020-02-05 21:30:16 -05:00
ShortcutKeyHandler.cpp UI: Added shortcuts to select a specific save slot 2019-12-26 14:11:33 -05:00
ShortcutKeyHandler.h Added rewind + fast forward support 2019-03-12 12:06:42 -04:00
SnesController.cpp Input: Options to display controllers/buttons on screen 2019-10-18 17:05:44 -04:00
SnesController.h Input: Options to display controllers/buttons on screen 2019-10-18 17:05:44 -04:00
SnesMouse.h Input: Options to display controllers/buttons on screen 2019-10-18 17:05:44 -04:00
SoundMixer.cpp Run ahead support (+ improved save/load state performance) 2019-12-26 12:03:38 -05:00
SoundMixer.h SPC: Added support for SPC file playback 2019-10-19 15:38:34 -04:00
SoundResampler.cpp Audio: Added sound recorder 2019-03-15 12:58:30 -04:00
SoundResampler.h UI: Added audio options (sample rate, volume, latency, equalizer) 2019-03-10 17:56:54 -04:00
Spc.cpp SPC: Reset the values read by the main CPU when resetting the SPC 2019-11-02 21:00:03 -04:00
Spc.h MSU1 support 2019-11-01 21:15:11 -04:00
Spc.Instructions.cpp SPC: Implemented SLEEP/STOP behavior to avoid lock up when a crashed SPC program calls them 2019-07-08 22:06:12 -04:00
SPC_DSP.cpp SPC: Removed echo write protect logic (this behavior probably does not exist) 2019-05-20 14:38:05 -04:00
SPC_DSP.h MSU1 support 2019-11-01 21:15:11 -04:00
SPC_Filter.cpp SPC: Integrate blargg's SPC emulation library 2019-02-16 11:23:01 -05:00
SPC_Filter.h SPC: Integrate blargg's SPC emulation library 2019-02-16 11:23:01 -05:00
SpcDebugger.cpp Debugger: SPC - Option to select disassembly format (6502-like vs original) 2020-01-20 23:24:59 -05:00
SpcDebugger.h clang: Fixed compilation warnings 2019-10-24 23:33:29 -04:00
SpcDisUtils.cpp Debugger: SPC - Option to select disassembly format (6502-like vs original) 2020-01-20 23:24:59 -05:00
SpcDisUtils.h Debugger: SPC - Option to select disassembly format (6502-like vs original) 2020-01-20 23:24:59 -05:00
SpcFileData.h SPC: Added support for SPC file playback 2019-10-19 15:38:34 -04:00
SpcHud.cpp UI: Fixed file filter to include SPC files 2019-10-19 16:47:46 -04:00
SpcHud.h SPC: Added support for SPC file playback 2019-10-19 15:38:34 -04:00
SpcTimer.h SPC: Added support for SPC file playback 2019-10-19 15:38:34 -04:00
SpcTypes.h Debugger: Added Register Viewer tool 2019-10-10 23:54:38 -04:00
stdafx.cpp 65816 core working in 6502 emulation mode 2019-02-11 19:18:47 -05:00
stdafx.h Linux: Fixed compilation warnings/errors 2019-10-19 16:11:32 -04:00
SuperScope.h Input: Options to display controllers/buttons on screen 2019-10-18 17:05:44 -04:00
SystemActionManager.h Run ahead support (+ improved save/load state performance) 2019-12-26 12:03:38 -05:00
TraceLogger.cpp CX4 support (+ trace logger) 2019-08-03 23:43:51 -04:00
TraceLogger.h CX4 support (+ trace logger) 2019-08-03 23:43:51 -04:00
VideoDecoder.cpp Run ahead support (+ improved save/load state performance) 2019-12-26 12:03:38 -05:00
VideoDecoder.h Input: Options to display controllers/buttons on screen 2019-10-18 17:05:44 -04:00
VideoRenderer.cpp Video Recorder: Add support for GIF output 2020-02-05 18:57:20 -05:00
VideoRenderer.h Video Recorder: Add support for GIF output 2020-02-05 18:57:20 -05:00
WaveRecorder.cpp Audio: Added sound recorder 2019-03-15 12:58:30 -04:00
WaveRecorder.h Audio: Added sound recorder 2019-03-15 12:58:30 -04:00