..
Controls
Debugger: Event Viewer - Fixed rare crash when opening window (esp. on Linux)
2020-01-24 22:37:34 -05:00
FastColoredTextBox
Linux: Fixed double-paste issue in script window
2018-06-21 17:58:43 -04:00
HexBox
Debugger: Improved draw performance by using Format32bppPArgb for all bitmaps
2019-06-22 22:54:43 -04:00
Breakpoint.cs
Debugger: Nametable Viewer - Add breakpoint on attribute byte option (+shortcut)
2019-02-18 21:01:12 -05:00
BreakpointManager.cs
Debugger: Fixed breakpoints not being set correctly from code window when in internal ram section (<= $1FFF)
2019-01-03 14:51:25 -05:00
ByteColorProvider.cs
Core: Changed CPU cycle counter to be a 64-bit int (breaks save state compatibility)
2019-05-12 12:28:01 -04:00
ChrByteColorProvider.cs
Core: Changed CPU cycle counter to be a 64-bit int (breaks save state compatibility)
2019-05-12 12:28:01 -04:00
CodeInfo.cs
Debugger: Improved code window performance
2018-07-25 17:43:00 -04:00
CodeTooltipManager.cs
Linux: Fixed tooltips not restoring focus to code window when closing
2019-01-27 13:01:54 -05:00
ctrlPaletteDisplay.cs
Debugger: Improved draw performance by using Format32bppPArgb for all bitmaps
2019-06-22 22:54:43 -04:00
ctrlPaletteDisplay.Designer.cs
UI: Fixed DPI issue with palette tab in video config
2017-09-17 15:23:11 -04:00
ctrlPaletteDisplay.resx
Debugger: Palette ram editor (in PPU viewer)
2017-08-14 21:18:26 -04:00
DbgImporter.cs
Debugger: Fixed crash with CA65 .dbg integration
2019-12-20 11:28:14 -05:00
DebugWindowManager.cs
Debugger: Event Viewer - Tweak layout to reduce chances of cutoff letters on Linux
2020-01-24 22:46:10 -05:00
DebugWorkspaceManager.cs
Debugger: Fixed watch being reset each time Mesen is restarted
2019-01-29 17:22:08 -05:00
FontDialogHelper.cs
Debugger: Warn the user when a non-monospace font is selected
2018-06-05 18:52:28 -04:00
frmApuViewer.cs
UI: Prevent windows from appearing outside the available screens when restoring their position
2019-10-06 19:58:51 -04:00
frmApuViewer.Designer.cs
Debugger: Allow minimize window in PPU/APU viewers
2018-12-10 18:51:52 -05:00
frmApuViewer.resx
Debugger: Added APU viewer tool
2018-01-01 23:23:18 -05:00
frmAssembler.cs
UI: Prevent windows from appearing outside the available screens when restoring their position
2019-10-06 19:58:51 -04:00
frmAssembler.Designer.cs
Debugger: Ability to customize all keyboard shortcuts
2018-03-10 09:58:24 -05:00
frmAssembler.resx
Debugger: LUA scripting fixes, script window & assembler window improvements
2017-09-01 14:57:02 -04:00
frmAssemblerColors.cs
Debugger: Tweaked default code scheme for code window
2018-01-07 13:37:52 -05:00
frmAssemblerColors.Designer.cs
Debugger: Code window syntax highlighting support
2018-01-03 21:33:04 -05:00
frmAssemblerColors.resx
Debugger: Added syntax highlighting to assembler
2017-08-31 23:29:33 -04:00
frmBreakIn.cs
Debugger: Added new break options in "Break In" dialog
2018-02-16 19:33:20 -05:00
frmBreakIn.Designer.cs
Debugger: Added new break options in "Break In" dialog
2018-02-16 19:33:20 -05:00
frmBreakIn.resx
Debugger: Added "Break in..." (cpu instructions/ppu cycles) window
2016-11-28 20:57:53 -05:00
frmBreakOn.cs
Debugger: Added "Break On" (scanline) feature
2018-03-15 18:34:00 -04:00
frmBreakOn.Designer.cs
Debugger: Added "Break On" (scanline) feature
2018-03-15 18:34:00 -04:00
frmBreakOn.resx
Debugger: Added "Break On" (scanline) feature
2018-03-15 18:34:00 -04:00
frmBreakpoint.cs
Debugger: Nametable Viewer - Add breakpoint on attribute byte option (+shortcut)
2019-02-18 21:01:12 -05:00
frmBreakpoint.Designer.cs
Debugger: Add option to trigger breakpoints on dummy read/writes (+ distinguish between writes & dummy writes)
2018-12-23 13:12:46 -05:00
frmBreakpoint.resx
Debugger breakpoint improvements (Conditional breaks, vram breaks, absolute address breaks, etc.)
