Commit graph

1758 commits

Author SHA1 Message Date
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6de0a7b7e0 Study Box: Improved some timings, reimplemented command $86 in a way that makes more sense 2020-01-01 22:21:15 -05:00
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67c8cb4433 Study Box: Fixed issues with 96kHz sample rate
Also fixed sound playing too slow/fast if changing sample rate during playback
2020-01-01 18:47:55 -05:00
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18f87ffcc6 Study Box: Updated loader to match new file format specs 2020-01-01 18:47:13 -05:00
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8047fe44bb Added Study Box tape support (.studybox files)
-Added audio support
-Improved emulation logic
-Games are loaded via .studybox files
2019-12-31 20:24:06 -05:00
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ad986023e0 NSF: Fixed crash when loading NSFe files 2019-12-29 10:38:31 -05:00
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8cd0d14fdf NSF: Fixed issues with some FDS NSF files
$5FF6/$5FF7 were not being set to the values in $76/$77 if the value was 0
2019-12-29 10:32:19 -05:00
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984ce9bd05 PPU: Glitch on $2000 writes at cycle 257 should only corrupt bit 10 of v (not 10+11) 2019-12-25 12:19:16 -05:00
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33a5d3b0c9 PPU: Fixed "remove sprite limit" option not working 2019-12-25 09:30:42 -05:00
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e7ca41987c PPU: Only trigger cycle 257 write glitches when the writes occur while the PPU is rendering 2019-12-24 22:31:43 -05:00
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13e358a47c Run Ahead: Turn off runahead when fast forwarding 2019-12-24 22:31:26 -05:00
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c7675bcd49 Core: Added runahead support (1 to 10 frames) 2019-12-24 13:55:40 -05:00
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fd02e406b0 MMC5: Save EXRAM data in .sav file when board has a battery 2019-12-23 22:20:34 -05:00
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c3b1b3effc Input: Reading the controller while the strobe signal is high should always return the state of button A
Fixed an edge case that occurred when setting strobe bit after reading $4016 once and then reading $4016 again
2019-12-23 20:47:10 -05:00
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32f5ece894 Rewind: Fixed rewind no longer processing inputs after a power cycle 2019-12-23 16:39:06 -05:00
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8fd28e2e8f UI: Display more than 1 game in game selection screen 2019-12-23 14:51:26 -05:00
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11720fd30d UI: Added shortcuts to select a specific save slot 2019-12-23 14:50:34 -05:00
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d84243b8b0 PPU: Prerender scanline sprite fetches should fetch dummy tiles (index $FF) 2019-12-22 17:57:47 -05:00
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ec4a215d0b VS: Fixed VS2019 compilation for x86/etc 2019-12-21 13:12:30 -05:00
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58b6dd188f Upgrade to VS2019 and C++17 2019-12-21 12:23:55 -05:00
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4ca3442719 MC-ACC: Update/fix behavior based on recent findings 2019-12-20 23:40:09 -05:00
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933fa3e8ba Mappers: Fixed/improved emulation of multiple unlicensed mappers
Based on NRS' research
2019-12-20 22:59:09 -05:00
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11135ec485 HD Packs: Added new features (contributed by kya) + updated docs 2019-12-20 13:53:13 -05:00
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8fd774b038 Debugger: Added "break on bus conflict" option 2019-12-12 21:03:32 -05:00
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e31e500b03 Color Dreams: Allow oversized roms (4 bits for PRG instead of 2 bits) 2019-12-08 17:06:37 -05:00
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bc32701d8e Debugger: Fixed CHR mapping display bug 2019-12-06 20:29:58 -05:00
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9711c7ab10 MMC5: Fixed exram nametable mapping (exram mode 0/1) 2019-11-26 16:55:26 -05:00
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75ad4a1ff1 MMC3: Increase the minimum gap to 9 pixels between A12 rises (8 pixels breaks Wario Woods) 2019-11-24 18:46:43 -05:00
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c5ddfcc301 Study Box: Improvements/fixes (and a lot of guesses)
-Sync up tape data with cpu cycles
-Fixed command $86 to move to the next "subpage"
2019-11-24 15:03:04 -05:00
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7b20300f6d DirectSound: Fixed latency issue that caused sound to cut off within the first second after loading a rom after starting the emulator 2019-11-24 10:53:53 -05:00
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38b50f016f Study Box: Fixed incorrect mappings and fixed the display for 4400-4FFF in the debugger window
(+ fixed some debug warnings)
2019-11-23 21:40:13 -05:00
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fdf9c39490 Study Box: Ability to load data pages and see the corresponding scene/game (no audio) 2019-11-22 23:36:56 -05:00
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f7ff089689 Core: Fix NMI code to better reflect the hardware
Fixes a crash in Super Chinese 3 caused by the PPU rapidly switching the NMI signal on and then back off (which caused the CPU to incorrectly jump to the IRQ handler and crashed the game)
2019-11-21 22:33:08 -05:00
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85f4c1cc2f Debugger: Event Viewer - Apply emphasis/grayscale bits to ntsc borders 2019-11-20 18:43:38 -05:00
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8508b211cc Debugger: Event Viewer - Added option to show NTSC borders
+ Ported most of Mesen-S' event viewer code to allow this to work
2019-11-19 22:28:45 -05:00
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43811ae7ac UI: Added "reload rom" option and changed power cycle to not reload from disk 2019-11-19 22:18:09 -05:00
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5f7b2319ce Fixed lockup when rom is no longer on disk and power cycle is pressed while debugger tools are opened 2019-11-16 22:56:01 -05:00
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27d512e02f Input: Turn off hot plugging for directinput devices
Loading, resetting a game or opening input config will still check for new DInput controllers
2019-11-16 22:32:06 -05:00
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ae0547df65 FDS: Fixed issue that caused FDS games to create IPS files even when no save data was required 2019-11-16 21:19:48 -05:00
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8d1f66b2d3 Debugger: Stop/halt instructions now only display a message, and only break execution if break on cpu crash option is turned on 2019-11-16 13:18:55 -05:00
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246e8a2c0a Save states: Make auto save states ignore time when the game is paused 2019-11-14 21:26:22 -05:00
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9752f8ac87 Movies: Ignore battery save files for Bizhawk/FCEUX movies 2019-11-14 20:15:54 -05:00
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48db261942 Input: Change invalid input logic to cancel out both directions instead 2019-11-14 18:11:29 -05:00
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ea9e31f44e Debugger: Event Viewer - Option to show DMC DMA reads 2019-11-13 22:50:52 -05:00
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e95bdf4203 Core: Make pause/fast forward/save state/etc more responsive when running emulation at low speeds 2019-11-13 20:52:12 -05:00
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fa05434d56 Rewind: Fixed crash when rewinding within the first 30 frames of the game 2019-11-13 18:44:11 -05:00
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7041ec7682 Linux: Fixed compilation warnings/errors with GCC/clang 2019-11-13 18:30:05 -05:00
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26773a1ecc CPU: Randomize cpu/ppu alignment on resets (not just power cycle) 2019-11-12 21:03:03 -05:00
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fc7714d6f0 PPU: Added option to emulate the scroll glitch that can occur when writing to 2000/2005/2006 on cycle 256 2019-11-12 21:00:30 -05:00
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36e2d04fe9 Debugger: Added option to break when a $2006 write scroll glitch occurs 2019-11-11 21:10:55 -05:00
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d96f09a1e1 Core: Display CPU/PPU alignment in log window at power on (when random) 2019-11-11 21:10:53 -05:00