NovaSquirrel
6ea0f4f40d
Revert "Merge pull request #42 from Gumball2415/feature-add-2a03-interference"
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This reverts commit f1696a90be
, reversing
changes made to c130c1df82
.
2021-11-10 18:36:55 -05:00
Perkka2
649a62e7e1
Added basic EPSM IRQ behaviour
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Added IRQ's for EPSM still WIP but should work
Some cleanup of build warnings
2021-08-26 15:03:02 +02:00
Persune
a22b17b2c1
Add /A13 and /OE1 audio interference
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In hardware, the audio from the 2A03 APU pins go through an inverted
preamp using one of the 74HCU04 inverter chips in the motherboard.
Though this may be cost-effective on Nintendo's part, the signals on the
hex inverter chip can interfere with one another, especially on the
audio. This can be heard as a buzz or a high pitched whine.
The only known signals to interfere with the audio so far is:
- /A13, the inverted signal of PPU A13 going into the cartridge
connector.
- /OE1, Output enable for controller reads, though this is only found
present on the RF Famicom.
2021-08-11 17:55:56 +08:00
Perkka2
d06a647428
Added 401C-401F addressing to all mappers, more EPSM renaming
2021-07-30 16:06:29 +02:00
Perkka2
000bfb1a71
Renamed EPSG to EPSM, changed NSF header bit for EPSM from 6 to 7
2021-07-30 14:21:56 +02:00
Perkka2
0fb4d34c3f
EPSG $4016 addressing now only writes on odd CPU cycles
2021-03-19 15:16:36 +01:00
Perkka2
64efda4e0b
Some cleanup and added $4016 EPSG addressing to all mappers
2021-01-28 18:18:35 +01:00
Perkka2
7de782b486
EPSG $4016 addressing, EPSG ui checkbox
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Added support for $4016 addressing for the EPSG
Added ui element to enable EPSG, remains to be implemented
2021-01-28 18:18:34 +01:00
Sour
44b7190ad4
Debugger: Disable break on bus conflicts option when the current board does not have bus conflicts
2020-02-23 13:00:39 -05:00
Sour
1ebd943f3a
Debugger: Rewrite profiler and memory counters
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Improves performance when debugger enabled (10-15%), simplifies code and improves memory counters UI
2020-02-15 10:18:07 -05:00
Sour
8fd774b038
Debugger: Added "break on bus conflict" option
2019-12-12 21:03:32 -05:00
Sour
bc32701d8e
Debugger: Fixed CHR mapping display bug
2019-12-06 20:29:58 -05:00
Sour
38b50f016f
Study Box: Fixed incorrect mappings and fixed the display for 4400-4FFF in the debugger window
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(+ fixed some debug warnings)
2019-11-23 21:40:13 -05:00
Sour
43811ae7ac
UI: Added "reload rom" option and changed power cycle to not reload from disk
2019-11-19 22:18:09 -05:00
Sour
e338ab0765
Fixed init order when loading a game to prevent potential crashes (or incorrect behavior) in some scenarios (mostly if using the random mapper state option)
2019-06-22 16:33:59 -04:00
Sour
72fc0de383
Allow dipswitches to be manually configured for mappers that use them (instead of incrementing the value on reset)
2019-02-08 19:39:35 -05:00
Sour
5e5e1a5e60
Linux: Fixed compiler warnings
2019-01-26 16:49:26 -05:00
Sour
c4dbe9929c
Added support for Bandai's EEPROMs
2019-01-26 10:05:07 -05:00
Sour
4c9e297034
Debugger: Added nametable breakpoint support
2019-01-14 19:01:13 -05:00
Sour
079564cb25
Debugger: Fixed out-of-range memory read bug in memory import logic
2019-01-13 19:15:37 -05:00
Sour
a27cf40e96
Debugger: Memory Viewer - Added nametable ram option to dropdown
2019-01-13 19:04:43 -05:00
Sour
76f64b19ef
Debugger: Added access counters for CHR ROM/RAM and nametable memory
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+Added read/write highlighting, etc. for memory viewer tabs
+Improved show tile/attribute updates in PPU viewer
2019-01-13 18:32:27 -05:00
Sour
a00a36256a
MMC5: Allow NES 2.0 headers to control the work/save ram sizes properly
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+ Fixed debugger always showing work ram as "save ram" in the debugger for MMC5 titles
2019-01-13 15:20:57 -05:00
Sour
8f53659d5f
Namco163: Fixed save games for games that use the mapper's 128-byte internal RAM as save data
2019-01-13 15:20:57 -05:00
Sour
ce68ce57c0
Core: Refactored nametable RAM management to fix some issues and remove some limitations
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(This breaks save state compatibility)
2019-01-13 15:20:57 -05:00
Sour
7b9f8d5c0f
BaseMapper: Minor code refactoring/simplification
2019-01-06 15:02:12 -05:00
Sour
40710c3665
Debugger: Allow debugger to peek at APU/PPU registers without altering the state
2018-12-25 00:07:45 -05:00
Sour
60e0bd4e01
Debugger: Fixed issues & improved performance with new breakpoint logic
2018-12-25 00:07:38 -05:00
Sour
fd33562205
HD Pack Builder: Improved performance while recording (~80fps -> ~180fps)
2018-09-07 21:30:00 -04:00
Sour
512d971b87
MMC3: Fixed Low G Man (by allowing the use of the WRAM disabled flag with non-NES 2.0 headers)
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This may break MMC6 games that aren't in the game DB unless they are converted to NES 2.0 headers and set to submapper 1.