2016-01-09 13:15:43 -05:00
frmCodePreviewTooltip.cs
Linux: Debugger - Tooltip layout fixes
2019-01-27 13:45:57 -05:00
frmCodePreviewTooltip.Designer.cs
Linux: Debugger - Tooltip layout fixes
2019-01-27 13:45:57 -05:00
frmCodePreviewTooltip.resx
Debugger: Source-level debugging (for CC65/CA65 projects)
2018-03-18 19:57:56 -04:00
frmCodeTooltip.cs
Debugger: Event Viewer - Added 2x and compact mode buttons
2019-02-02 00:25:47 -05:00
frmCodeTooltip.Designer.cs
Linux: Debugger - Tooltip layout fixes
2019-01-27 13:45:57 -05:00
frmCodeTooltip.resx
Debugger: Better tooltip for mouseover on labels/addresses
2016-11-24 19:47:59 -05:00
frmDbgPreferences.cs
Debugger: Event Viewer - Added option to show NTSC borders
2019-11-19 22:28:45 -05:00
frmDbgPreferences.Designer.cs
Debugger: Nametable Viewer - Add breakpoint on attribute byte option (+shortcut)
2019-02-18 21:01:12 -05:00
frmDbgPreferences.resx
Debugger: Ability to customize all keyboard shortcuts
2018-03-10 09:58:24 -05:00
frmDbgShortcutGetKey.cs
Fixed build for older compilers
2018-03-15 21:37:30 -04:00
frmDbgShortcutGetKey.Designer.cs
Debugger: Ability to customize all keyboard shortcuts
2018-03-10 09:58:24 -05:00
frmDbgShortcutGetKey.resx
Debugger: Ability to customize all keyboard shortcuts
2018-03-10 09:58:24 -05:00
frmDebugger.cs
Debugger: Auto-refresh disassembly when debugger gains focus
2020-02-01 10:10:57 -05:00
frmDebugger.Designer.cs
Debugger: Added go to shortcuts for FDS games
2019-12-24 18:59:32 -05:00
frmDebugger.resx
Debugger: Add "Go to all" in memory viewer
2019-01-02 23:26:53 -05:00
frmDebuggerColors.cs
Debugger: Tweaked default code scheme for code window
2018-01-07 13:37:52 -05:00
frmDebuggerColors.Designer.cs
Debugger: Adjust order of colors in color customization dialog
2018-01-03 23:21:43 -05:00
frmDebuggerColors.resx
Debugger: Code window display/highlighting changes + more flexibility in how to display data vs code + actions to "mark" bytes as data/code/unknown
2018-01-03 18:48:16 -05:00
frmEditHeader.cs
Debugged: Header Editor - Fixed controller dropdown to match spec modification
2019-02-02 12:08:38 -05:00
frmEditHeader.Designer.cs
Debugged: Header Editor - Fixed controller dropdown to match spec modification
2019-02-02 12:08:38 -05:00
frmEditHeader.resx
Debugger: Added NES header editor
2017-08-12 16:52:45 -04:00
frmEditLabel.cs
Debugger: Prevent overwriting an existing label when trying to add a multibyte label over it
2019-01-22 20:47:43 -05:00
frmEditLabel.Designer.cs
Docs: Added information on luasocket and multi-byte labels
2019-01-12 13:47:07 -05:00
frmEditLabel.resx
Debugger: Ability to add labels/symbols & comments to code (work in progress)
2016-11-21 22:34:47 -05:00
frmEventViewer.cs
Debugger: Event Viewer - Fixed rare crash when opening window (esp. on Linux)
2020-01-24 22:37:34 -05:00
frmEventViewer.Designer.cs
Debugger: Event Viewer - Tweak layout to reduce chances of cutoff letters on Linux
2020-01-24 22:46:10 -05:00
frmEventViewer.resx
Debugger: Added "Event Viewer" tool - replaces PPU Register Write Viewer
2018-02-18 23:03:02 -05:00
frmExternalEditorConfig.cs
Debugger: Added ability to configure an external code editor (for use in Source View mode)
2019-01-12 22:20:43 -05:00
frmExternalEditorConfig.Designer.cs
Debugger: Added ability to configure an external code editor (for use in Source View mode)
2019-01-12 22:20:43 -05:00
