Commit graph

1727 commits

Author SHA1 Message Date
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35b5cafd28 Debugger: Fixed uninitialized variable 2018-01-02 10:20:44 -05:00
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2118d498c7 Debugger: Added APU viewer tool 2018-01-01 23:23:18 -05:00
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8ad553688a Debugger: Prevent DebugBreakHelper from interfering with step operations done by the user 2018-01-01 23:13:24 -05:00
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baa71141ac Debugger: Fixed saved rom file size for CHR RAM games 2018-01-01 13:37:52 -05:00
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2f9305779d Debugger: Add options to generate stripped rom based on CDL data 2018-01-01 12:09:33 -05:00
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20ab1379f4 Debugger: Fixed designer crash 2018-01-01 11:35:36 -05:00
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f294182002 Debugger: Fixed display issue when putting breakpoint at start/end of hidden block 2018-01-01 11:11:35 -05:00
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8e8f828d14 Debugger: Fixed issue with "step back" that sometimes caused it to loop between the same 2 instructions over and over 2018-01-01 10:33:06 -05:00
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10bb86bca9 Debugger: Added option to display tiles with their last known palette in CHR viewer 2018-01-01 00:31:16 -05:00
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63a70c187f Debugger: Lua - Fixed typo in example script 2017-12-31 17:23:53 -05:00
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35f65fad73 Debugger: Option to show label in breakpoint list (+ fixed display for absolute PPU breakpoints) 2017-12-31 17:22:54 -05:00
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ebc71fb847 Debugger: Added location bar to memory viewer 2017-12-31 10:51:05 -05:00
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b1a6fa8ee0 Command line: Fixed bug with rom filenames/paths that contain dashes 2017-12-30 10:41:25 -05:00
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bd066dd7b9 Debugger: Fixed binary OR and binary XOR in expressions (their behavior was inverted) 2017-12-29 22:11:16 -05:00
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3fdc000a3d Debugger: Properly support division by 0 in expressions 2017-12-29 22:08:50 -05:00
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423ac65a7e Debugger: Allow PPU breakpoints to break on $3F00-$3FFF palette ram accesses 2017-12-29 20:03:32 -05:00
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7802cc02e0 Version Update: 0.9.4 2017-12-29 16:40:20 -05:00
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86e951dd31 Debugger: Added DMC sample tracking to CDL files + a highlight option for it in the memory viewer 2017-12-29 13:39:57 -05:00
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898824cd6d Debugger: Fixed display issue with watch help icon 2017-12-29 13:09:01 -05:00
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9c4dbca8e6 Debugger: Disable find all reference on function list when address is not mapped 2017-12-29 13:08:43 -05:00
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fd3f3f73cd Linux: Fixed layout issues with hint in input config dialogs 2017-12-29 12:23:34 -05:00
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0ecf272028 Linux: Change some controls to use flat look (to get a result that is less Windows 95 and more Windows 10) 2017-12-29 12:22:58 -05:00
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7a753ffae8 Linux: Fixed layout issues in breakpoint edit window 2017-12-29 12:03:13 -05:00
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b061bcda03 Linux: Debugger - Fixed missing cancel button in header editor window 2017-12-29 11:11:05 -05:00
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f9bb517b31 Linux: Debugger - Fixed line background color overlap with line selection rectangle 2017-12-29 11:05:43 -05:00
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834773079c Debugger: Fixed "Show Effective Addresses" option always being on 2017-12-29 10:43:26 -05:00
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07bd6a1b06 Linux: Debugger - Fixed minor display issues with CPU/PPU memory mapping 2017-12-29 10:21:21 -05:00
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b211130d5a Linux: Debugger - Fixed edit label form layout 2017-12-29 10:10:31 -05:00
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83b50fb418 Debugger: Ensure reset/power cycle work properly even when breakpoints are active (disable breakpoints until reset/power cycle) 2017-12-29 10:00:37 -05:00
Arcus87
4ada6a38f1 Ukrainian language update (#285) 2017-12-28 21:55:13 -05:00
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7cdc53f85e Debugger: Improved highlight behavior in memory viewer 2017-12-28 21:53:50 -05:00
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1a52efe3b7 Debugger: Optimization for mouse over logic 2017-12-28 21:53:32 -05:00
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75eea32c7f Debugger: Lua - Updated autocomplete doc for read/write API 2017-12-28 21:15:27 -05:00
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8b0d30a67e Linux: Fixed layout issue in header editor 2017-12-28 20:56:33 -05:00
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23d13bd6fd Netplay: Fixed deadlock when host power cycles the game 2017-12-28 20:54:16 -05:00
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e3f37cbd34 Movies: Restore movie record started/stopped messages that were lost during rewrite 2017-12-28 20:27:47 -05:00
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87fd9734b2 Movies: Disable some UI options while recording (since they cannot be reliably changed during recording) 2017-12-28 20:27:16 -05:00
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5dc656624a Fixed sound looping when power cycling VS games with option to show config dialog on power on 2017-12-28 20:07:32 -05:00
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7f71773dd0 FDS: Fixed crash on power cycle 2017-12-28 19:57:49 -05:00
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7137740cd2 Input: Fixed crash when displaying controller for empty port 2017-12-28 19:04:07 -05:00
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d0f3c8ea6a Video: Fixed bilinear filter toggle logic 2017-12-28 18:44:22 -05:00
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6be4d14834 Upgrade: Fixed upgrade issues 2017-12-28 18:30:23 -05:00
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cd38eed36e Input: Fixed input config window issues 2017-12-28 18:15:25 -05:00
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0a81ecd0b3 Input: Fixed some default key bindings 2017-12-28 18:14:57 -05:00
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a355313965 UI: Don't allow mouse capture if no game is running 2017-12-28 17:13:59 -05:00
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5fdc2f86a4 Input: Simplify/fix input device rules for nes/famicom 2017-12-28 17:13:45 -05:00
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e2528b004b PGO/Test fixes 2017-12-28 16:52:49 -05:00
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8f4f67baee Debugger: Fixed workspace issues (caused by earlier commit)
-Don't go into "debug mode" if no debug window is opened
-Don't lose recent changes when doing power cycle
2017-12-28 16:44:18 -05:00
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71cb982058 Debugger: Don't bring debugger to front on game load (unless we're breaking on reset/power) 2017-12-28 16:41:44 -05:00
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9abaeaf8d8 Debugger: Fixed infrequent deadlock when switching games while debugger window is opened 2017-12-28 16:30:37 -05:00