Sour
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35b5cafd28
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Debugger: Fixed uninitialized variable
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2018-01-02 10:20:44 -05:00 |
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Sour
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2118d498c7
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Debugger: Added APU viewer tool
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2018-01-01 23:23:18 -05:00 |
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Sour
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8ad553688a
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Debugger: Prevent DebugBreakHelper from interfering with step operations done by the user
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2018-01-01 23:13:24 -05:00 |
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Sour
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baa71141ac
|
Debugger: Fixed saved rom file size for CHR RAM games
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2018-01-01 13:37:52 -05:00 |
|
Sour
|
2f9305779d
|
Debugger: Add options to generate stripped rom based on CDL data
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2018-01-01 12:09:33 -05:00 |
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Sour
|
20ab1379f4
|
Debugger: Fixed designer crash
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2018-01-01 11:35:36 -05:00 |
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Sour
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f294182002
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Debugger: Fixed display issue when putting breakpoint at start/end of hidden block
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2018-01-01 11:11:35 -05:00 |
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Sour
|
8e8f828d14
|
Debugger: Fixed issue with "step back" that sometimes caused it to loop between the same 2 instructions over and over
|
2018-01-01 10:33:06 -05:00 |
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Sour
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10bb86bca9
|
Debugger: Added option to display tiles with their last known palette in CHR viewer
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2018-01-01 00:31:16 -05:00 |
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Sour
|
63a70c187f
|
Debugger: Lua - Fixed typo in example script
|
2017-12-31 17:23:53 -05:00 |
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Sour
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35f65fad73
|
Debugger: Option to show label in breakpoint list (+ fixed display for absolute PPU breakpoints)
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2017-12-31 17:22:54 -05:00 |
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Sour
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ebc71fb847
|
Debugger: Added location bar to memory viewer
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2017-12-31 10:51:05 -05:00 |
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Sour
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b1a6fa8ee0
|
Command line: Fixed bug with rom filenames/paths that contain dashes
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2017-12-30 10:41:25 -05:00 |
|
Sour
|
bd066dd7b9
|
Debugger: Fixed binary OR and binary XOR in expressions (their behavior was inverted)
|
2017-12-29 22:11:16 -05:00 |
|
Sour
|
3fdc000a3d
|
Debugger: Properly support division by 0 in expressions
|
2017-12-29 22:08:50 -05:00 |
|
Sour
|
423ac65a7e
|
Debugger: Allow PPU breakpoints to break on $3F00-$3FFF palette ram accesses
|
2017-12-29 20:03:32 -05:00 |
|
Sour
|
7802cc02e0
|
Version Update: 0.9.4
|
2017-12-29 16:40:20 -05:00 |
|
Sour
|
86e951dd31
|
Debugger: Added DMC sample tracking to CDL files + a highlight option for it in the memory viewer
