Mesen-SX/Core
Sour fac4b3c4e7 PPU: Fixed mosaic bug with high priority tiles
Refactored code to process both normal and high priority tiles on the same pass
Fixes FF6 mosaic bugs when battle starts inside caves
2020-01-11 17:55:24 -05:00
..
AluMulDiv.cpp Debugger: Added Register Viewer tool 2019-10-10 23:54:38 -04:00
AluMulDiv.h Debugger: Added Register Viewer tool 2019-10-10 23:54:38 -04:00
AviRecorder.cpp Remove unnecessary checks before deleting a pointer 2019-04-12 19:03:54 -04:00
AviRecorder.h Video: AVI recording 2019-03-15 12:48:34 -04:00
BaseCartridge.cpp Cart: Region code 0x12 is PAL 2019-12-28 09:18:40 -05:00
BaseCartridge.h Cart: Region code 0x12 is PAL 2019-12-28 09:18:40 -05:00
BaseControlDevice.cpp Added movies recording/playback support 2019-08-09 16:25:59 -04:00
BaseControlDevice.h Input: Options to display controllers/buttons on screen 2019-10-18 17:05:44 -04:00
BaseCoprocessor.h Added movies recording/playback support 2019-08-09 16:25:59 -04:00
BaseRenderer.cpp Linux: Fixed crash on startup when show game timer option is enabled 2019-08-04 22:27:09 -04:00
BaseRenderer.h Imported video decode/renderer classes and related utilities from Mesen 2019-02-13 23:02:43 -05:00
BaseSoundManager.cpp Imported some code from Mesen (video, audio, UI, etc.) + basic trace logger/step functionality 2019-02-12 22:13:09 -05:00
BaseSoundManager.h Imported some code from Mesen (video, audio, UI, etc.) + basic trace logger/step functionality 2019-02-12 22:13:09 -05:00
BaseVideoFilter.cpp Video: Added basic blending option for high resolution modes to allow some transparency effects to display properly 2019-10-07 22:38:19 -04:00
BaseVideoFilter.h Video: Added basic blending option for high resolution modes to allow some transparency effects to display properly 2019-10-07 22:38:19 -04:00
BatteryManager.cpp Fixed SRAM always being initialized to 0 2019-12-22 16:18:57 -05:00
BatteryManager.h Added movies recording/playback support 2019-08-09 16:25:59 -04:00
blargg_common.h SPC: Integrate blargg's SPC emulation library 2019-02-16 11:23:01 -05:00
blargg_config.h SPC: Integrate blargg's SPC emulation library 2019-02-16 11:23:01 -05:00
blargg_endian.h SPC: Integrate blargg's SPC emulation library 2019-02-16 11:23:01 -05:00
blargg_source.h SPC: Integrate blargg's SPC emulation library 2019-02-16 11:23:01 -05:00
Breakpoint.cpp Debugger: Fixed CPU read/write breakpoints breaking on PPU memory read/writes (e.g vram, cgram, oam) 2019-12-05 23:36:00 -05:00
Breakpoint.h SA-1 support (still missing a few rarely used features) 2019-07-25 22:22:09 -04:00
BreakpointManager.cpp Debugger: Event Viewer - Display marked breakpoints on event viewer 2019-10-18 20:09:08 -04:00
BreakpointManager.h Debugger: Event Viewer - Display marked breakpoints on event viewer 2019-10-18 20:09:08 -04:00
CallstackManager.cpp Debugger: Step into, step over, run ppu cycle/scanline/frame (+ call stack fixes) 2019-03-24 16:42:52 -04:00
CallstackManager.h Debugger: Step into, step over, run ppu cycle/scanline/frame (+ call stack fixes) 2019-03-24 16:42:52 -04:00
CartTypes.h Added S-DD1 support 2019-07-31 23:04:30 -04:00
CheatManager.cpp Cheats: Fixed performance issue with WRAM cheats 2019-12-04 15:51:40 -05:00
