.. |
Nes_Apu
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Sound support (using Blargg's Nes_Snd_Emu for now)
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2014-06-22 22:15:35 -04:00 |
APU.cpp
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Netplay (not finished, but works), save state fixes
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2014-07-06 19:54:47 -04:00 |
APU.h
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Quick save/load support
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2014-06-25 21:52:37 -04:00 |
AXROM.h
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AXROM support (Mapper 7) - Battletoads doesn't work (sprite 0 timing issue)
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2014-06-26 23:13:02 -04:00 |
BaseMapper.h
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Default saves/states/movies/etc folders, code cleanup
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2014-07-02 20:28:29 -04:00 |
CNROM.h
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CNROM (iNES mapper 3) support
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2014-06-24 14:28:19 -04:00 |
ColorDreams.h
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Mapper 11 support
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2014-06-28 21:10:50 -04:00 |
Console.cpp
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Added ZIP file support - Emu no longer crashes when loading unsupported mappers
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2014-07-10 19:25:35 -04:00 |
Console.h
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NetPlay - Allow host to pause game for clients
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2014-07-09 21:48:54 -04:00 |
ControlManager.cpp
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Fixed freezes/crashes when connecting/disconnecting
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2014-07-06 21:11:52 -04:00 |
ControlManager.h
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Fixed freezes/crashes when connecting/disconnecting
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2014-07-06 21:11:52 -04:00 |
Core.vcxproj
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Code cleanup (split .h & .cpp files, etc)
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2014-07-09 19:05:07 -04:00 |
Core.vcxproj.filters
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Code cleanup (split .h & .cpp files, etc)
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2014-07-09 19:05:07 -04:00 |
CPU.cpp
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Several fixes for movies record/playback (and a couple of potential savestate fixes)
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2014-07-01 18:05:54 -04:00 |
CPU.h
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Changed the way cpu/ppu cycles are kept in memory (slightly faster)
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2014-06-30 14:44:30 -04:00 |
EventHandler.h
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Added simple GUI + DirectX render target
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2014-06-12 21:48:04 -04:00 |
GameClient.cpp
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Added sleep for client thread
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2014-07-09 22:02:46 -04:00 |
GameClient.h
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Code cleanup (split .h & .cpp files, etc)
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2014-07-09 19:05:07 -04:00 |
GameClientConnection.cpp
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NetPlay - Allow host to pause game for clients
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2014-07-09 21:48:54 -04:00 |
GameClientConnection.h
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NetPlay - Allow host to pause game for clients
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2014-07-09 21:48:54 -04:00 |
GameConnection.cpp
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Code cleanup (split .h & .cpp files, etc)
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2014-07-09 19:05:07 -04:00 |
GameConnection.h
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Added missing files
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2014-07-09 19:58:39 -04:00 |
GameInformationMessage.h
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NetPlay - Allow host to pause game for clients
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2014-07-09 21:48:54 -04:00 |
GameServer.cpp
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Code cleanup (split .h & .cpp files, etc)
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2014-07-09 19:05:07 -04:00 |
GameServer.h
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Code cleanup (split .h & .cpp files, etc)
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2014-07-09 19:05:07 -04:00 |
GameServerConnection.cpp
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NetPlay - Allow host to pause game for clients
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2014-07-09 21:48:54 -04:00 |
GameServerConnection.h
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NetPlay - Allow host to pause game for clients
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2014-07-09 21:48:54 -04:00 |
HandShakeMessage.h
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Code cleanup (split .h & .cpp files, etc)
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2014-07-09 19:05:07 -04:00 |
IAudioDevice.h
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Sound support (using Blargg's Nes_Snd_Emu for now)
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2014-06-22 22:15:35 -04:00 |
IControlDevice.h
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Netplay (not finished, but works), save state fixes
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2014-07-06 19:54:47 -04:00 |
IGameBroadcaster.h
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Netplay (not finished, but works), save state fixes
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2014-07-06 19:54:47 -04:00 |
