c64-devkit/README.md
2017-03-18 19:56:55 +01:00

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# c64-devkit
All you need to start programming 6510 assembler for the Commodore 64 on Microsoft Windows.
## Usage
Run `build.bat` to generate tables, compile the source code, crunch the binary and launch your program in the emulator. This produces `build\c64-devkit.prg` which is runnable on a real Commodore 64 or using an emulator.
## Notes
Source code is located in `source\` and can reside in multiple files ending with `.asm`.
This devkit is based on the following components:
* ACME https://sourceforge.net/projects/acme-crossass/
* pucrunch https://github.com/mist64/pucrunch
* VICE http://vice-emu.sourceforge.net/
* genosine https://github.com/cliffordcarnmo/genosine
* Pixcen https://github.com/Hammarberg/pixcen
* GangEd http://www.thegang.nu/releases.php?type=4&year=all&headline=Utils&nomenu=1
* vchar64 https://github.com/ricardoquesada/vchar64
## Credits
Code and graphics by Clifford 'Randy' Carnmo
Music by Joakim 'dLx' Falk