CheatManager.h Cheats: Fixed performance issue with WRAM cheats 2019-12-04 15:51:40 -05:00
ClientConnectionData.h Netplay: Added support for netplay 2019-10-20 21:23:48 -04:00
CodeDataLogger.cpp SA-1 support (still missing a few rarely used features) 2019-07-25 22:22:09 -04:00
CodeDataLogger.h Debugger: Add read/write/exec/etc highlighting to memory tools 2019-03-28 22:45:04 -04:00
Console.cpp Cart: Region code 0x12 is PAL 2019-12-28 09:18:40 -05:00
Console.h Run ahead support (+ improved save/load state performance) 2019-12-26 12:03:38 -05:00
ConsoleLock.cpp Debugger: Improved pause/unpause behavior when opening/closing debugger or loading states with debugger opened 2019-10-06 20:41:48 -04:00
ConsoleLock.h Debugger: Improved pause/unpause behavior when opening/closing debugger or loading states with debugger opened 2019-10-06 20:41:48 -04:00
ControlDeviceState.h Input: Options to display controllers/buttons on screen 2019-10-18 17:05:44 -04:00
ControlManager.cpp Run ahead support (+ improved save/load state performance) 2019-12-26 12:03:38 -05:00
ControlManager.h Input: Ensure input is always processed at the same moment on each frame (first cycle of NMI scanline) 2019-10-30 20:42:19 -04:00
Core.vcxproj Upgrade to VS2019 and C++17 2019-12-22 14:51:05 -05:00
Core.vcxproj.filters SA-1: Implemented bitmap mode for BWRAM 2019-12-08 11:28:38 -05:00
Cpu.cpp NMI/IRQ: Fixes and refactoring to attempt to better represent the hardware 2019-12-05 22:13:39 -05:00
Cpu.h NMI/IRQ: Fixes and refactoring to attempt to better represent the hardware 2019-12-05 22:13:39 -05:00
Cpu.Instructions.h SA1: Improved timings (bus conflicts, etc.) 2019-11-25 21:01:21 -05:00
Cpu.Shared.h NMI/IRQ: Fixes and refactoring to attempt to better represent the hardware 2019-12-05 22:13:39 -05:00
CpuBwRamHandler.h Debugger: SA1 - Fixed display for BWRAM 2019-12-08 13:05:59 -05:00
CpuDebugger.cpp Debugger: Performance improvements + refactoring 2019-10-11 16:07:30 -04:00
CpuDebugger.h clang: Fixed compilation warnings 2019-10-24 23:33:29 -04:00
CpuDisUtils.cpp Debugger: Optimized disassembler (~30% faster) 2019-08-04 16:32:59 -04:00
CpuDisUtils.h Debugger: Optimized disassembler (~30% faster) 2019-08-04 16:32:59 -04:00
CpuTypes.h NMI/IRQ: Fixes and refactoring to attempt to better represent the hardware 2019-12-05 22:13:39 -05:00
Cx4.cpp CX4: Allow bigger cartridges (allows MMX3 Zero project to run) + added option to enable stricter board mapping rules (for homebrew dev/etc.) 2019-12-19 20:08:25 -05:00
Cx4.h Debugger: SA1 - Fixed display for BWRAM 2019-12-08 13:05:59 -05:00
Cx4.Instructions.cpp Fixed GCC warnings/errors 2019-08-09 20:50:54 -04:00
Cx4DisUtils.cpp Fixed GCC warnings/errors 2019-08-09 20:50:54 -04:00
Cx4DisUtils.h CX4 support (+ trace logger) 2019-08-03 23:43:51 -04:00
Cx4Types.h CX4 support (+ trace logger) 2019-08-03 23:43:51 -04:00
DebugBreakHelper.h Debugger: Fixed UI update issues when power cycling 2019-05-14 19:27:45 -04:00
Debugger.cpp Debugger: Fixed not being able to stop execution after STP instruction 2019-10-22 19:53:25 -04:00
Debugger.h Debugger: Performance improvements + refactoring 2019-10-11 16:07:30 -04:00
