Ilari Liusvaara
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be838db972
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Lua: Fix some includes
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2014-04-29 08:29:33 +03:00 |
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Ilari Liusvaara
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175a080382
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Autodetect followed by undefined with multiple choices: Ask user
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2014-04-26 20:55:42 +03:00 |
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Ilari Liusvaara
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f4102dc311
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Memory peek/poke: Accept and show relative addresses
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2014-04-26 20:20:23 +03:00 |
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Ilari Liusvaara
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a3c81eec0c
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Wipe all sorts of potentially sensitive stuff after use
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2014-04-24 17:06:22 +03:00 |
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Ilari Liusvaara
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a0d293a7b6
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Use curl-config instead of -lcurl
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2014-04-22 04:08:44 +03:00 |
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Ilari Liusvaara
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4560782668
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moviefile::get_movie_length: Use milliseconds, not nanoseconds
The fractional division should still be exact (but rounds up).
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2014-04-21 21:46:29 +03:00 |
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Ilari Liusvaara
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c594082dfa
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Lua: Deprecate global addresses
These are a frequent source of bugs in Lua scripts, so deprecate those.
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2014-04-21 16:16:55 +03:00 |
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Ilari Liusvaara
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ceed4f622f
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Merge multiple versions of get_read_address() into one
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2014-04-21 15:54:36 +03:00 |
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Ilari Liusvaara
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acb0c481a5
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Memory search: Resolve memory area if possible
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2014-04-21 15:51:08 +03:00 |
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Ilari Liusvaara
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ebf7a1e90e
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SNES: Pseudo-registers hcounter and vcounter
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2014-04-18 21:19:43 +03:00 |
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Ilari Liusvaara
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91f63c4d63
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SNES: SA1 registers for memory.getregister/setregister
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2014-04-18 19:38:20 +03:00 |
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Ilari Liusvaara
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2e8c828f05
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ZMBV full search mode
This is pretty much unusuably slow, but useful if one really wants
to compress the dump.
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2014-04-18 19:31:15 +03:00 |
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Ilari Liusvaara
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dffb2d614b
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Recognize SA1IRAM for purposes of breakpoints
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2014-04-16 18:35:11 +03:00 |
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Ilari Liusvaara
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2e4d9098cd
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SA1 tracing support + memorywatch/search SA1 IRAM
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2014-04-14 21:23:41 +03:00 |
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Ilari Liusvaara
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602166c5d3
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Advance macros after frame is complete, not before frame starts
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2014-04-14 15:03:26 +03:00 |
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Ilari Liusvaara
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4ffdbdd695
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Fix macros getting frame duplicated after loadstate
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2014-04-13 21:50:11 +03:00 |
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Ilari Liusvaara
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119fefedd4
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Select slot hotkeys
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2014-04-12 20:22:11 +03:00 |
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Ilari Liusvaara
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4c952beb3b
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Use open/read/write/close for binary saves instead of iostreams
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2014-04-10 22:51:42 +03:00 |
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Ilari Liusvaara
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0e0989b568
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Don't use -Werror
Good idea for debugging, dad idea in source code...
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2014-04-06 16:58:40 +03:00 |
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Ilari Liusvaara
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3752a3f8a2
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src/lua/gui-bitmap.cpp Initialize spal to avoid compiler warning
The variable can't really be used uninitialized, because it is only
used if src_p is true, and the same variable causes it to be initialized.
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2014-04-06 16:49:19 +03:00 |
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Ilari Liusvaara
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d7daa8963c
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c-interface: Add some translation templates
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2014-04-06 16:42:58 +03:00 |
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Ilari Liusvaara
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f2e1930909
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Lua: (D)BITMAP:draw_clip, (D)BITMAP:draw_outside, TILEMAP:draw_outside
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2014-04-03 00:59:05 +03:00 |
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Ilari Liusvaara
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ff45e27d5e
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Lua: gui.solidrectangle
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2014-04-02 15:27:58 +03:00 |
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Ilari Liusvaara
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154abcb8d7
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Numeric range class, obsolete clip_range.
