lsnes/generic
Ilari Liusvaara f27fb5801f Split platform sound and graphics parts
This is in preparation for supporting sound-only APIs like portaudio,
OpenAL and such.
2011-10-28 20:26:40 +03:00
..
avsnoop.cpp Be ready if some clown decides to change core frequencies 2011-10-20 17:42:29 +03:00
avsnoop.hpp Be ready if some clown decides to change core frequencies 2011-10-20 17:42:29 +03:00
command.cpp Use C++11 isms new in G++ 4.6. 2011-10-19 19:25:31 +03:00
command.hpp Function comment cleanups 2011-09-26 19:02:43 +03:00
controller.cpp Fix scaling compensation in mouse clicking 2011-10-08 23:02:47 +03:00
controller.hpp Refactor current controls code from mainloop.cpp to controller.cpp 2011-10-05 02:24:34 +03:00
controllerdata.cpp Major source reorganization 2011-09-18 12:42:33 +03:00
controllerdata.hpp Function comment cleanups 2011-09-26 19:02:43 +03:00
framebuffer.cpp Switch back to 32-bit colors 2011-10-19 13:59:54 +03:00
framebuffer.hpp Fix scaling compensation in mouse clicking 2011-10-08 23:02:47 +03:00
framerate.cpp Be ready if some clown decides to change core frequencies 2011-10-20 17:42:29 +03:00
framerate.hpp Be ready if some clown decides to change core frequencies 2011-10-20 17:42:29 +03:00
globalwrap.hpp Function comment cleanups 2011-09-26 19:02:43 +03:00
keymapper.cpp Use C++11 isms new in G++ 4.6. 2011-10-19 19:25:31 +03:00
keymapper.hpp Move joystick axis manipulation from SDL to keymapper code 2011-10-02 22:40:58 +03:00
lsnesrc.cpp Major source reorganization 2011-09-18 12:42:33 +03:00
lua-int.hpp Various fixups from trying to compile this for win32 2011-09-21 02:58:15 +03:00
lua.cpp Use C++11 isms new in G++ 4.6. 2011-10-19 19:25:31 +03:00
lua.hpp Switch internally to 16-bit graphics instead of 32-bit 2011-09-26 23:35:13 +03:00
mainloop.cpp SDUMP support 2011-10-27 05:08:46 +03:00
mainloop.hpp Refactor current controls code from mainloop.cpp to controller.cpp 2011-10-05 02:24:34 +03:00
memorymanip.cpp Use C++11 isms new in G++ 4.6. 2011-10-19 19:25:31 +03:00
memorymanip.hpp Major source reorganization 2011-09-18 12:42:33 +03:00
memorywatch.cpp Various fixups from trying to compile this for win32 2011-09-21 02:58:15 +03:00
memorywatch.hpp Major source reorganization 2011-09-18 12:42:33 +03:00
misc.cpp lsnes rr0-β17 2011-10-21 15:19:24 +03:00
misc.hpp Be ready if some clown decides to change core frequencies 2011-10-20 17:42:29 +03:00
movie.cpp Use C++11 isms new in G++ 4.6. 2011-10-19 19:25:31 +03:00
movie.hpp Major source reorganization 2011-09-18 12:42:33 +03:00
moviedata.cpp Use C++11 isms new in G++ 4.6. 2011-10-19 19:25:31 +03:00
moviedata.hpp Changes to how read-only works 2011-10-03 22:32:43 +03:00
moviefile.cpp Be ready if some clown decides to change core frequencies 2011-10-20 17:42:29 +03:00
moviefile.hpp Keep track of RTC 2011-09-24 21:05:56 +03:00
png.cpp Major source reorganization 2011-09-18 12:42:33 +03:00
png.hpp Major source reorganization 2011-09-18 12:42:33 +03:00
render.cpp Use C++11 isms new in G++ 4.6. 2011-10-19 19:25:31 +03:00
render.hpp Change color notation to allow Lua scripts use full truecolor 2011-10-21 13:54:47 +03:00
rom.cpp Be ready if some clown decides to change core frequencies 2011-10-20 17:42:29 +03:00
rom.hpp Major source reorganization 2011-09-18 12:42:33 +03:00
rrdata.cpp Use C++11 isms new in G++ 4.6. 2011-10-19 19:25:31 +03:00
rrdata.hpp Fix rerecord counting 2011-09-19 21:45:35 +03:00
sdump.cpp SDUMP support 2011-10-27 05:08:46 +03:00
sdump.hpp SDUMP support 2011-10-27 05:08:46 +03:00
settings.cpp Use C++11 isms new in G++ 4.6. 2011-10-19 19:25:31 +03:00
settings.hpp Major source reorganization 2011-09-18 12:42:33 +03:00
window.cpp Split platform sound and graphics parts 2011-10-28 20:26:40 +03:00
window.hpp Split platform sound and graphics parts 2011-10-28 20:26:40 +03:00
zip.cpp Use C++11 isms new in G++ 4.6. 2011-10-19 19:25:31 +03:00
zip.hpp Major source reorganization 2011-09-18 12:42:33 +03:00