DebugHud.cpp Imported video decode/renderer classes and related utilities from Mesen 2019-02-13 23:02:43 -05:00
DebugHud.h Imported video decode/renderer classes and related utilities from Mesen 2019-02-13 23:02:43 -05:00
DebugStats.cpp Input: Ensure input is always processed at the same moment on each frame (first cycle of NMI scanline) 2019-10-30 20:42:19 -04:00
DebugStats.h Input: Ensure input is always processed at the same moment on each frame (first cycle of NMI scanline) 2019-10-30 20:42:19 -04:00
DebugTypes.h Debugger: Tile Viewer - Allow displaying more types of memory and UI improvements 2019-12-07 12:47:24 -05:00
DebugUtilities.h Debugger: Fixed CPU read/write breakpoints breaking on PPU memory read/writes (e.g vram, cgram, oam) 2019-12-05 23:36:00 -05:00
DefaultVideoFilter.cpp Video: Fixed minor color rounding errors when all parameters are set to their default (hue/contrast/etc) 2019-11-01 22:28:28 -04:00
DefaultVideoFilter.h Video: Added basic blending option for high resolution modes to allow some transparency effects to display properly 2019-10-07 22:38:19 -04:00
Disassembler.cpp Debugger: Change solution to remove addresses on sub start headers (previous code caused crash when a label exists) 2019-08-04 20:10:35 -04:00
Disassembler.h Fixed GCC compilation error 2019-08-04 19:20:49 -04:00
DisassemblyInfo.cpp CX4 support (+ trace logger) 2019-08-03 23:43:51 -04:00
DisassemblyInfo.h Added GSU (Super FX) support 2019-07-30 22:43:32 -04:00
DmaController.cpp Debugger: Added Register Viewer tool 2019-10-10 23:54:38 -04:00
DmaController.h Debugger: Event Viewer - Add list view (+ misc event viewer bug fixes) 2019-12-10 19:13:30 -05:00
DmaControllerTypes.h Debugger: Added Register Viewer tool 2019-10-10 23:54:38 -04:00
DrawCommand.h Debugger: Lua - Fixed draw commands not being permanent when frame count is set to 0 2020-01-05 15:31:46 -05:00
DrawLineCommand.h Imported video decode/renderer classes and related utilities from Mesen 2019-02-13 23:02:43 -05:00
DrawPixelCommand.h Imported video decode/renderer classes and related utilities from Mesen 2019-02-13 23:02:43 -05:00
DrawRectangleCommand.h Imported video decode/renderer classes and related utilities from Mesen 2019-02-13 23:02:43 -05:00
DrawScreenBufferCommand.h Imported video decode/renderer classes and related utilities from Mesen 2019-02-13 23:02:43 -05:00
DrawStringCommand.h Imported video decode/renderer classes and related utilities from Mesen 2019-02-13 23:02:43 -05:00
DummyCpu.h SA-1 support (still missing a few rarely used features) 2019-07-25 22:22:09 -04:00
DummySpc.h SA-1 support (still missing a few rarely used features) 2019-07-25 22:22:09 -04:00
EmuSettings.cpp Emulation: Added option to randomize power on state for the PPU (for homebrew/romhacking purposes) 2019-12-11 21:44:42 -05:00
EmuSettings.h Emulation: Added option to randomize power on state for the PPU (for homebrew/romhacking purposes) 2019-12-11 21:44:42 -05:00
EventManager.cpp Debugger: Event Viewer - Add filter options for PPU writes 2019-12-10 20:51:51 -05:00
EventManager.h Debugger: Event Viewer - Add filter options for PPU writes 2019-12-10 20:51:51 -05:00
EventType.h Debugger: Reset counters when resetting game or loading a save state 2019-10-06 19:06:18 -04:00