IMemoryHandler.h
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Fixed issue with memory handlers (conflict on 0x4017 between APU & Controllers) - Fixes dragon quest 1 sound while allowing MMC3 games to boot properly
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2014-06-25 12:22:48 -04:00 |
IMessageManager.h
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Netplay (not finished, but works), save state fixes
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2014-07-06 19:54:47 -04:00 |
INotificationListener.h
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NetPlay - Allow host to pause game for clients
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2014-07-09 21:48:54 -04:00 |
InputDataMessage.h
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Code cleanup (split .h & .cpp files, etc)
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2014-07-09 19:05:07 -04:00 |
IVideoDevice.h
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Optimizations (+25% speed), changed the way frame buffer is sent to the GUI
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2014-06-19 17:06:00 -04:00 |
MapperFactory.cpp
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Added ZIP file support - Emu no longer crashes when loading unsupported mappers
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2014-07-10 19:25:35 -04:00 |
MapperFactory.h
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Code cleanup (split .h & .cpp files, etc)
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2014-07-09 19:05:07 -04:00 |
MemoryManager.cpp
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Fixed Zelda 1 scrolling
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2014-07-01 22:56:06 -04:00 |
MemoryManager.h
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Fixed Zelda 1 scrolling
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2014-07-01 22:56:06 -04:00 |
MessageType.h
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Code cleanup (split .h & .cpp files, etc)
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2014-07-09 19:05:07 -04:00 |
MMC1.h
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Small fix for MMC1 (Fixes graphics in Bases Loaded II)
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2014-06-27 20:21:23 -04:00 |
MMC2.h
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Mapper 9 (Punchout) & Mapper 71 (partial) support
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2014-06-28 18:50:01 -04:00 |
MMC3.h
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Code cleanup (split .h & .cpp files, etc)
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2014-07-09 19:05:07 -04:00 |
Movie.cpp
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NetPlay improvements (auto loads ROM, supports host loading a save state, etc.) - Game client/server no longer run in the GUI thread
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2014-07-09 18:29:46 -04:00 |
Movie.h
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NetPlay improvements (auto loads ROM, supports host loading a save state, etc.) - Game client/server no longer run in the GUI thread
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2014-07-09 18:29:46 -04:00 |
MovieDataMessage.h
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Code cleanup (split .h & .cpp files, etc)
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2014-07-09 19:05:07 -04:00 |
NetMessage.h
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Code cleanup (split .h & .cpp files, etc)
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2014-07-09 19:05:07 -04:00 |
NROM.h
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CNROM (iNES mapper 3) support
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2014-06-24 14:28:19 -04:00 |
PPU.cpp
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Several fixes for movies record/playback (and a couple of potential savestate fixes)
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2014-07-01 18:05:54 -04:00 |
PPU.h
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Several fixes for movies record/playback (and a couple of potential savestate fixes)
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2014-07-01 18:05:54 -04:00 |
ROMLoader.h
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Code cleanup
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2014-07-10 19:30:22 -04:00 |
SaveStateMessage.h
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Code cleanup (split .h & .cpp files, etc)
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2014-07-09 19:05:07 -04:00 |
Snapshotable.h
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Smaller savestates, Movie recording/playback, Slight performance improvement (~2-3% in Console::Exec)
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2014-07-01 12:44:01 -04:00 |
stdafx.cpp
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Added missing files
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2014-06-14 10:12:10 -04:00 |
stdafx.h
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NetPlay improvements (auto loads ROM, supports host loading a save state, etc.) - Game client/server no longer run in the GUI thread
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2014-07-09 18:29:46 -04:00 |
UNROM.h
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CNROM (iNES mapper 3) support
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2014-06-24 14:28:19 -04:00 |
VirtualController.cpp
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Code cleanup (split .h & .cpp files, etc)
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2014-07-09 19:05:07 -04:00 |
VirtualController.h
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Added missing files
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2014-07-09 19:58:39 -04:00 |
VRC2_4.h
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VRC2/4 support (incomplete) - Mapper 21, 22, 23, 25, 27
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2014-07-08 18:36:21 -04:00 |