Split platform sound and graphics parts
This is in preparation for supporting sound-only APIs like portaudio, OpenAL and such.
This commit is contained in:
parent
47ca48e166
commit
f27fb5801f
7 changed files with 216 additions and 156 deletions
2
Makefile
2
Makefile
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@ -72,7 +72,7 @@ lsnes.$(OBJECT_SUFFIX):
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endif
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%.$(EXECUTABLE_SUFFIX): %.$(OBJECT_SUFFIX) $(OBJECTS) dummy/window-dummy.$(OBJECT_SUFFIX)
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%.$(EXECUTABLE_SUFFIX): %.$(OBJECT_SUFFIX) $(OBJECTS) $(patsubst %.cpp,%.$(OBJECT_SUFFIX),$(wildcard dummy/*.cpp))
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$(CC) -o $@ $^ $(BSNES_PATH)/out/libsnes.$(ARCHIVE_SUFFIX) $(LDFLAGS)
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%.$(OBJECT_SUFFIX): %.cpp
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181
SDL/sound-sdl.cpp
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181
SDL/sound-sdl.cpp
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@ -0,0 +1,181 @@
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#include "window.hpp"
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#include "render.hpp"
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#include "command.hpp"
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#include "framerate.hpp"
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#include "misc.hpp"
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#include "lsnes.hpp"
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#include "settings.hpp"
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#include <vector>
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#include <iostream>
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#include <csignal>
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#include "keymapper.hpp"
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#include "framerate.hpp"
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#include <sstream>
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#include <fstream>
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#include <cassert>
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#define WATCHDOG_TIMEOUT 15
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#define MAXMESSAGES 6
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#define MSGHISTORY 1000
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#define MAXHISTORY 1000
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#include <SDL.h>
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#include <string>
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#include <map>
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#include <stdexcept>
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namespace
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{
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uint32_t audio_playback_freq = 0;
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const size_t audiobuf_size = 8192;
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uint16_t audiobuf[audiobuf_size];
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volatile size_t audiobuf_get = 0;
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volatile size_t audiobuf_put = 0;
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uint64_t sampledup_ctr = 0;
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uint64_t sampledup_inc = 0;
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uint64_t sampledup_mod = 1;
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Uint16 format = AUDIO_S16SYS;
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bool stereo = true;
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bool sound_enabled = true;
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void calculate_sampledup(uint32_t rate_n, uint32_t rate_d)
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{
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if(!audio_playback_freq) {
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//Sound disabled.
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sampledup_ctr = 0;
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sampledup_inc = 0;
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sampledup_mod = 0;
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} else {
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sampledup_ctr = 0;
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sampledup_inc = rate_n;
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sampledup_mod = rate_d * audio_playback_freq + rate_n;
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}
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}
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function_ptr_command<const std::string&> enable_sound("enable-sound", "Enable/Disable sound",
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"Syntax: enable-sound <on/off>\nEnable or disable sound.\n",
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[](const std::string& args) throw(std::bad_alloc, std::runtime_error) {
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std::string s = args;
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if(s == "on" || s == "true" || s == "1" || s == "enable" || s == "enabled")
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window::sound_enable(true);
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else if(s == "off" || s == "false" || s == "0" || s == "disable" || s == "disabled")
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window::sound_enable(false);
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else
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throw std::runtime_error("Bad sound setting");
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});
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void audiocb(void* dummy, Uint8* stream, int len)
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{
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static uint16_t lprev = 32768;
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static uint16_t rprev = 32768;
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if(!sound_enabled)
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lprev = rprev = 32768;
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uint16_t bias = (format == AUDIO_S8 || format == AUDIO_S16LSB || format == AUDIO_S16MSB || format ==
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AUDIO_S16SYS) ? 32768 : 0;
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while(len > 0) {
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uint16_t l, r;
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if(audiobuf_get == audiobuf_put) {
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l = lprev;
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r = rprev;
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} else {
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l = lprev = audiobuf[audiobuf_get++];
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r = rprev = audiobuf[audiobuf_get++];
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if(audiobuf_get == audiobuf_size)
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audiobuf_get = 0;
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}
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if(!stereo)
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l = l / 2 + r / 2;
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if(format == AUDIO_U8 || format == AUDIO_S8) {
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stream[0] = (l - bias) >> 8;
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if(stereo)
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stream[1] = (r - bias) >> 8;
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stream += (stereo ? 2 : 1);
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len -= (stereo ? 2 : 1);