ExpressionEvaluator.cpp Fixed GCC warnings/errors 2019-08-09 20:50:54 -04:00
ExpressionEvaluator.h Added GSU (Super FX) support 2019-07-30 22:43:32 -04:00
FirmwareHelper.h NEC DSP: Try to load the firmware from the rom file, if it exists 2019-10-26 17:47:57 -04:00
ForceDisconnectMessage.h Netplay: Rewrite/simplify serialization code 2019-10-24 21:18:17 -04:00
FrameLimiter.h Core: Make pause/fast forward/save state/etc more responsive when running emulation at low speeds 2019-11-13 20:52:26 -05:00
GameClient.cpp Netplay: Added support for netplay 2019-10-20 21:23:48 -04:00
GameClient.h Netplay: Added support for netplay 2019-10-20 21:23:48 -04:00
GameClientConnection.cpp Netplay: Rewrite/simplify serialization code 2019-10-24 21:18:17 -04:00
GameClientConnection.h Netplay: Added support for netplay 2019-10-20 21:23:48 -04:00
GameConnection.cpp Netplay: Added support for netplay 2019-10-20 21:23:48 -04:00
GameConnection.h Netplay: Added support for netplay 2019-10-20 21:23:48 -04:00
GameInformationMessage.h Netplay: Rewrite/simplify serialization code 2019-10-24 21:18:17 -04:00
GameServer.cpp Netplay: Added support for netplay 2019-10-20 21:23:48 -04:00
GameServer.h Netplay: Added support for netplay 2019-10-20 21:23:48 -04:00
GameServerConnection.cpp Netplay: Added support for netplay 2019-10-20 21:23:48 -04:00
GameServerConnection.h Netplay: Added support for netplay 2019-10-20 21:23:48 -04:00
Gsu.cpp Debugger: SA1 - Fixed display for BWRAM 2019-12-08 13:05:59 -05:00
Gsu.h Debugger: SA1 - Fixed display for BWRAM 2019-12-08 13:05:59 -05:00
Gsu.Instructions.cpp GSU: Fixed RPIX implementation 2019-08-06 21:28:01 -04:00
GsuDebugger.cpp Debugger: Performance improvements + refactoring 2019-10-11 16:07:30 -04:00
GsuDebugger.h clang: Fixed compilation warnings 2019-10-24 23:33:29 -04:00
GsuDisUtils.cpp Added GSU (Super FX) support 2019-07-30 22:43:32 -04:00
GsuDisUtils.h Added GSU (Super FX) support 2019-07-30 22:43:32 -04:00
GsuRamHandler.h Debugger: SA1 - Fixed display for BWRAM 2019-12-08 13:05:59 -05:00
GsuRomHandler.h Debugger: SA1 - Fixed display for BWRAM 2019-12-08 13:05:59 -05:00
GsuTypes.h Added GSU (Super FX) support 2019-07-30 22:43:32 -04:00
HandShakeMessage.h Netplay: Rewrite/simplify serialization code 2019-10-24 21:18:17 -04:00
IAudioDevice.h UI: Added audio options (sample rate, volume, latency, equalizer) 2019-03-10 17:56:54 -04:00
IDebugger.h Debugger: Fixed not being able to stop execution after STP instruction 2019-10-22 19:53:25 -04:00
IInputProvider.h Imported some code from Mesen (video, audio, UI, etc.) + basic trace logger/step functionality 2019-02-12 22:13:09 -05:00
IInputRecorder.h Imported some code from Mesen (video, audio, UI, etc.) + basic trace logger/step functionality 2019-02-12 22:13:09 -05:00
IKeyManager.h Imported some code from Mesen (video, audio, UI, etc.) + basic trace logger/step functionality 2019-02-12 22:13:09 -05:00
IMemoryHandler.h Debugger: SA1 - Fixed display for BWRAM 2019-12-08 13:05:59 -05:00
IMessageManager.h Imported some code from Mesen (video, audio, UI, etc.) + basic trace logger/step functionality 2019-02-12 22:13:09 -05:00