|
2017-12-29 13:39:57 -05:00 |
|
Sour
|
898824cd6d
|
Debugger: Fixed display issue with watch help icon
|
2017-12-29 13:09:01 -05:00 |
|
Sour
|
9c4dbca8e6
|
Debugger: Disable find all reference on function list when address is not mapped
|
2017-12-29 13:08:43 -05:00 |
|
Sour
|
fd3f3f73cd
|
Linux: Fixed layout issues with hint in input config dialogs
|
2017-12-29 12:23:34 -05:00 |
|
Sour
|
0ecf272028
|
Linux: Change some controls to use flat look (to get a result that is less Windows 95 and more Windows 10)
|
2017-12-29 12:22:58 -05:00 |
|
Sour
|
7a753ffae8
|
Linux: Fixed layout issues in breakpoint edit window
|
2017-12-29 12:03:13 -05:00 |
|
Sour
|
b061bcda03
|
Linux: Debugger - Fixed missing cancel button in header editor window
|
2017-12-29 11:11:05 -05:00 |
|
Sour
|
f9bb517b31
|
Linux: Debugger - Fixed line background color overlap with line selection rectangle
|
2017-12-29 11:05:43 -05:00 |
|
Sour
|
834773079c
|
Debugger: Fixed "Show Effective Addresses" option always being on
|
2017-12-29 10:43:26 -05:00 |
|
Sour
|
07bd6a1b06
|
Linux: Debugger - Fixed minor display issues with CPU/PPU memory mapping
|
2017-12-29 10:21:21 -05:00 |
|
Sour
|
b211130d5a
|
Linux: Debugger - Fixed edit label form layout
|
2017-12-29 10:10:31 -05:00 |
|
Sour
|
83b50fb418
|
Debugger: Ensure reset/power cycle work properly even when breakpoints are active (disable breakpoints until reset/power cycle)
|
2017-12-29 10:00:37 -05:00 |
|
Arcus87
|
4ada6a38f1
|
Ukrainian language update (#285)
|
2017-12-28 21:55:13 -05:00 |
|
Sour
|
7cdc53f85e
|
Debugger: Improved highlight behavior in memory viewer
|
2017-12-28 21:53:50 -05:00 |
|
Sour
|
1a52efe3b7
|
Debugger: Optimization for mouse over logic
|
2017-12-28 21:53:32 -05:00 |
|
Sour
|
75eea32c7f
|
Debugger: Lua - Updated autocomplete doc for read/write API
|
2017-12-28 21:15:27 -05:00 |
|
Sour
|
8b0d30a67e
|
Linux: Fixed layout issue in header editor
|
2017-12-28 20:56:33 -05:00 |
|
Sour
|
23d13bd6fd
|
Netplay: Fixed deadlock when host power cycles the game
|
2017-12-28 20:54:16 -05:00 |
|
Sour
|
e3f37cbd34
|
Movies: Restore movie record started/stopped messages that were lost during rewrite
|
2017-12-28 20:27:47 -05:00 |
|
Sour
|
87fd9734b2
|
Movies: Disable some UI options while recording (since they cannot be reliably changed during recording)
|
2017-12-28 20:27:16 -05:00 |
|
Sour
|
5dc656624a
|
Fixed sound looping when power cycling VS games with option to show config dialog on power on
|
2017-12-28 20:07:32 -05:00 |
|
Sour
|
7f71773dd0
|
FDS: Fixed crash on power cycle
|
2017-12-28 19:57:49 -05:00 |
|
Sour
|
7137740cd2
|
Input: Fixed crash when displaying controller for empty port
|
2017-12-28 19:04:07 -05:00 |
|
Sour
|
d0f3c8ea6a
|
Video: Fixed bilinear filter toggle logic
|
2017-12-28 18:44:22 -05:00 |
|
Sour
|
6be4d14834
|
Upgrade: Fixed upgrade issues
|
2017-12-28 18:30:23 -05:00 |
|
Sour
|
cd38eed36e
|
Input: Fixed input config window issues
|
2017-12-28 18:15:25 -05:00 |
|
Sour
|
0a81ecd0b3
|
Input: Fixed some default key bindings
|
2017-12-28 18:14:57 -05:00 |
|
Sour
|
a355313965
|
UI: Don't allow mouse capture if no game is running
|
2017-12-28 17:13:59 -05:00 |
|
Sour
|
5fdc2f86a4
|
Input: Simplify/fix input device rules for nes/famicom
|
2017-12-28 17:13:45 -05:00 |
|
Sour
|
e2528b004b
|
PGO/Test fixes
|
2017-12-28 16:52:49 -05:00 |
|
Sour
|
8f4f67baee
|
Debugger: Fixed workspace issues (caused by earlier commit)
-Don't go into "debug mode" if no debug window is opened
-Don't lose recent changes when doing power cycle
|
2017-12-28 16:44:18 -05:00 |
|
Sour
|
71cb982058
|
Debugger: Don't bring debugger to front on game load (unless we're breaking on reset/power)
|
2017-12-28 16:41:44 -05:00 |
|
Sour
|
9abaeaf8d8
|
Debugger: Fixed infrequent deadlock when switching games while debugger window is opened
|
2017-12-28 16:30:37 -05:00 |
|