2018-09-07 17:17:35 -04:00
Sour
787617edad
Fixed crash when loading rom with no CHR ROM and no CHR RAM
2018-08-22 18:30:13 -04:00
Sour
4bbef43e99
Linux: Fixed compilation errors/warnings
2018-08-20 19:25:02 -04:00
Sour
726a4121dd
Debugger: Improved CPU/PPU memory mapping display
2018-08-19 13:53:20 -04:00
Sour
e72f8377cd
Header Editor: Fixed issues when using header editor with a headerless rom
2018-08-13 18:35:56 -04:00
Sour
1eea81f2c5
Fixed crash when trying to map memory ranges that aren't multiples of 256 bytes (or misaligned)
2018-08-07 18:29:09 -04:00
Sour
6fc37e980f
History Viewer: Prevent history viewer window from overwriting .sav files
2018-07-22 17:31:50 -04:00
Sour
15373016d0
Refactoring - removed statics from EmulationSettings
2018-07-14 18:32:32 -04:00
Sour
d72d1f3c6d
Added more VS System info to DB, support for new NES 2.0 proposals (WIP) + some refactoring
2018-07-08 10:28:49 -04:00
Sour
47fbe93b62
Added support for VS DualSystem (WIP - dual video/audio, input, save states, movies & netplay working)
2018-07-08 10:28:48 -04:00
Sour
04310eddb4
Core refactoring (remove static variables) - WIP
2018-07-08 10:28:47 -04:00
Sour
9bcde89188
Rework notification registration to avoid a lot of potential deadlock situations
2018-06-29 00:06:12 -04:00
Sour
bdfa554a15
Linux: Fixed a few more warnings found with -Wextra
2018-06-25 16:21:15 -04:00
Sour
1e90a71394
Linux: Removed -Wno-switch option and fixed warnings
2018-06-25 15:56:05 -04:00
Sour
b5d460ffb3
UNIF: Added support for SSS-NROM-256 board (Famicombox Menu cartridge) - incomplete, but boots properly
2018-06-25 13:04:23 -04:00
Sour
6a59bb52c9
Fixed issues with Sunsoft-4 emulation (Mapper 68) - Nantettatte roms with external PRG now work properly
2018-06-17 11:28:41 -04:00
Sour
aad8b2bd47
PPU: Simulate the PPU's address bus a bit better (fixes Touhou Rououmu homebrew that detected Mesen as an emulator because of it)
2018-06-02 22:12:00 -04:00
Sour
6d1ca4503e
Added option to boot up (some) mappers in a random state (useful for homebrew dev)
2018-04-14 22:12:05 -04:00
Sour
3a4cea91c0
UI: Added option to allow save states to be loaded even when hash mismatches (if mapper matches)
2018-03-20 22:05:38 -04:00
Sour
8c48aaa100
BaseMapper: Keep _hasBattery flag, even if save ram is 0 bytes long (+ removed old ForceBattery patch)
2018-03-15 23:57:35 -04:00
Sour
cdbc35e49f
Debugger: Added ability to customize the default labels on a per-mapper basis
2018-03-03 15:40:11 -05:00