INotificationListener.h Debugger: Fixed deadlock when using power off while script window is active 2019-10-22 19:53:23 -04:00
InputDataMessage.h Netplay: Rewrite/simplify serialization code 2019-10-24 21:18:17 -04:00
InputHud.cpp Linux: Fixed compilation warnings/errors 2019-10-19 16:11:32 -04:00
InputHud.h Input: Options to display controllers/buttons on screen 2019-10-18 17:05:44 -04:00
InternalRegisters.cpp NMI: Prevent NMI being skipped when $4210 is read during the first dot of the NMI scanline (fixes issues in Terranigma) 2020-01-06 19:01:27 -05:00
InternalRegisters.h IRQ: Refactor/simplify PPU IRQ logic 2019-12-05 22:17:26 -05:00
InternalRegisterTypes.h Debugger: Added Register Viewer tool 2019-10-10 23:54:38 -04:00
IRenderingDevice.h Imported some code from Mesen (video, audio, UI, etc.) + basic trace logger/step functionality 2019-02-12 22:13:09 -05:00
KeyManager.cpp Input: Added Super Scope support 2019-08-09 20:47:12 -04:00
KeyManager.h UI: Added pause/background/volume related options 2019-07-17 20:31:29 -04:00
LabelManager.cpp Debugger: Optimized disassembler (~30% faster) 2019-08-04 16:32:59 -04:00
LabelManager.h Debugger: Optimized disassembler (~30% faster) 2019-08-04 16:32:59 -04:00
LuaApi.cpp Debugger: Lua - Fixed getState returning the wrong value for the ppu.scanline field 2019-12-27 18:12:19 -05:00
LuaApi.h Debugger: Lua scripting support 2019-05-12 21:18:22 -04:00
LuaCallHelper.cpp Libretro: Added libretro core 2019-07-02 19:56:00 -04:00
LuaCallHelper.h Debugger: Lua scripting support 2019-05-12 21:18:22 -04:00
LuaScriptingContext.cpp Lua: Fixed memory callbacks with addresses over $FFFF 2019-10-06 13:20:50 -04:00
LuaScriptingContext.h Lua: Fixed memory callbacks with addresses over $FFFF 2019-10-06 13:20:50 -04:00
MemoryAccessCounter.cpp Debugger: Reset counters when resetting game or loading a save state 2019-10-06 19:06:18 -04:00
MemoryAccessCounter.h Debugger: Reset counters when resetting game or loading a save state 2019-10-06 19:06:18 -04:00
MemoryDumper.cpp Debugger: Writes done via the debugger shouldn't increase the cycle counters, or trigger breakpoints 2020-01-02 19:27:50 -05:00
MemoryDumper.h Debugger: Lua scripting support 2019-05-12 21:18:22 -04:00
MemoryManager.cpp DMA: Fixed regression when trying to DMA to B bus registers using A bus address 2019-12-10 17:51:35 -05:00
MemoryManager.h Added cheat code support (GG & PAR) 2019-10-12 22:40:25 -04:00
MemoryMappings.cpp Debugger: Writes done via the debugger shouldn't increase the cycle counters, or trigger breakpoints 2020-01-02 19:27:50 -05:00
MemoryMappings.h Debugger: Writes done via the debugger shouldn't increase the cycle counters, or trigger breakpoints 2020-01-02 19:27:50 -05:00
MesenMovie.cpp Netplay: Added support for netplay 2019-10-20 21:23:48 -04:00
MesenMovie.h Added support for automated testing 2019-10-16 20:22:45 -04:00
MessageManager.cpp UI: Added shortcuts to select a specific save slot 2019-12-26 14:11:33 -05:00
MessageManager.h SA-1 support (still missing a few rarely used features) 2019-07-25 22:22:09 -04:00
MessageType.h Netplay: Added support for netplay 2019-10-20 21:23:48 -04:00
MovieDataMessage.h Netplay: Rewrite/simplify serialization code 2019-10-24 21:18:17 -04:00
