Sour
c433b3fe33
Debugger: Fixed CPU read/write breakpoints breaking on PPU memory read/writes (e.g vram, cgram, oam)
2019-12-05 23:36:00 -05:00
Sour
7afc52dc4b
UI: Fixed crash in recent games initialization code (caused by previous commit)
2019-12-05 23:35:08 -05:00
Sour
63b23a7b22
Recent games: Improve UI responsiveness when disk is slow
2019-12-05 22:21:34 -05:00
Sour
a74f2e30d5
IRQ: Refactor/simplify PPU IRQ logic
2019-12-05 22:17:26 -05:00
Sour
73c1a90833
NMI/IRQ: Fixes and refactoring to attempt to better represent the hardware
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Fixes Power Rangers - The Fighting Edition having partially corrupted graphics during fights
2019-12-05 22:13:39 -05:00
Sour
7f805b9a62
Cheats: Fixed toggle cheats shortcut
2019-12-04 15:52:55 -05:00
Sour
6e70ab88de
Cheats: Fixed performance issue with WRAM cheats
2019-12-04 15:51:40 -05:00
Sour
3136cd595a
Linux: Fixed wrong folder name in makefile
2019-12-03 21:19:29 -05:00
Sour
15fa85ef9a
SA1: Fixed char conversion IRQ being sent to the wrong CPU
2019-11-25 21:47:53 -05:00
Sour
67b286a16f
SA1: Improved timings (bus conflicts, etc.)
...
-Fixed I-RAM access speed while main CPU is DMAing to I-RAM
-Fixed missing extra cycle on BRL
-Fixed idle SA-1 cycles (incorrectly) taking more than 1 cycle during bus conflicts
-Fixed branch instructions to apply cycle penalties based on the destination address' type (rather than the source address)
2019-11-25 21:01:21 -05:00
Sour
f88375bb9a
Linux: Revert to using xbuild for now
2019-11-25 20:56:12 -05:00
Sour
fb3e41566e
Debugger: Event Viewer - Fixed auto-refresh toggle and refresh action
2019-11-23 13:16:23 -05:00
Sour
96e7edb1f5
Core: Make pause/fast forward/save state/etc more responsive when running emulation at low speeds
2019-11-13 20:52:26 -05:00
Sour
3d079f66d7
IRQ: Fixed missed IRQ when changing the V timer value between 2 irq checks
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Fixes flashing in Shin Nihon Pro Wrestling Kounin - '95 Tokyo Dome Battle 7
2019-11-10 19:34:29 -05:00
Sour
5ed9b3c2a0
Libretro: Fixed "All 0s" ram power on state option not working as expected
2019-11-03 20:13:25 -05:00
Sour
f91e206636
PPU: Fixed display issue with interlaced games when interlaced flag is turned on/off midscreen
2019-11-02 22:55:56 -04:00
Sour
d2c8a3de81
Cart: Limit SRAM size to 256kb (same as bsnes)
2019-11-02 22:39:49 -04:00
Sour
8327ec501d
SPC: Reset the values read by the main CPU when resetting the SPC
2019-11-02 21:00:03 -04:00
Sour
4a6ab790cf
MSU1: Fixed audio being muted when sample rate was 48kHz
2019-11-02 11:20:29 -04:00
Sour
026be87dfb
Video: Fixed minor color rounding errors when all parameters are set to their default (hue/contrast/etc)
2019-11-01 22:28:28 -04:00
Sour
e742b356a2
Libretro: Added missing files to makefile
2019-11-01 22:11:28 -04:00
Sour
6b85b6a579
MSU1 support
2019-11-01 21:15:11 -04:00
Sour
305ec6e446
Input: Ensure input is always processed at the same moment on each frame (first cycle of NMI scanline)
...
Before this, DMA transfers could delay input processing for a long time (potentially multiple frames)
2019-10-30 20:42:19 -04:00
Sour
faecb0b37f
UI: Fixed minor display issue in cheat window
2019-10-30 20:16:52 -04:00
Sour
cffec80055
Video: Prevent 2 frames from being processes at the same time (caused crashes) when switching between interlaced and non-interlaced modes
2019-10-29 17:40:47 -04:00
Sour
5315ef4445
Windows: Use SRGB texture/render target for better colors when scaling with bilinear interpolation on
2019-10-29 17:39:43 -04:00
Sour
b4d28cfbdc
Version Update: 0.3.0
2019-10-26 19:54:19 -04:00
Sour
bfa88fb5d5
UI: Fixed crash in recent game selection screen (when > 20 roms exist in the recent games folder)
2019-10-26 19:50:07 -04:00
Sour
07a5962dab
Linux: Fixed some UI color issues
2019-10-26 19:49:10 -04:00
Sour
ac78dc1b58
UI: Fixed display and navigation issues with recent game selection
2019-10-26 18:59:14 -04:00
Sour
bd6295d931
NEC DSP: Try to load the firmware from the rom file, if it exists
2019-10-26 17:47:57 -04:00
Sour
a5f1d4f5ad
Linux: Debugger - Fixed an issue when zooming out in viewers
2019-10-26 16:28:14 -04:00
Sour
6f4a1b2d37
Cheats: Updated DB, fixed some incorrect hash values
2019-10-26 16:00:02 -04:00
Sour
df763abe20
UI: Allow 1 line of OSD to show below game selection screen
2019-10-26 15:06:07 -04:00
Sour
f9b7dc9281
PPU: Fixed off-by-1 error that could cause glitches on the last pixel of a scanline
2019-10-26 15:05:34 -04:00
Sour
0f62692d04
PPU: Fixed out-of-bounds memory read and write
2019-10-26 13:15:42 -04:00
Sour
95199f5f62
Linux: Integrate some of Mesen's code to fix usability issues with menu/tool bars and improve the look of some controls
2019-10-26 11:45:32 -04:00
Sour
97571c94bc
Linux: Workaround Mono bug with ArraySubType in PInvoke definitions
...
See: https://github.com/mono/mono/issues/15592
2019-10-26 11:28:50 -04:00
Sour
2435bd341a
UI: Fixed Linux layout issues with recent games screen
2019-10-25 20:32:09 -04:00
Sour
4bcdd8ace1
clang: Fixed compilation warnings
2019-10-24 23:33:29 -04:00
Sour
bf5a91aabe
GCC: Fixed save state bug due to unsigned long not being the same size between GCC/clang and MSVC
2019-10-24 23:33:14 -04:00
Sour
e4eb6f997e
Netplay: Rewrite/simplify serialization code
2019-10-24 21:18:17 -04:00
Sour
1c7a1060a6
Libretro: Add header to save states to prevent older incompatible states from crashing the application
2019-10-24 18:51:51 -04:00
Sour
4f98329f33
UI: Allow recent game selection screen to display 4 or 9 titles based on window size
2019-10-24 18:09:35 -04:00
Sour
1d7f0596ce
Cheats: UI - Sort cheats alphabetically
2019-10-23 20:33:09 -04:00
Sour
0e2a17e77d
Cheats: Mirror PAR cheats for the first 2k of WRAM
2019-10-23 19:49:42 -04:00
Sour
afa55938ec
Save States: Make states a bit more robust to changes and compress their contents (breaks save state compatibility)
2019-10-23 18:19:49 -04:00
Sour
c8f6822ed7
SDD1: Added decompressor state to save states
2019-10-22 20:28:44 -04:00
Sour
aa3975aa1e
Debugger: Fixed not being able to stop execution after STP instruction
2019-10-22 19:53:25 -04:00
Sour
d2463c6c2f
Debugger: Fixed deadlock when using power off while script window is active
2019-10-22 19:53:23 -04:00