Commit graph

2741 commits

Author SHA1 Message Date
Sour
9b825e1c7a Tests: Fixed callback definition 2019-12-22 17:57:11 -05:00
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ec4a215d0b VS: Fixed VS2019 compilation for x86/etc 2019-12-21 13:12:30 -05:00
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58b6dd188f Upgrade to VS2019 and C++17 2019-12-21 12:23:55 -05:00
newsie-oss
fdd9435249 Libretro: Sample rate option + static linking (#734)
* [libretro] use audio batch
* [libretro] variable sound rate
* [libretro] mingw static libs
* [libretro] mingw xp support
2019-12-21 12:18:02 -05:00
Sour
4ca3442719 MC-ACC: Update/fix behavior based on recent findings 2019-12-20 23:40:09 -05:00
Sour
933fa3e8ba Mappers: Fixed/improved emulation of multiple unlicensed mappers
Based on NRS' research
2019-12-20 22:59:09 -05:00
Sour
11135ec485 HD Packs: Added new features (contributed by kya) + updated docs 2019-12-20 13:53:13 -05:00
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2c361cc92e Fixed HistoryViewerRelease function definition (causes crash in 32-bit mode) 2019-12-20 12:21:40 -05:00
Sour
5e61901f2e Debugger: Fixed crash with CA65 .dbg integration 2019-12-20 11:28:14 -05:00
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8b9923135f Audio: Prevent crash when SetAudioDevice is called with a null value
This occurs if GetAudioDevices returns no devices.
2019-12-19 21:35:09 -05:00
Sour
ec3dc5d327 Debugger: Script Window - Fixed errors/typos in help tooltips 2019-12-18 21:34:25 -05:00
Sour
8fd774b038 Debugger: Added "break on bus conflict" option 2019-12-12 21:03:32 -05:00
ReverseDmitry
f33a240f31 UI: Updated Russian translation (#723) 2019-12-09 19:57:50 -05:00
juanramonmartinez
7a41d0f7dd UI: Spanish language updated (#721) 2019-12-09 19:57:09 -05:00
Sour
e31e500b03 Color Dreams: Allow oversized roms (4 bits for PRG instead of 2 bits) 2019-12-08 17:06:37 -05:00
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bc32701d8e Debugger: Fixed CHR mapping display bug 2019-12-06 20:29:58 -05:00
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9711c7ab10 MMC5: Fixed exram nametable mapping (exram mode 0/1) 2019-11-26 16:55:26 -05:00
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75ad4a1ff1 MMC3: Increase the minimum gap to 9 pixels between A12 rises (8 pixels breaks Wario Woods) 2019-11-24 18:46:43 -05:00
Sour
c5ddfcc301 Study Box: Improvements/fixes (and a lot of guesses)
-Sync up tape data with cpu cycles
-Fixed command $86 to move to the next "subpage"
2019-11-24 15:03:04 -05:00
Sour
7b20300f6d DirectSound: Fixed latency issue that caused sound to cut off within the first second after loading a rom after starting the emulator 2019-11-24 10:53:53 -05:00
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eacd07d010 Debugger: Create auto-labels on addresses that contain only a comment + create auto-labels for functions 2019-11-24 10:24:36 -05:00
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38b50f016f Study Box: Fixed incorrect mappings and fixed the display for 4400-4FFF in the debugger window
(+ fixed some debug warnings)
2019-11-23 21:40:13 -05:00
Sour
c83e0104b3 Debugger: Fixed comments being duplicated on every power cycle 2019-11-23 19:33:19 -05:00
gouchi
de8dc930f2 Libretro: Fix linux arm build (#711) 2019-11-23 19:32:20 -05:00
Sour
7825a606f5 UI: Fixed crash on first launch 2019-11-23 08:58:57 -05:00
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fdf9c39490 Study Box: Ability to load data pages and see the corresponding scene/game (no audio) 2019-11-22 23:36:56 -05:00
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8a9530974d Libretro: Fixed makefile 2019-11-21 22:43:40 -05:00
Sour
f7ff089689 Core: Fix NMI code to better reflect the hardware
Fixes a crash in Super Chinese 3 caused by the PPU rapidly switching the NMI signal on and then back off (which caused the CPU to incorrectly jump to the IRQ handler and crashed the game)
2019-11-21 22:33:08 -05:00
Sour
02b1b75900 Docs: Add notes about using the zapper 2019-11-21 18:08:55 -05:00
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81f455daa0 Debugger: Text Hooker - Only update clipboard when needed and catch exceptions if one occurs 2019-11-21 18:03:30 -05:00
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a8bab89555 Debugger: Watch Window - Refresh on each frame regardless of refresh while running debugger window option 2019-11-20 19:14:07 -05:00
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4a258e6788 Debugger: Event Viewer - Added refresh speed options 2019-11-20 19:12:08 -05:00
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85f4c1cc2f Debugger: Event Viewer - Apply emphasis/grayscale bits to ntsc borders 2019-11-20 18:43:38 -05:00
Sour
8508b211cc Debugger: Event Viewer - Added option to show NTSC borders
+ Ported most of Mesen-S' event viewer code to allow this to work
2019-11-19 22:28:45 -05:00
Sour
43811ae7ac UI: Added "reload rom" option and changed power cycle to not reload from disk 2019-11-19 22:18:09 -05:00
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5f7b2319ce Fixed lockup when rom is no longer on disk and power cycle is pressed while debugger tools are opened 2019-11-16 22:56:01 -05:00
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27d512e02f Input: Turn off hot plugging for directinput devices
Loading, resetting a game or opening input config will still check for new DInput controllers
2019-11-16 22:32:06 -05:00
Sour
ae0547df65 FDS: Fixed issue that caused FDS games to create IPS files even when no save data was required 2019-11-16 21:19:48 -05:00
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4da882346e Linux: Switch back to xbuild for simplicity (and add option for static linking of C/C++ libs) 2019-11-16 15:54:40 -05:00
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6a6311b687 Debugger: Fixed highlighting for breakpoints/current line 2019-11-16 13:56:44 -05:00
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8d1f66b2d3 Debugger: Stop/halt instructions now only display a message, and only break execution if break on cpu crash option is turned on 2019-11-16 13:18:55 -05:00
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a20c27758f Debugger: Event Viewer - Fixed PPU writes not being filtered correctly 2019-11-16 12:29:10 -05:00
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6bc4fec18e Debugger: Improved code highlighting/indentation in source view mode 2019-11-16 12:13:34 -05:00
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a6aab8f995 Debugger: CHR Viewer - Change selection/hover colors to try to make it easier to see 2019-11-14 22:21:09 -05:00
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c5418331ed UI: Attempt to fix issue with about dialog appearing behind form 2019-11-14 21:47:32 -05:00
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29ef07af09 UI: Prevent potential crash when closing main window in some scenarios 2019-11-14 21:35:57 -05:00
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246e8a2c0a Save states: Make auto save states ignore time when the game is paused 2019-11-14 21:26:22 -05:00
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03ad7d5cc7 DB: Added another game matching the 255-in-1 mapper 2019-11-14 20:46:56 -05:00
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9752f8ac87 Movies: Ignore battery save files for Bizhawk/FCEUX movies 2019-11-14 20:15:54 -05:00
Sour
48db261942 Input: Change invalid input logic to cancel out both directions instead 2019-11-14 18:11:29 -05:00