MovieManager.cpp Added support for automated testing 2019-10-16 20:22:45 -04:00
MovieManager.h Added support for automated testing 2019-10-16 20:22:45 -04:00
MovieRecorder.cpp Netplay: Added support for netplay 2019-10-20 21:23:48 -04:00
MovieRecorder.h Added movies recording/playback support 2019-08-09 16:25:59 -04:00
MovieTypes.h Netplay: Added support for netplay 2019-10-20 21:23:48 -04:00
Msu1.cpp MSU1 support 2019-11-01 21:15:11 -04:00
Msu1.h MSU1 support 2019-11-01 21:15:11 -04:00
Multitap.cpp Netplay: Added support for netplay 2019-10-20 21:23:48 -04:00
Multitap.h Netplay: Added support for netplay 2019-10-20 21:23:48 -04:00
NecDsp.cpp Debugger: SA1 - Fixed display for BWRAM 2019-12-08 13:05:59 -05:00
NecDsp.h Debugger: SA1 - Fixed display for BWRAM 2019-12-08 13:05:59 -05:00
NecDspDisUtils.cpp Debugger: Fixed crash in disassembly, slightly improved search performance 2019-07-18 16:14:32 -04:00
NecDspDisUtils.h Added GSU (Super FX) support 2019-07-30 22:43:32 -04:00
NecDspTypes.h DSP: Added support for DSP-1/2/3/4 games (LLE - requires bios file) 2019-07-14 21:45:12 -04:00
NetMessage.h Netplay: Rewrite/simplify serialization code 2019-10-24 21:18:17 -04:00
NotificationManager.cpp Debugger: Added hex editor 2019-02-15 21:33:13 -05:00
NotificationManager.h Debugger: Added hex editor 2019-02-15 21:33:13 -05:00
NtscFilter.cpp Video: Output standard resolution frames in 256x239 instead of always doubling resolution 2019-07-06 14:03:27 -04:00
NtscFilter.h UI: Added video options (scale, filters, aspect ratio) 2019-03-10 11:12:50 -04:00
Obc1.cpp Debugger: SA1 - Fixed display for BWRAM 2019-12-08 13:05:59 -05:00
Obc1.h Debugger: SA1 - Fixed display for BWRAM 2019-12-08 13:05:59 -05:00
PcmReader.cpp MSU1: Fixed audio being muted when sample rate was 48kHz 2019-11-02 11:20:29 -04:00
PcmReader.h MSU1: Fixed audio being muted when sample rate was 48kHz 2019-11-02 11:20:29 -04:00
PlayerListMessage.h Libretro: Added missing files to makefile 2019-11-01 22:11:28 -04:00
Ppu.cpp PPU: Fixed mosaic bug with high priority tiles 2020-01-11 17:55:24 -05:00
Ppu.h PPU: Fixed mosaic bug with high priority tiles 2020-01-11 17:55:24 -05:00
PpuTools.cpp Debugger: Tile Viewer - Allow displaying more types of memory and UI improvements 2019-12-07 12:47:24 -05:00
PpuTools.h Debugger: Tilemap viewer - Ensure the PPU's state at the selected scanline+cycle is used 2019-07-18 16:21:41 -04:00
PpuTypes.h PPU: Fixed mosaic bug with high priority tiles 2020-01-11 17:55:24 -05:00
RamHandler.h Debugger: SA1 - Fixed display for BWRAM 2019-12-08 13:05:59 -05:00
RecordedRomTest.cpp Debugger: Fixed deadlocks when switching games/etc with debugger tools opened 2019-10-22 19:53:18 -04:00
RecordedRomTest.h Debugger: Fixed deadlocks when switching games/etc with debugger tools opened 2019-10-22 19:53:18 -04:00
RegisterHandlerA.h Debugger: SA1 - Fixed display for BWRAM 2019-12-08 13:05:59 -05:00
RegisterHandlerB.cpp Debugger: SA1 - Fixed display for BWRAM 2019-12-08 13:05:59 -05:00
RegisterHandlerB.h Debugger: SA1 - Fixed display for BWRAM 2019-12-08 13:05:59 -05:00
RewindData.cpp Save States: Make states a bit more robust to changes and compress their contents (breaks save state compatibility) 2019-10-23 18:19:49 -04:00