frmExternalEditorConfig.resx
Debugger: Added ability to configure an external code editor (for use in Source View mode)
2019-01-12 22:20:43 -05:00
frmFadeSpeed.cs
Debugger: Highlight (and fade) read/write/exec in hex editor
2017-03-01 20:52:15 -05:00
frmFadeSpeed.Designer.cs
UI: Fixed DPI-related issues
2017-09-16 22:02:05 -04:00
frmFadeSpeed.resx
Debugger: Highlight (and fade) read/write/exec in hex editor
2017-03-01 20:52:15 -05:00
frmFindOccurrences.cs
Debugger: Find All Occurrences search
2016-12-01 20:45:13 -05:00
frmFindOccurrences.Designer.cs
Debugger: Find All Occurrences search
2016-12-01 20:45:13 -05:00
frmFindOccurrences.resx
Debugger: Find All Occurrences search
2016-12-01 20:45:13 -05:00
frmGoToAll.cs
Debugger: Go To All - Fixed crash & issues in the display logic
2019-01-29 19:20:41 -05:00
frmGoToAll.Designer.cs
Debugger: Minor UI tweaks to Go To All
2019-01-10 19:39:25 -05:00
frmGoToAll.resx
Debugger: Minor UI tweaks to Go To All
2019-01-10 19:39:25 -05:00
frmGoToLine.cs
Debugger: Adjust character limit in goto popup based on memory size
2018-03-15 17:14:41 -04:00
frmGoToLine.Designer.cs
Debugger - Added Go To Address feature
2015-08-02 22:19:12 -04:00
frmGoToLine.resx
Debugger - Added Go To Address feature
2015-08-02 22:19:12 -04:00
frmImportSettings.cs
Debugger: Import Settings - Add specific options for Work/Save RAM for DBG file imports
2019-01-10 20:36:56 -05:00
frmImportSettings.Designer.cs
Debugger: Import Settings - Add specific options for Work/Save RAM for DBG file imports
2019-01-10 20:36:56 -05:00
frmImportSettings.resx
Debugger: Added options to select what data is imported from dbg/mlb files
2018-03-27 19:46:15 -04:00
frmMemoryViewer.cs
Debugger: Hex Editor - Give keyboard focus to the hex editor when form is opened
2019-12-23 16:49:54 -05:00
frmMemoryViewer.Designer.cs
Debugger: Profiler - Split out of memory tools and into its own window
2019-01-19 20:00:48 -05:00
frmMemoryViewer.resx
Debugger: Hex Editor - Added high density text option
2018-02-23 10:51:51 -05:00
frmMemoryViewerColors.cs
Debugger: Added DMC sample tracking to CDL files + a highlight option for it in the memory viewer
2017-12-29 13:39:57 -05:00
frmMemoryViewerColors.Designer.cs
Debugger: Added DMC sample tracking to CDL files + a highlight option for it in the memory viewer
2017-12-29 13:39:57 -05:00
frmMemoryViewerColors.resx
Debugger: Added highlight color customization to memory viewer
2017-12-26 17:55:08 -05:00
frmOpCodeTooltip.cs
Linux: Debugger - Tooltip layout fixes
2019-01-27 13:45:57 -05:00
frmOpCodeTooltip.Designer.cs
Linux: Debugger - Tooltip layout fixes
2019-01-27 13:45:57 -05:00
frmOpCodeTooltip.resx
Debugger: Added option to display info popups about opcodes
2018-01-02 22:32:17 -05:00
frmPpuViewer.cs
UI: Prevent windows from appearing outside the available screens when restoring their position
2019-10-06 19:58:51 -04:00
frmPpuViewer.Designer.cs
Debugger: Nametable Viewer - Fixed "View in CHR Viewer" option
2019-05-01 16:50:10 -04:00
frmPpuViewer.resx
Debugger: PPU Viewer - Add 2x zoom toggle
2019-01-21 14:38:38 -05:00
frmProfiler.cs
UI: Prevent windows from appearing outside the available screens when restoring their position
2019-10-06 19:58:51 -04:00
frmProfiler.Designer.cs
Debugger: Profiler - Split out of memory tools and into its own window
2019-01-19 20:00:48 -05:00
frmProfiler.resx
Debugger: Profiler - Split out of memory tools and into its own window
