Commit graph

24 commits

Author SHA1 Message Date
5ed93c28da Added save state 2021-05-05 18:25:42 -04:00
1c1307a0e2 Don't kill the run on the bonus intro screen 2021-05-05 18:18:59 -04:00
1cd3618b6f Add climbing. Fix sprite list regression 2021-05-04 23:29:31 -04:00
2a96f6d9eb Handle banana wrapping 2021-05-03 05:20:52 -04:00
317578611d Ignore when the party x or y values are zero. This is likely wrong. 2021-05-03 04:39:15 -04:00
4158876854 Move a ton of constants into a separate file. 2021-04-29 20:19:56 -04:00
5c03d02c0e Add option to disable sound 2021-04-29 09:32:55 -04:00
391ec2ae9e Added watchexec to remove Powershell dependency 2021-04-29 07:22:08 -04:00
75ae2d8ae7 Reduce thread count 2021-04-28 23:32:06 -04:00
36e7e75213 Proper event handling for Linux. Xpra CSS 2021-04-28 23:18:26 -04:00
5ea3c30457 Reuse processes for more efficiency 2021-04-28 18:54:39 -04:00
689c680be8 Fix more Windows issues 2021-04-28 04:33:52 -04:00
c591641233 Added promise library, serpent.load, temp logic 2021-04-28 04:05:16 -04:00
36d945cf47 Fix load function 2021-04-24 13:37:37 -04:00
7aa80750f8 Refactor to allow multithreading. 2021-04-09 15:06:55 -04:00
566fc0a2d5 Fix base 2021-03-23 00:54:01 -04:00
303f2f3643 Try to increase the search radius on sprites to eliminate flicker 2021-03-15 16:05:02 -05:00
cd2ccdb7ee Fix some state issues caused by changing scope of requires 2021-03-07 01:00:31 -05:00
9d66a8865d Relative script dir 2021-03-06 09:54:39 -05:00
b93a52af65 Remove extra advance frame calls which were causing stutter 2021-03-06 05:10:23 -05:00
9c7411cebd More GUI stuff. Fix sprite initialization 2021-03-05 18:17:35 -05:00
e410f14b5d Fix the UI some more. Correct the outputs 2021-03-05 11:33:11 -05:00
ee2198b93f Stage rulers. Try to hijack algorithm used to determine tile location
of characters.
2021-03-03 15:40:19 -05:00
c63f6a9325 Initial commit 2021-02-25 18:24:37 -05:00