RewindData.h Save States: Make states a bit more robust to changes and compress their contents (breaks save state compatibility) 2019-10-23 18:19:49 -04:00
RewindManager.cpp Run ahead support (+ improved save/load state performance) 2019-12-26 12:03:38 -05:00
RewindManager.h Rewind: Fixed crash/corrupted video when rewinding in games that switch between regular & high res modes 2019-07-25 23:10:42 -04:00
RomFinder.h Netplay: Added support for netplay 2019-10-20 21:23:48 -04:00
RomHandler.h Memory manager refactoring 2019-02-26 22:27:09 -05:00
Sa1.cpp Debugger: SA1 - Fixed display for BWRAM 2019-12-08 13:05:59 -05:00
Sa1.h Debugger: SA1 - Fixed display for BWRAM 2019-12-08 13:05:59 -05:00
Sa1BwRamHandler.h Debugger: Fixed crash due to uninit variable after calling GetAbsoluteAddress on BW-RAM 2019-12-26 13:19:30 -05:00
Sa1Cpu.cpp NMI/IRQ: Fixes and refactoring to attempt to better represent the hardware 2019-12-05 22:13:39 -05:00
Sa1Cpu.h NMI/IRQ: Fixes and refactoring to attempt to better represent the hardware 2019-12-05 22:13:39 -05:00
Sa1IRamHandler.h Debugger: SA1 - Fixed display for BWRAM 2019-12-08 13:05:59 -05:00
Sa1Types.h SA-1: Added variable bit length data support 2019-08-09 00:04:01 -04:00
Sa1VectorHandler.h Debugger: SA1 - Fixed display for BWRAM 2019-12-08 13:05:59 -05:00
SaveStateManager.cpp UI: Added shortcuts to select a specific save slot 2019-12-26 14:11:33 -05:00
SaveStateManager.h UI: Added shortcuts to select a specific save slot 2019-12-26 14:11:33 -05:00
SaveStateMessage.h Netplay: Rewrite/simplify serialization code 2019-10-24 21:18:17 -04:00
ScaleFilter.cpp Remove unnecessary checks before deleting a pointer 2019-04-12 19:03:54 -04:00
ScaleFilter.h UI: Added video options (scale, filters, aspect ratio) 2019-03-10 11:12:50 -04:00
ScriptHost.cpp Debugger: Lua scripting support 2019-05-12 21:18:22 -04:00
ScriptHost.h Debugger: Lua scripting support 2019-05-12 21:18:22 -04:00
ScriptingContext.cpp MinGW: Fixed compilation errors/warnings 2019-07-03 00:44:45 -04:00
ScriptingContext.h Lua: Fixed memory callbacks with addresses over $FFFF 2019-10-06 13:20:50 -04:00
ScriptManager.cpp Debugger: Lua scripting support 2019-05-12 21:18:22 -04:00
ScriptManager.h Debugger: Lua scripting support 2019-05-12 21:18:22 -04:00
Sdd1.cpp Debugger: SA1 - Fixed display for BWRAM 2019-12-08 13:05:59 -05:00
Sdd1.h Debugger: SA1 - Fixed display for BWRAM 2019-12-08 13:05:59 -05:00
Sdd1Decomp.cpp SDD1: Added decompressor state to save states 2019-10-22 20:28:44 -04:00
Sdd1Decomp.h SDD1: Added decompressor state to save states 2019-10-22 20:28:44 -04:00
Sdd1Mmc.cpp Debugger: SA1 - Fixed display for BWRAM 2019-12-08 13:05:59 -05:00
Sdd1Mmc.h Debugger: SA1 - Fixed display for BWRAM 2019-12-08 13:05:59 -05:00
Sdd1Types.h Added S-DD1 support 2019-07-31 23:04:30 -04:00
SelectControllerMessage.h Netplay: Rewrite/simplify serialization code 2019-10-24 21:18:17 -04:00
ServerInformationMessage.h Netplay: Rewrite/simplify serialization code 2019-10-24 21:18:17 -04:00
SettingTypes.h Video: Option to select exclusive fullscreen resolution 2019-12-28 10:44:13 -05:00