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} else if(format == AUDIO_S16SYS || format == AUDIO_U16SYS) {
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reinterpret_cast<uint16_t*>(stream)[0] = (l - bias);
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if(stereo)
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reinterpret_cast<int16_t*>(stream)[1] = (r - bias);
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stream += (stereo ? 4 : 2);
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len -= (stereo ? 4 : 2);
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} else if(format == AUDIO_S16LSB || format == AUDIO_U16LSB) {
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stream[0] = (l - bias);
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stream[1] = (l - bias) >> 8;
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if(stereo) {
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stream[2] = (r - bias);
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stream[3] = (r - bias) >> 8;
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}
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stream += (stereo ? 4 : 2);
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len -= (stereo ? 4 : 2);
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} else if(format == AUDIO_S16MSB || format == AUDIO_U16MSB) {
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stream[1] = (l - bias);
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stream[0] = (l - bias) >> 8;
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if(stereo) {
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stream[3] = (r - bias);
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stream[2] = (r - bias) >> 8;
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}
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stream += (stereo ? 4 : 2);
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len -= (stereo ? 4 : 2);
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}
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}
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}
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}
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void window::sound_enable(bool enable) throw()
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{
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sound_enabled = enable;
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SDL_PauseAudio(enable ? 0 : 1);
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}
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void sound_init()
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{
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SDL_AudioSpec* desired = new SDL_AudioSpec();
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SDL_AudioSpec* obtained = new SDL_AudioSpec();
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desired->freq = 44100;
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desired->format = AUDIO_S16SYS;
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desired->channels = 2;
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desired->samples = 8192;
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desired->callback = audiocb;
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desired->userdata = NULL;
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if(SDL_OpenAudio(desired, obtained) < 0) {
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window::message("Audio can't be initialized, audio playback disabled");
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//Disable audio.
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audio_playback_freq = 0;
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calculate_sampledup(32000, 1);
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return;
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}
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//Fill the parameters.
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audio_playback_freq = obtained->freq;
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calculate_sampledup(32000, 1);
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format = obtained->format;
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stereo = (obtained->channels == 2);
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//GO!!!
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SDL_PauseAudio(0);
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}
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void sound_quit()
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{
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SDL_PauseAudio(1);
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SDL_Delay(100);
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}
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void window::play_audio_sample(uint16_t left, uint16_t right) throw()
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{
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sampledup_ctr += sampledup_inc;
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while(sampledup_ctr < sampledup_mod) {
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audiobuf[audiobuf_put++] = left;
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audiobuf[audiobuf_put++] = right;
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if(audiobuf_put == audiobuf_size)
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audiobuf_put = 0;
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sampledup_ctr += sampledup_inc;
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}
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sampledup_ctr -= sampledup_mod;
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}
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void window::set_sound_rate(uint32_t rate_n, uint32_t rate_d)
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{
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uint32_t g = gcd(rate_n, rate_d);
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calculate_sampledup(rate_n / g, rate_d / g);
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}
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@ -30,7 +30,6 @@
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namespace
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{
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uint32_t audio_playback_freq = 0;
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bool wait_canceled;
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SDL_TimerID tid;
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@ -507,86 +506,6 @@ void poll_inputs_internal() throw(std::bad_alloc);
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namespace
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{
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const size_t audiobuf_size = 8192;
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uint16_t audiobuf[audiobuf_size];
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volatile size_t audiobuf_get = 0;
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volatile size_t audiobuf_put = 0;
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uint64_t sampledup_ctr = 0;
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uint64_t sampledup_inc = 0;
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uint64_t sampledup_mod = 1;
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Uint16 format = AUDIO_S16SYS;
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bool stereo = true;
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bool sound_enabled = true;
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void calculate_sampledup(uint32_t rate_n, uint32_t rate_d)
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{
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if(!audio_playback_freq) {
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//Sound disabled.
