Commit graph

558 commits

Author SHA1 Message Date
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bd6295d931 NEC DSP: Try to load the firmware from the rom file, if it exists 2019-10-26 17:47:57 -04:00
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f9b7dc9281 PPU: Fixed off-by-1 error that could cause glitches on the last pixel of a scanline 2019-10-26 15:05:34 -04:00
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0f62692d04 PPU: Fixed out-of-bounds memory read and write 2019-10-26 13:15:42 -04:00
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4bcdd8ace1 clang: Fixed compilation warnings 2019-10-24 23:33:29 -04:00
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e4eb6f997e Netplay: Rewrite/simplify serialization code 2019-10-24 21:18:17 -04:00
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0e2a17e77d Cheats: Mirror PAR cheats for the first 2k of WRAM 2019-10-23 19:49:42 -04:00
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afa55938ec Save States: Make states a bit more robust to changes and compress their contents (breaks save state compatibility) 2019-10-23 18:19:49 -04:00
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c8f6822ed7 SDD1: Added decompressor state to save states 2019-10-22 20:28:44 -04:00
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aa3975aa1e Debugger: Fixed not being able to stop execution after STP instruction 2019-10-22 19:53:25 -04:00
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d2463c6c2f Debugger: Fixed deadlock when using power off while script window is active 2019-10-22 19:53:23 -04:00
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fa98a0ff4e Debugger: Fixed deadlocks when switching games/etc with debugger tools opened 2019-10-22 19:53:18 -04:00
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4f22eefa21 Netplay: Added support for netplay 2019-10-20 21:23:48 -04:00
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37121166eb PPU: Fixed flickering in interlace mode (regression) 2019-10-19 21:27:29 -04:00
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c89bc248c3 PPU: Fixed recent regression with the "cycle" calculation 2019-10-19 21:26:52 -04:00
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f113392bc5 Cart: Fixed memory corruption issue when loading a OBC1 rom with no save ram 2019-10-19 19:25:28 -04:00
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baa74d5074 SPC: Make SPC file detection a bit more lenient to allow loading files exported from SNES GSS 2019-10-19 18:34:29 -04:00
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9204151065 UI: Fixed file filter to include SPC files 2019-10-19 16:47:46 -04:00
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fdb8ca6292 Input: Added option to control analog stick deadzone size 2019-10-19 16:13:11 -04:00
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a3829c58fa PPU: Fixed regression that caused flickering when fast forwarding 2019-10-19 16:12:52 -04:00
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559f989dce Linux: Fixed compilation warnings/errors 2019-10-19 16:11:32 -04:00
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df79dc9cc1 SPC: Added support for SPC file playback 2019-10-19 15:38:34 -04:00
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daf3bcce82 Debugger: Event Viewer - Display marked breakpoints on event viewer 2019-10-18 20:09:08 -04:00
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a4f4b526ef Debugger: Event Viewer - Fixed PPU display when running line by line 2019-10-18 19:34:55 -04:00
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024e9cdaf3 Input: Fixed turbo for multitap 2019-10-18 17:14:47 -04:00
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13cd1142ca Input: Options to display controllers/buttons on screen 2019-10-18 17:05:44 -04:00
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187a78744c States: Fixed save state cancelling pause when debugger tools opened 2019-10-16 20:58:35 -04:00
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388f62f57b Libretro: Added support for GG/PAR cheats 2019-10-16 20:55:09 -04:00
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207282ed1e Added support for automated testing 2019-10-16 20:22:45 -04:00
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accac0f21e UI: Added OSD message when enabling/disabling layers + added a shortcut to reenable all layers 2019-10-15 18:26:47 -04:00
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0bcb2d800e Save States: Fixed corruption on some save states/rewinding caused by work ram address not being saved 2019-10-14 17:10:56 -04:00
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9d2e38c33c Input: Added support for turbo buttons 2019-10-14 13:41:52 -04:00
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52c61f00f9 Cheats: Fixed cheats not being saved properly when switching games with the cheat window opened, etc.
+ Compilation error fix on some compilers
2019-10-14 10:59:06 -04:00
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c6137f4f37 Movies: Save and load cheats when recording/playing a movie file 2019-10-13 11:57:15 -04:00
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9aba01ba0c Added cheat code support (GG & PAR) 2019-10-12 22:40:25 -04:00
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8beeecbd8f UI: Added load random game shortcut 2019-10-11 19:24:04 -04:00
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9ec6b5f409 UI: Added option to disable game selection screen 2019-10-11 18:37:33 -04:00
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7ae6605e77 Debugger: Performance improvements + refactoring
-Reduce breakpoint check overhead
-Only run SPC/DSP when needed
-Only build disassembly cache when needed
2019-10-11 16:07:30 -04:00
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af175616cd Debugger: Added Register Viewer tool 2019-10-10 23:54:38 -04:00
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60a8abcbd5 Debugger: Fixed crash when using event viewer in PAL mode 2019-10-08 21:04:32 -04:00
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3df7a20976 PPU: Initialize mosaic counter at the start of scanline 1, instead of at the end of scanline 0 (Fixes Jimmy Connars Pro Tour Tennis pause animation) 2019-10-07 22:38:19 -04:00
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5fc7118811 Video: Added basic blending option for high resolution modes to allow some transparency effects to display properly 2019-10-07 22:38:19 -04:00
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2ab153a71d Linux: Fixed compilation error on clang/gcc 2019-10-06 21:40:43 -04:00
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ed00a02c51 Debugger: Improved pause/unpause behavior when opening/closing debugger or loading states with debugger opened 2019-10-06 20:41:48 -04:00
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2310e8d0e9 Debugger: Reset counters when resetting game or loading a save state 2019-10-06 19:06:18 -04:00
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b0d51c7b2a Lua: Fixed memory callbacks with addresses over $FFFF 2019-10-06 13:20:50 -04:00
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d2409314cf Performance: Force inlined 2 functions for a ~5% speed boost 2019-10-06 13:20:50 -04:00
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4628e2f2f2 Fixed GCC warnings/errors 2019-08-09 20:50:54 -04:00
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da5e77d6e3 Input: Added Super Scope support 2019-08-09 20:47:12 -04:00
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ed4a0e60e8 Added movies recording/playback support 2019-08-09 16:25:59 -04:00
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cae71b7907 Input: Added multitap support 2019-08-09 11:45:20 -04:00