Commit graph

2504 commits

Author SHA1 Message Date
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420fb9c050 UI: Allow random game feature to load from zip/7z files 2018-09-17 20:09:34 -04:00
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f2af2ba986 Version Update: 0.9.7 2018-09-16 19:25:38 -04:00
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f5f844d796 Debugger: Hide "View in ... memory" option from right-click menu when it's not available 2018-09-16 19:14:24 -04:00
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21aa1af8b0 Cheat Finder: Fixed small layout issue 2018-09-16 19:11:04 -04:00
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d597a7a696 Linux: Fixed compilation warnings 2018-09-16 13:12:45 -04:00
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daccde89d7 Docs: Fixed typo 2018-09-15 11:13:51 -04:00
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766eea5829 Debugger: PPU Viewer - Added "Export to PNG" option 2018-09-15 11:11:46 -04:00
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d03a0538d7 Docs: Update documentation (debugger / hd packs) 2018-09-15 11:00:03 -04:00
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a4a865a0a8 Debugger: Fixed event viewer (list view) sort column refresh issue 2018-09-15 10:57:46 -04:00
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f3778b58bb HD Packs: Use hex format for tile indexes (CHR ROM)
(Easier to map the tile indexes with bank/column/row numbers)
2018-09-15 09:59:17 -04:00
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0d40a57d07 HD Packs: Added mask parameter to memoryCheck conditions 2018-09-15 09:49:02 -04:00
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5f01ec59f4 HD Pack Builder: Fixed issues with pause icon/break functionality when recording hd packs with debugger opened 2018-09-14 22:09:51 -04:00
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35b182b435 HD Pack Builder: Allow HD tiles to be shown while recording 2018-09-13 20:58:35 -04:00
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7ec7512fde Debugger: Added "Auto-create jump labels" option 2018-09-08 13:16:17 -04:00
owomomo
f25d680e32 Updated Chinese translation (#501) 2018-09-08 10:45:26 -04:00
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52fea4c0d8 Debugger: Fixed layout issues in APU viewer 2018-09-08 10:39:14 -04:00
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fd33562205 HD Pack Builder: Improved performance while recording (~80fps -> ~180fps) 2018-09-07 21:30:00 -04:00
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f69b891d53 Debugger: Fixed PPU-related issues when using the debugger & the HD pack recorder at the same time 2018-09-07 21:12:30 -04:00
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d305abe8fe Debugger: Nametable viewer - Fixed scroll overlay position when game updates scroll offsets mid-frame 2018-09-07 21:10:52 -04:00
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e4037ea602 UI: Added missing label to resources 2018-09-07 17:23:43 -04:00
juanramonmartinez
18c331d9be Update Spanish Language (#499) 2018-09-07 17:21:07 -04:00
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512d971b87 MMC3: Fixed Low G Man (by allowing the use of the WRAM disabled flag with non-NES 2.0 headers)
This may break MMC6 games that aren't in the game DB unless they are converted to NES 2.0 headers and set to submapper 1.
2018-09-07 17:17:35 -04:00
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2b5e545304 Debugger: Fixed crash when loading TBL files that contain empty replacement rules 2018-09-05 20:52:30 -04:00
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8019e70483 Debugger: Fixed crashes with TBL files when unknown characters are present in the TBL file (e.g because it was not UTF-8 encoded) 2018-09-05 20:51:44 -04:00
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e995c66927 Debugger: Fixed crash when disassembling internal RAM 2018-09-05 20:29:26 -04:00
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80c80181ba Debugger: Lua - Added (configurable) script timeout to prevent infinite loops from locking up the emulator 2018-09-02 15:37:13 -04:00
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db1b689161 Cheats: Fixed crash when clicking on cheat finder tab 2018-09-02 12:19:18 -04:00
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67accbf4d9 Debugger: Improved hex editor paste logic when pasting hex text 2018-09-01 17:56:42 -04:00
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0ea9d4dff1 Debugger: Clarify flag names in op code description (op code tooltips) 2018-09-01 17:09:54 -04:00
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c40cf93da5 Debugger: Edit label - Make enter key equivalent to clicking OK 2018-09-01 16:46:46 -04:00
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77a5d6c443 Debugger: Fixed copy to clipboard image scale for CHR viewer 2018-09-01 16:40:53 -04:00
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df68bf615b Debugger: Hide extra separator in break options when not running an NSF 2018-08-30 22:38:51 -04:00
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757054798b Keep game running after CPU crash (when Dev Mode is enabled) 2018-08-30 22:37:22 -04:00
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134a2a07e5 Sunsoft 5B: Fixed audio period (was off by 1) 2018-08-30 22:26:38 -04:00
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a01c400975 Debugger: Improvements/fixes to RAM disassembly 2018-08-30 20:22:45 -04:00
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9b307e32a4 Debugger: Removed unnecessary zeroes in compact prg bank display 2018-08-28 17:59:25 -04:00
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5fbc59ccee Debugger: Added view in cpu/disassembly/etc shortcuts to hex editor 2018-08-26 20:33:08 -04:00
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7e91e632cc Debugger: Added "View in ..." shortcuts to label list 2018-08-26 19:25:27 -04:00
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47249556d2 Core: Changed timing logic to resolve issues with some setups (where the core was running at less than 60fps even if the computer was able to run at up to 200fps) 2018-08-26 18:53:15 -04:00
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eab1731add Docs: Fixed missing line breaks drawString doc 2018-08-26 17:55:00 -04:00
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46c744808a Makefile: Fixed bin folder not being created by "make libretro" 2018-08-25 22:26:24 -04:00
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1139fb9ad2 NSF: Set X to 0/1 for NTSC/PAL before calling Init 2018-08-23 17:44:03 -04:00
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cefe1142c5 Debugger: Fixed disassembly alignment issues when option to disassemble verified data is enabled 2018-08-23 17:34:49 -04:00
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787617edad Fixed crash when loading rom with no CHR ROM and no CHR RAM 2018-08-22 18:30:13 -04:00
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199e82a48b Fixed crash when pausing emulator in fullscreen mode in Chinese (caused by missing character in font) 2018-08-22 18:25:01 -04:00
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b669781ccf Debugger: Added break on init/play options for NSF files 2018-08-21 19:41:07 -04:00
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562a3f2e98 Debugger: Added proper bound checking to address field in edit label window 2018-08-21 19:06:22 -04:00
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f30523528b Debugger: Added basic support for work/save ram labels when importing .dbg files 2018-08-21 18:56:35 -04:00
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6e40596830 Debugger: Fixed split view code window being empty when enabling split view 2018-08-20 20:13:43 -04:00
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8c07d430c5 Debugger: Fixed DBG import for NSFe files 2018-08-20 20:12:34 -04:00