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sampledup_ctr = 0;
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sampledup_inc = 0;
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sampledup_mod = 0;
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} else {
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sampledup_ctr = 0;
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sampledup_inc = rate_n;
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sampledup_mod = rate_d * audio_playback_freq + rate_n;
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}
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}
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void audiocb(void* dummy, Uint8* stream, int len)
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{
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static uint16_t lprev = 32768;
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static uint16_t rprev = 32768;
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if(!sound_enabled)
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lprev = rprev = 32768;
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uint16_t bias = (format == AUDIO_S8 || format == AUDIO_S16LSB || format == AUDIO_S16MSB || format ==
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AUDIO_S16SYS) ? 32768 : 0;
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while(len > 0) {
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uint16_t l, r;
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if(audiobuf_get == audiobuf_put) {
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l = lprev;
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r = rprev;
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} else {
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l = lprev = audiobuf[audiobuf_get++];
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r = rprev = audiobuf[audiobuf_get++];
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if(audiobuf_get == audiobuf_size)
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audiobuf_get = 0;
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}
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if(!stereo)
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l = l / 2 + r / 2;
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if(format == AUDIO_U8 || format == AUDIO_S8) {
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stream[0] = (l - bias) >> 8;
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if(stereo)
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stream[1] = (r - bias) >> 8;
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stream += (stereo ? 2 : 1);
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len -= (stereo ? 2 : 1);
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} else if(format == AUDIO_S16SYS || format == AUDIO_U16SYS) {
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reinterpret_cast<uint16_t*>(stream)[0] = (l - bias);
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if(stereo)
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reinterpret_cast<int16_t*>(stream)[1] = (r - bias);
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stream += (stereo ? 4 : 2);
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len -= (stereo ? 4 : 2);
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} else if(format == AUDIO_S16LSB || format == AUDIO_U16LSB) {
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stream[0] = (l - bias);
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stream[1] = (l - bias) >> 8;
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if(stereo) {
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stream[2] = (r - bias);
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stream[3] = (r - bias) >> 8;
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}
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stream += (stereo ? 4 : 2);
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len -= (stereo ? 4 : 2);
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} else if(format == AUDIO_S16MSB || format == AUDIO_U16MSB) {
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stream[1] = (l - bias);
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stream[0] = (l - bias) >> 8;
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if(stereo) {
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stream[3] = (r - bias);
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stream[2] = (r - bias) >> 8;
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}
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stream += (stereo ? 4 : 2);
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len -= (stereo ? 4 : 2);
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}
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}
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}
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void identify()
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{
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state = WINSTATE_IDENTIFY;
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@ -1068,7 +987,7 @@ namespace
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}
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}
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void window::init()
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void graphics_init()
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{
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SDL_initialized = true;
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#ifdef SIGALRM
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console_mode = false;
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maxmessages = MAXMESSAGES;
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notify_screen_update();
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window::notify_screen_update();
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std::string windowname = "lsnes-" + lsnes_version + "[" + bsnes_core_version + "]";
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SDL_WM_SetCaption(windowname.c_str(), "lsnes");
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init_joysticks();
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SDL_AudioSpec* desired = new SDL_AudioSpec();
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SDL_AudioSpec* obtained = new SDL_AudioSpec();
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desired->freq = 44100;
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desired->format = AUDIO_S16SYS;
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desired->channels = 2;
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desired->samples = 8192;
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desired->callback = audiocb;
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desired->userdata = NULL;
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if(SDL_OpenAudio(desired, obtained) < 0) {
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message("Audio can't be initialized, audio playback disabled");
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//Disable audio.
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audio_playback_freq = 0;
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calculate_sampledup(32000, 1);
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return;
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}
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//Fill the parameters.
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audio_playback_freq = obtained->freq;
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calculate_sampledup(32000, 1);
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format = obtained->format;
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stereo = (obtained->channels == 2);
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//GO!!!