2019-01-19 20:00:48 -05:00
frmScript.cs
Debugger: Lua - Load labels when opening up the Lua window
2020-01-12 16:28:58 -05:00
frmScript.Designer.cs
Debugger: Added icons to script window context menu
2018-12-16 10:44:34 -05:00
frmScript.resx
Debugger: Lua - Added Lua scripts examples (by upsilandre)
2018-04-15 14:20:15 -04:00
frmSelectColor.cs
Debugger: Palette ram editor (in PPU viewer)
2017-08-14 21:18:26 -04:00
frmSelectColor.Designer.cs
UI: Fixed issues with palette color selection (video config & ppu viewer) when DPI is not set to 100%
2018-05-26 11:58:14 -04:00
frmSelectColor.resx
Debugger: Palette ram editor (in PPU viewer)
2017-08-14 21:18:26 -04:00
frmSetScriptTimeout.cs
Debugger: Lua - Added (configurable) script timeout to prevent infinite loops from locking up the emulator
2018-09-02 15:37:13 -04:00
frmSetScriptTimeout.Designer.cs
Debugger: Lua - Added (configurable) script timeout to prevent infinite loops from locking up the emulator
2018-09-02 15:37:13 -04:00
frmSetScriptTimeout.resx
Debugger: Lua - Added (configurable) script timeout to prevent infinite loops from locking up the emulator
2018-09-02 15:37:13 -04:00
frmTextHooker.cs
UI: Prevent windows from appearing outside the available screens when restoring their position
2019-10-06 19:58:51 -04:00
frmTextHooker.Designer.cs
Debugger: Added Text Hooker (WIP)
2018-06-23 18:29:48 -04:00
frmTextHooker.resx
Debugger: Added Text Hooker (WIP)
2018-06-23 18:29:48 -04:00
frmTraceLogger.cs
UI: Prevent windows from appearing outside the available screens when restoring their position
2019-10-06 19:58:51 -04:00
frmTraceLogger.Designer.cs
Debugger: Trace Logger - Added clear log button
2019-05-20 17:05:01 -04:00
frmTraceLogger.resx
Debugger: Trace Logger - Fixed copy to clipboard format and added context menu (copy + select all)
2018-12-15 13:10:51 -05:00
frmWatchWindow.cs
Debugger: Watch Window - Refresh on each frame regardless of refresh while running debugger window option
2019-11-20 19:14:07 -05:00
frmWatchWindow.Designer.cs
Debugger: Watch - Added format specifiers
2019-01-31 19:48:36 -05:00
frmWatchWindow.resx
Debugger: Added standalone "Watch Window"
2019-01-29 17:21:23 -05:00
HdPackCopyHelper.cs
HD Packs: Use hex format for tile indexes (CHR ROM)
2018-09-15 09:59:17 -04:00
HexConverter.cs
Debugger: Improved code window performance
2018-07-25 17:43:00 -04:00
LabelManager.cs
Debugger: Create auto-labels on addresses that contain only a comment + create auto-labels for functions
2019-11-24 10:24:36 -05:00
MesenLabelFile.cs
Debugger: Fixed MLB file import for multi-byte labels (end address was excluded)
2019-05-11 21:40:59 -04:00
NesasmFnsImporter.cs
Debugger: Enforce label naming restrictions when importing mlb/dbg/fns files
2019-01-17 23:02:14 -05:00
PpuViewerHelper.cs
Debugger: Improved draw performance by using Format32bppPArgb for all bitmaps
2019-06-22 22:54:43 -04:00
TblLoader.cs
Debugger: Fixed crash when loading TBL files that contain empty replacement rules
2018-09-05 20:52:30 -04:00
TextboxHistory.cs
Debugger: Added back/forward navigation
2016-11-27 12:14:32 -05:00
TooltipForm.cs
Linux: Debugger - Tooltip layout fixes
2019-01-27 13:45:57 -05:00
WatchManager.cs
Debugger: Watch - Added format specifiers
2019-01-31 19:48:36 -05:00
WindowRefreshManager.cs
Debugger: Event Viewer - Added refresh speed options
2019-11-20 19:12:08 -05:00