ShortcutKeyHandler.cpp UI: Added shortcuts to select a specific save slot 2019-12-26 14:11:33 -05:00
ShortcutKeyHandler.h Added rewind + fast forward support 2019-03-12 12:06:42 -04:00
SnesController.cpp Input: Options to display controllers/buttons on screen 2019-10-18 17:05:44 -04:00
SnesController.h Input: Options to display controllers/buttons on screen 2019-10-18 17:05:44 -04:00
SnesMouse.h Input: Options to display controllers/buttons on screen 2019-10-18 17:05:44 -04:00
SoundMixer.cpp Run ahead support (+ improved save/load state performance) 2019-12-26 12:03:38 -05:00
SoundMixer.h SPC: Added support for SPC file playback 2019-10-19 15:38:34 -04:00
SoundResampler.cpp Audio: Added sound recorder 2019-03-15 12:58:30 -04:00
SoundResampler.h UI: Added audio options (sample rate, volume, latency, equalizer) 2019-03-10 17:56:54 -04:00
Spc.cpp SPC: Reset the values read by the main CPU when resetting the SPC 2019-11-02 21:00:03 -04:00
Spc.h MSU1 support 2019-11-01 21:15:11 -04:00
Spc.Instructions.cpp SPC: Implemented SLEEP/STOP behavior to avoid lock up when a crashed SPC program calls them 2019-07-08 22:06:12 -04:00
SPC_DSP.cpp SPC: Removed echo write protect logic (this behavior probably does not exist) 2019-05-20 14:38:05 -04:00
SPC_DSP.h MSU1 support 2019-11-01 21:15:11 -04:00
SPC_Filter.cpp SPC: Integrate blargg's SPC emulation library 2019-02-16 11:23:01 -05:00
SPC_Filter.h SPC: Integrate blargg's SPC emulation library 2019-02-16 11:23:01 -05:00
SpcDebugger.cpp Debugger: Performance improvements + refactoring 2019-10-11 16:07:30 -04:00
SpcDebugger.h clang: Fixed compilation warnings 2019-10-24 23:33:29 -04:00
SpcDisUtils.cpp Debugger: Fixed crash in disassembly, slightly improved search performance 2019-07-18 16:14:32 -04:00
SpcDisUtils.h Debugger: Added support for code labels/comments 2019-04-29 20:12:39 -04:00
SpcFileData.h SPC: Added support for SPC file playback 2019-10-19 15:38:34 -04:00
SpcHud.cpp UI: Fixed file filter to include SPC files 2019-10-19 16:47:46 -04:00
SpcHud.h SPC: Added support for SPC file playback 2019-10-19 15:38:34 -04:00
SpcTimer.h SPC: Added support for SPC file playback 2019-10-19 15:38:34 -04:00
SpcTypes.h Debugger: Added Register Viewer tool 2019-10-10 23:54:38 -04:00
stdafx.cpp 65816 core working in 6502 emulation mode 2019-02-11 19:18:47 -05:00
stdafx.h Linux: Fixed compilation warnings/errors 2019-10-19 16:11:32 -04:00
SuperScope.h Input: Options to display controllers/buttons on screen 2019-10-18 17:05:44 -04:00
SystemActionManager.h Run ahead support (+ improved save/load state performance) 2019-12-26 12:03:38 -05:00
TraceLogger.cpp CX4 support (+ trace logger) 2019-08-03 23:43:51 -04:00
TraceLogger.h CX4 support (+ trace logger) 2019-08-03 23:43:51 -04:00
VideoDecoder.cpp Run ahead support (+ improved save/load state performance) 2019-12-26 12:03:38 -05:00
VideoDecoder.h Input: Options to display controllers/buttons on screen 2019-10-18 17:05:44 -04:00
VideoRenderer.cpp Video: AVI recording 2019-03-15 12:48:34 -04:00
VideoRenderer.h Video: AVI recording 2019-03-15 12:48:34 -04:00
WaveRecorder.cpp Audio: Added sound recorder 2019-03-15 12:58:30 -04:00
WaveRecorder.h Audio: Added sound recorder 2019-03-15 12:58:30 -04:00