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SDL_PauseAudio(0);
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}
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void window::quit()
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void graphics_quit()
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{
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time_t curtime = time(NULL);
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struct tm* tm = localtime(&curtime);
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notify_screen_update();
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}
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void window::sound_enable(bool enable) throw()
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{
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sound_enabled = enable;
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SDL_PauseAudio(enable ? 0 : 1);
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}
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namespace
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{
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function_ptr_command<const std::string&> enable_sound("enable-sound", "Enable/Disable sound",
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"Syntax: enable-sound <on/off>\nEnable or disable sound.\n",
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[](const std::string& args) throw(std::bad_alloc, std::runtime_error) {
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std::string s = args;
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if(s == "on" || s == "true" || s == "1" || s == "enable" || s == "enabled")
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window::sound_enable(true);
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else if(s == "off" || s == "false" || s == "0" || s == "disable" || s == "disabled")
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window::sound_enable(false);
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else
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throw std::runtime_error("Bad sound setting");
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});
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function_ptr_command<> identify_key("identify-key", "Identify a key",
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"Syntax: identify-key\nIdentifies a (pseudo-)key.\n",
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[]() throw(std::bad_alloc, std::runtime_error) {
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wait_canceled = true;
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}
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void window::play_audio_sample(uint16_t left, uint16_t right) throw()
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{
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sampledup_ctr += sampledup_inc;
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while(sampledup_ctr < sampledup_mod) {
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audiobuf[audiobuf_put++] = left;
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audiobuf[audiobuf_put++] = right;
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if(audiobuf_put == audiobuf_size)
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audiobuf_put = 0;
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sampledup_ctr += sampledup_inc;
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}
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sampledup_ctr -= sampledup_mod;
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}
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void window::set_window_compensation(uint32_t xoffset, uint32_t yoffset, uint32_t hscl, uint32_t vscl)
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{
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vc_xoffset = xoffset;
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vc_hscl = hscl;
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vc_vscl = vscl;
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}
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void window::set_sound_rate(uint32_t rate_n, uint32_t rate_d)
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{
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uint32_t g = gcd(rate_n, rate_d);
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calculate_sampledup(rate_n / g, rate_d / g);
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}
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9
dummy/sound-dummy.cpp
Normal file
9
dummy/sound-dummy.cpp
Normal file
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#include "window.hpp"
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#include <cstdlib>
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#include <iostream>
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void sound_init() {}
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void sound_quit() {}
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void window::sound_enable(bool enable) throw() {}
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void window::play_audio_sample(uint16_t left, uint16_t right) throw() {}
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void window::set_sound_rate(uint32_t rate_n, uint32_t rate_d) {}
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@ -7,16 +7,14 @@ namespace
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std::map<std::string, std::string> status;
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}
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void window::init() {}
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void window::quit() {}
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void graphics_init() {}
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void graphics_quit() {}
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void window::poll_inputs() throw(std::bad_alloc) {}
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void window::notify_screen_update(bool full) throw() {}
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void window::set_main_surface(screen& scr) throw() {}
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void window::paused(bool enable) throw() {}
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void window::wait_usec(uint64_t usec) throw(std::bad_alloc) {}
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void window::cancel_wait() throw() {}
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void window::sound_enable(bool enable) throw() {}
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void window::play_audio_sample(uint16_t left, uint16_t right) throw() {}
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void window::set_window_compensation(uint32_t xoffset, uint32_t yoffset, uint32_t hscl, uint32_t vscl) {}
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bool window::modal_message(const std::string& msg, bool confirm) throw(std::bad_alloc)
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@ -49,7 +47,3 @@ uint64_t get_ticks_msec() throw()
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static uint64_t c = 0;
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return c++;
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}
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void window::set_sound_rate(uint32_t rate_n, uint32_t rate_d)
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{
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}
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@ -52,6 +52,18 @@ namespace
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window_callback* wcb = NULL;
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}
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void window::init()
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{
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graphics_init();
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sound_init();
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}
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void window::quit()
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{
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sound_quit();
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graphics_quit();
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}
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std::ostream& window::out() throw(std::bad_alloc)
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{
|
||||
static std::ostream* cached = NULL;
|
||||
|
|
|
@ -43,6 +43,14 @@ public:
|
|||
static void set_callback_handler(window_callback& cb) throw();
|
||||
};
|
||||
|
||||
/**
|
||||
* Sound/Graphics init/quit functions. Sound init is called after graphics init, and vice versa for quit.
|
||||
*/
|
||||
void graphics_init();
|
||||
void sound_init();
|
||||
void sound_quit();
|
||||
void graphics_quit();
|
||||
|
||||
/**
|
||||
* This is a handle to graphics system. Note that creating multiple contexts produces undefined results.
|
||||
*/
|
||||
|
|
Loading…
Add table
Reference in a new issue