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2014-04-02 15:18:33 +03:00 |
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Ilari Liusvaara
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d533647560
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Delete the now-unused emulator_status stuff
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2014-04-02 08:43:25 +03:00 |
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Ilari Liusvaara
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3bd8f21369
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lsnes rr2-β20
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2014-04-01 14:35:07 +03:00 |
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Ilari Liusvaara
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12c9a5fdfb
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Don't update statusbar fast outside paint event
Turns out spamming wxStatusBar::SetStatusText() outside paint event
causes wxWidgets to livelock.
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2014-04-01 14:25:11 +03:00 |
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Ilari Liusvaara
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5f5e709cb1
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Coalesce UI events.
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2014-04-01 13:28:16 +03:00 |
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Ilari Liusvaara
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b14bc7a3a7
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Add option to emulate fucked up GBC timings
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2014-04-01 12:35:07 +03:00 |
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Ilari Liusvaara
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9754bbc5f4
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Fix bug in printing MSU-1 track playback messages
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2014-04-01 02:47:52 +03:00 |
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Ilari Liusvaara
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9e0277636f
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Fix typo in changelog
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2014-04-01 00:36:26 +03:00 |
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Ilari Liusvaara
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f4d7b6cf73
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lsnes rr2-β19
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2014-04-01 00:18:14 +03:00 |
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Ilari Liusvaara
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5cc3661437
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Refactor emulator status reporting (and fix the statusbar doesn't update bug)
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2014-04-01 00:13:36 +03:00 |
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Ilari Liusvaara
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47b5e9b6be
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SNES: Support VRAM, OAM, CGRAM and APURAM breakpoints
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2014-03-31 20:20:21 +03:00 |
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Ilari Liusvaara
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d210680315
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Use overcommit in memory compares
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2014-03-31 14:47:25 +03:00 |
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Ilari Liusvaara
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59300d2339
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Fix printing of tilemaps and compare objects
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2014-03-31 14:47:01 +03:00 |
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Ilari Liusvaara
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5745859815
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Fix compare objects
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2014-03-31 14:46:17 +03:00 |
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Ilari Liusvaara
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5d0fb0f39a
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Error out creating too large bitmaps / tilemaps instead of corrupting memory
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2014-03-31 14:15:24 +03:00 |
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Ilari Liusvaara
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7ba7fc24f6
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Use overcommit for palettes, bitmaps, dbitmaps and tilemaps
This makes the large size of these objects visible to Lua, hopefully
allowing Lua GC to make better decisions.
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2014-03-31 12:42:33 +03:00 |
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Ilari Liusvaara
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e0827ce54f
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Add base support for Lua object overcommit
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2014-03-31 11:31:25 +03:00 |
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Ilari Liusvaara
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2498bad58d
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Autosave settings immediately after closing settings
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2014-03-30 21:20:21 +03:00 |
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Ilari Liusvaara
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7a1e20e9db
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Lua: bit.mul32
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2014-03-30 00:40:37 +02:00 |
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Ilari Liusvaara
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4a027d5f4e
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Make compiler more anal and fix what comes up
Probably got multiple Lua crash bugs...
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2014-03-29 20:43:58 +02:00 |
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Ilari Liusvaara
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c50c458bd1
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Work around compiler warning on -2^63 written as constant
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2014-03-29 17:36:43 +02:00 |
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Ilari Liusvaara
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7d4a8b3742
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Don't crash if trying to load movie with unknown sysregion
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2014-03-29 17:21:51 +02:00 |
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Ilari Liusvaara
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c9777bba18
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Fix the 0 movie length bug
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2014-03-29 17:21:50 +02:00 |
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Ilari Liusvaara
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b367334238
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Only update emulator status from within update_movie_state()
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2014-03-28 12:36:21 +02:00 |
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Ilari Liusvaara
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b0503ad245
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Make redraw_framebuffer call update_movie_state();
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2014-03-28 11:44:21 +02:00 |
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Ilari Liusvaara
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1b844492c7
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Lua: bit.test, bit.testn, string.hex, string.lpad, string.rpad
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2014-03-27 11:58:54 +02:00 |
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Ilari Liusvaara
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45ab432c61
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Tweak description of bit.multidiv
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2014-03-27 10:48:12 +02:00 |
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