Mesen-X/Core
2014-06-19 17:12:32 -04:00
..
BaseMapper.h PPU VRAM, partially fixes tests 2014-06-15 21:45:36 -04:00
Console.cpp PPU working (lots of glitches, but draws correctly) 2014-06-18 22:54:23 -04:00
Console.h PPU VRAM, partially fixes tests 2014-06-15 21:45:36 -04:00
Core.vcxproj 2014-06-19 17:12:32 -04:00
Core.vcxproj.filters Optimizations (+25% speed), changed the way frame buffer is sent to the GUI 2014-06-19 17:06:00 -04:00
CPU.cpp PPU working (lots of glitches, but draws correctly) 2014-06-18 22:54:23 -04:00
CPU.h PPU working (lots of glitches, but draws correctly) 2014-06-18 22:54:23 -04:00
EventHandler.h Added simple GUI + DirectX render target 2014-06-12 21:48:04 -04:00
IMemoryHandler.h PPU working (lots of glitches, but draws correctly) 2014-06-18 22:54:23 -04:00
IVideoDevice.h Optimizations (+25% speed), changed the way frame buffer is sent to the GUI 2014-06-19 17:06:00 -04:00
MemoryManager.cpp Fixed background color in mario 1 (mirroring issue), Temp fix for colors in general (R & B were inverted) 2014-06-19 09:37:10 -04:00
MemoryManager.h PPU VRAM, partially fixes tests 2014-06-15 21:45:36 -04:00
PPU.cpp Optimizations (+25% speed), changed the way frame buffer is sent to the GUI 2014-06-19 17:06:00 -04:00
PPU.h Optimizations (+25% speed), changed the way frame buffer is sent to the GUI 2014-06-19 17:06:00 -04:00
ROMLoader.h PPU work 2014-06-14 18:20:56 -04:00
stdafx.cpp Added missing files 2014-06-14 10:12:10 -04:00
stdafx.h PPU working (lots of glitches, but draws correctly) 2014-06-18 22:54:23 -04:00
targetver.h Added simple GUI + DirectX render target 2014-06-12 21:48:04 -04:00
Timer.h Added simple GUI + DirectX render target 2014-06-12 21:48:04 -04:00