Mesen-X/GUI.NET
Souryo 37c3201057 Frame decoding/Rendering is now handled by separate threads (i.e there are now 3 threads in the emu + UI thread)
Improved performance (less memory copying, less spin waiting, etc.) - uses less CPU at normal speed, and faster when no FPS limit
2015-08-30 21:04:21 -04:00
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Config Replaced FPS limit by "Emulation speed" option 2015-08-24 20:27:07 -04:00
Controls Debugger - Wrote custom textbox for the display + Basic breakpoints (exec/read/write) 2015-08-02 19:27:02 -04:00
Debugger Debugger - Show prg address & raw byte code options + Deadlock fixes 2015-08-21 22:42:44 -04:00
Forms Frame decoding/Rendering is now handled by separate threads (i.e there are now 3 threads in the emu + UI thread) 2015-08-30 21:04:21 -04:00
Properties Debugger - Search functionality (Ctrl-F, F3) 2015-08-03 21:53:46 -04:00
Resources Debugger - Search functionality (Ctrl-F, F3) 2015-08-03 21:53:46 -04:00
App.config -Rewrote entire GUI in .NET 2015-07-01 23:17:14 -04:00
GUI.NET.csproj Debugger - Added callstack 2015-08-09 14:47:27 -04:00
Icon.bmp -Rewrote entire GUI in .NET 2015-07-01 23:17:14 -04:00
Icon.ico -Rewrote entire GUI in .NET 2015-07-01 23:17:14 -04:00
InteropEmu.cs Frame decoding/Rendering is now handled by separate threads (i.e there are now 3 threads in the emu + UI thread) 2015-08-30 21:04:21 -04:00
Program.cs -Rewrote entire GUI in .NET 2015-07-01 23:17:14 -04:00