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title | weight | chapter |
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Input Options | 5 | false |
General Options
Console Type: Selects which console to emulate for all input ports. The NES
and Famicom
have different accessories and some of the identical accessories (e.g the Zapper) have different behavior on a hardware level. If you want to connect Famicom-only accessories that plug into the Famicom's expansion port, select Famicom
.
Automatically configure controllers when loading a game: When enabled, when loading any game recognized by Mesen's internal game database, the appropriate controllers will automatically be setup. For example, loading up a game like Duck Hunt will connect a Zapper to the second port.
Setting up controllers
NES
For each player, select the device you want to use. To connect more than 2 controllers, check the Use Four Score accessory
option.
To setup the key mappings for a controller (or other device-specific options), click the Setup
button on the right of the player you want to configure.
Famicom
On older Famicoms, the player 1 & 2 controllers are hard-wired and cannot be disconnected -- Mesen does the same. To connect additional controllers, select the Four Player Adapter
expansion device.
To setup the key mappings for a controller (or other device-specific options), click the Setup
button on the right of the player you want to configure.
Configuring Key Bindings
Each player can have up to four tabs of key bindings -- this allows you to control the same player with different input devices. For example, you can setup player 1 to be controlled by your keyboard and your Xbox controller at the same time.
To select a binding for a button, click on the corresponding button in the UI and then press the key or gamepad button you want to use for this button.
To clear a binding, click on it and then close the popup window by clicking on the X button.
To clear all bindings for this tab, click on the Clear Key Bindings
.
To simplify configuration, a number of presets are available -- click on the Select Preset
button to choose one.
You can also configure that controller's turbo buttons' speed with the Turbo Speed
slider. Note: setting the turbo speed to the fastest setting may cause some games to not detect the button presses at all.
Advanced Options
Controller axis deadzone size: Controls the deadzone size for analog sticks. A larger deadzone means that the analog stick will need to be moved more before a button press is registered.
Hide mouse pointer when using zapper: Hides the mouse pointer completely when a Zapper is connected. This is useful when using light guns (for PCs) that simulate a mouse.
Display Controller Input
Use these options to display the controller input on the screen.
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This will be recorded by the Video Recorder - so make sure you turn it off if you do not want it to appear on the video.
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