Sour
dee704abb9
Debugger: Event Viewer - Fixed previous frame's events disappearing 1 scanline too early
2020-04-24 16:16:43 -04:00
Sour
e586ce7208
PPU: Tweak affected bits for $2006 scroll glitch based on Alien Syndrome (J) behavior (and other hardware tests)
...
It looks like the horizontal nametable bit is also affected when the write falls on a coarse scroll increment
2020-04-24 00:01:40 -04:00
Sour
5d67994f08
Netplay: Fixed desynchronization issue
...
When the host loaded a game, the client would end up applying the input with a 1 frame offset, causing some games to eventually desync.
Pausing, loading a state, resetting, etc. would permanently fix the problem (until another game was loading)
2020-04-22 22:30:54 -04:00
Sour
243ffef4fc
UI: Added shortcuts to increase/decrease master volume
2020-04-21 21:58:07 -04:00
Sour
73ef5f21e9
Debugger: Lua - Fixed crash when calling emu.reset() outside callbacks
2020-04-21 20:04:04 -04:00
Sour
8af0df2ecf
Debugger: Fixed crashes when CPU is running in unmapped memory regions
2020-04-19 19:36:47 -04:00
Sour
bafd73f186
Debugger: Added aliases for each CPU flag in expressions
2020-04-18 18:17:46 -04:00
Sour
1ff7ed7b8c
Debugger: Ability to define assert statements in comments
2020-04-18 17:55:35 -04:00
Sour
77e04a679e
DB: Integrated NewRisingSun's NES 2.0 header database
2020-04-18 13:40:32 -04:00
Sour
1f2ec5a91b
Fixed compilation warning
2020-04-18 13:38:35 -04:00
Sour
e2325856fc
Datach: Fixed 128-byte and 256-byte EEPROMs being inverted
...
+ Prevent creation of an empty .sav file
Fixes 10-second pause after reset
2020-04-16 21:52:34 -04:00
norill
8fa506631a
Mapper 15: Fixed PRG mask for mode 1 ( #803 )
2020-04-10 17:44:45 -04:00
norill
7c7b87670e
Mapper 15: Improved accuracy ( #800 )
...
fixed 2 inaccuracies:
- not making CHR read only in modes 0 and 3
- always using last bank in mode 1 instead of using bank B | 7
2020-04-07 22:28:19 -04:00
Sour
ee6d8ac011
Debugger: Event Viewer - Display dot on current pixel
2020-04-01 23:19:20 -04:00
Sour
cfc5bf6976
Fixed crash when taking screenshots with a video filter enabled (other than NTSC filters)
2020-02-25 18:19:10 -05:00
Sour
44b7190ad4
Debugger: Disable break on bus conflicts option when the current board does not have bus conflicts
2020-02-23 13:00:39 -05:00
Sour
74e8f39ea1
Debugger: Fixed debug mode assert for expression evaluation caused by changes to how internal RAM mirroring is handled in debug tools
2020-02-23 11:39:31 -05:00
Sour
42c1c76f43
Refactoring: Port back some code changes from Mesen-S
2020-02-15 14:27:36 -05:00
Sour
1ebd943f3a
Debugger: Rewrite profiler and memory counters
...
