Ilari Liusvaara
3f11a63a52
Implement save jukebox
...
Handy if you want to control the game using gamepad.
2011-09-18 02:47:45 +03:00
Ilari Liusvaara
83b5a68abe
Autofire support
2011-09-17 13:43:22 +03:00
Ilari Liusvaara
6a823be7d1
Pass tokensplitter& as argument to command handler
2011-09-17 13:15:20 +03:00
Ilari Liusvaara
000d45b9eb
Allow variable arguments to command functions
2011-09-17 12:00:49 +03:00
Ilari Liusvaara
a396b9c39f
Move take-screenshot: mainloop.cpp -> framebuffer.cpp
2011-09-17 11:33:35 +03:00
Ilari Liusvaara
5d9465f578
Migrate the rest to function_ptr_command
2011-09-17 11:29:10 +03:00
Ilari Liusvaara
0c4431001c
More random cleanups
2011-09-17 09:55:35 +03:00
Ilari Liusvaara
35d1875b44
Since window is singleton anyway, get rid of window* parameters
2011-09-17 01:05:41 +03:00
Ilari Liusvaara
d38da1b04b
More code cleanups
2011-09-17 00:06:20 +03:00
Ilari Liusvaara
b4d18f7309
Refactor mainloop.cpp a lot
2011-09-16 06:13:33 +03:00
Ilari Liusvaara
bbb4241f68
Factor stuff related to our_movie into separate file
2011-09-16 03:49:04 +03:00
Ilari Liusvaara
4f3f8ac79f
Make git diff --check happy
2011-09-15 22:56:33 +03:00
Ilari Liusvaara
6877c2f63b
Make video dumping to go through generic A/V snooping interface
2011-09-15 16:42:52 +03:00
Ilari Liusvaara
14955e7238
Add on_snoop Lua callback
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This could prove useful for outputting movie file for console
verification.
2011-09-14 23:26:11 +03:00
Ilari Liusvaara
f170c7bab2
Major reorganization of command handling
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Make commands objects instead of functions calling each other.
Now there is '?' command that can display command list and help about
individual command. Also the command handling is more distributed into
places where it belongs.
2011-09-14 20:06:36 +03:00
Ilari Liusvaara
4f840b9cae
Fix all warnings -Wall spews
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Bsnes spews quite a lot of warnings with -Wall (not that surprising,
given the looks of the code), but at least non-bsnes parts shouldn't
give warnings. Oh, this also fixed couple of bugs in Lua support.
2011-09-13 20:29:31 +03:00
Ilari Liusvaara
c932df0faa
lsnes rr0-β0
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The first release for public testing.
2011-09-13 17:50:18 +03:00