Improves performance when debugger enabled (10-15%), simplifies code and improves memory counters UI
2020-02-15 10:18:07 -05:00
Sour
effd016dc7
Debugger: Assembler - Fixed minor issue with opcode $FF
2020-02-13 00:05:12 -05:00
Sour
61aaf6193e
Equalizer: Fixed sample wrapping when outside of int16_t range
2020-02-11 23:03:30 -05:00
Sour
f2112dbadc
HD Packs: Fixed crash when loading save states
2020-02-11 22:56:38 -05:00
Brad Smith
fe6900b8f9
Virtual Boy controller support ( #766 )
2020-02-07 23:34:02 +00:00
Sour
5a3b56c3d4
Video Recorder: Added support for GIF file export
2020-02-04 19:36:15 -05:00
Sour
4121949881
Libretro: Fixed run ahead performance issue (exclude screenshot from libretro save states)
2020-02-01 18:13:42 -05:00
Sour
f3a18bed01
Version Update: 0.9.9
2020-02-01 15:38:08 -05:00
Sour
c519ec3ec8
Fixed GCC warning
2020-02-01 11:19:07 -05:00
Sour
4f3f58c067
Rambo-1: Temporary fix for IRQs until a better model is found
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See: http://forums.nesdev.com/viewtopic.php?f=9&t=19565
2020-02-01 10:58:37 -05:00
Sour
5b0c208984
Run Ahead: Disable movies/netplay menus when enabled
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+ Auto-disable runahead when playing NSF files
2020-02-01 10:28:42 -05:00
Sour
19b93dc343
Debugger: Auto-refresh disassembly when debugger gains focus
...
This allows edits done in the hex editor to be shown right away in the debugger
+ Also fixed a potential issue with code in save ram not being disassembled properly after the code is updated by additional writes
2020-02-01 10:10:57 -05:00
Sour
135ffc56a5
HD Packs: Allow transparency between background images and background sprites
2020-02-01 09:52:49 -05:00
Sour
06ccf0bdb0
Save states: Fixed incorrect timestamp in menu
...
Also changed save states to contain the raw framebuffer rather than a PNG, which allows displaying the screenshot in the emulator window when loading a state while paused
2020-01-28 23:33:37 -05:00
Sour
d6728ee306
UI: Added load/save state menus with dates & previews
2020-01-28 20:20:54 -05:00
Sour
66b618153a
Fixed compilation warnings
2020-01-28 20:07:42 -05:00
slash0042
5bb0f5c811
Libretro: Add support for libnx ( #755 )
2020-01-28 03:58:14 +00:00
Sour
551b2800cf
Input: Family Basic Tape - Fixed load tape operation
2020-01-26 19:54:52 -05:00
Sour
bf6a8a2de2
GTROM: Added self flash support
2020-01-25 19:36:16 -05:00
Sour
b5a0f9a4f1
UNROM512: Added self flash support
2020-01-25 19:35:56 -05:00
Sour
3fde8f8073
Run Ahead: Fixed some issues with FDS/VS System system actions not being processed properly
2020-01-25 13:40:24 -05:00
Sour
78288fc456
FDS: Fixed minor issue with save states that caused problems when using run ahead
2020-01-25 12:11:06 -05:00
Sour
d44da4f9b6
Debugger: Event Viewer - Fixed rare crash when opening window (esp. on Linux)
2020-01-24 22:37:34 -05:00
Sour
f62fc1f13f
Action53: Fixed 6502 CPU crash when loading game with runahead enabled (save state issue)
2020-01-23 21:08:46 -05:00
Sour
867ca84f7f
UI: Removed developer mode option
...
Debug menu is now always displayed in main window
2020-01-23 19:32:09 -05:00
Sour
d3c00e05db
MMC5: Fixed condition priority with vertical split mode
2020-01-22 20:04:51 -05:00
Sour
47b10a234b
Linux: Fixed compilation error
2020-01-22 20:04:14 -05:00
Sour
6bc5b89ae4
Softpatching: Fixed IPS/BPS files not being applied properly
2020-01-19 19:15:56 -05:00
Sour
f21c473449
Tests: Fixed issue replaying recorded tests (IsValid was false for .mmo files)
2020-01-19 14:45:47 -05:00
Sour
17c8294f5d
MMC5: Improved accuracy (scanline counter, split screen mode, etc.)
2020-01-19 14:45:04 -05:00
Sour
f1c48acdfe
Debugger: Lua - Fixed draw commands not being permanent when frame count is set to 0
2020-01-05 15:27:10 -05:00
Sour
c46316fb46
Linux: Fixed compilation error due to incorrect file name capitalization
2020-01-02 09:27:25 -05:00