Commit graph

45 commits

Author SHA1 Message Date
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cbd08a3767 PPU: Implemented vram address translation + fixed issues with H/V flags/irqs 2019-03-01 22:24:18 -05:00
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002cda8cf6 PPU: Sprite interlace flag support (untested) 2019-02-24 19:21:19 -05:00
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b9aedafd32 PPU: Offset per tile mode support (mode 2/4/6) 2019-02-24 18:45:47 -05:00
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75dee8b8e4 PPU: Fixed mode 5 when using 16x16 tiles 2019-02-24 11:14:24 -05:00
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e80d6fcd7f PPU: Mode 6 support (incomplete) 2019-02-24 10:30:19 -05:00
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21791170f4 PPU: Fixed VRAM read behavior 2019-02-24 09:38:22 -05:00
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073e7b2bf3 PPU: Code refactoring 2019-02-24 01:30:55 -05:00
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16cc0653e9 PPU: Direct color mode support 2019-02-24 01:11:26 -05:00
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85f1333c3d PPU: Support for mode 5, hires, interlace, and overscan mode 2019-02-23 21:39:35 -05:00
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19a6663ed9 PPU: Mode 7 Ext BG mode 2019-02-23 16:04:04 -05:00
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39ae565aa1 PPU: Mode 7 support 2019-02-23 15:40:32 -05:00
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86326215fd PPU: Precalculate some flags through templates for performance 2019-02-23 08:54:46 -05:00
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fef78e5802 PPU: Support for 16x16 tiles 2019-02-23 01:28:41 -05:00
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4b2697612e PPU: Minor refactoring 2019-02-22 22:35:53 -05:00
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f028518664 PPU: Implement brightness control 2019-02-22 22:31:20 -05:00
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dbfed2bb46 PPU: Implemented color window 2019-02-22 22:19:20 -05:00
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a009e899a2 PPU: Window support (except color window) 2019-02-22 20:15:55 -05:00
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7f5d93d680 PPU: Minor refactoring 2019-02-22 18:41:43 -05:00
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596d6b9ce8 PPU: Optimizations (runs ~20% faster) 2019-02-21 22:40:08 -05:00
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bcf41aca83 PPU: Implemented second PPU status flag ($213F) 2019-02-21 18:11:31 -05:00
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d73ca5bf82 PPU: Implemented multiply register 2019-02-21 08:15:00 -05:00
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68e7617c95 PPU: Implemented VRAM/CGRAM reads + H/V offset data latches
+ Implemented work ram read register
2019-02-21 07:27:47 -05:00
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37b501122f PPU: Mosaic effect support 2019-02-20 17:39:14 -05:00
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77ac5a50dc PPU: Minor refactoring 2019-02-19 23:37:27 -05:00
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de9e71eabf PPU: Improved color math support 2019-02-19 23:35:43 -05:00
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4264779b26 PPU: Fixed palette selection for BG2/3/4 in mode 0 2019-02-19 22:44:05 -05:00
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b5fe44a037 PPU: Implement basic sprite time/range over flags, forced vblank flag
+ Stub for IO port registers
2019-02-19 18:01:27 -05:00
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06a9babfd7 PPU: Basic scroll offset support (WIP) 2019-02-19 17:23:21 -05:00
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d88a0b5086 PPU: Scanline renderer (wip) - better priority & subscreen/color math logic 2019-02-19 01:26:48 -05:00
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9f5bf4a37b PPU: Scanline renderer (wip) 2019-02-18 22:27:22 -05:00
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17bb339fec PPU: Very incomplete color math support 2019-02-17 23:53:19 -05:00
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7ccfc99a62 PPU: Fixed tile CHR address for layers 1/3 + implemented "layer/oam enabled" flag 2019-02-17 23:26:49 -05:00
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20059ae975 PPU: Basic support for rendering sprites 2019-02-17 22:44:57 -05:00
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a19013da76 PPU: Implemented OAM writes 2019-02-17 21:09:33 -05:00
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b806b3d96e Core: Added SNES controller support 2019-02-17 20:29:29 -05:00
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aaf147b53b Refactor internal CPU registers + implement division register 2019-02-17 15:37:31 -05:00
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93e8fd9d5e Core: Fixed for memory mappings, implemented multiplication register, added logging to help debugging missing functionalities 2019-02-17 14:42:35 -05:00
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0757ccefa6 PPU: Horizontal/vertical IRQ timer support 2019-02-17 01:09:47 -05:00
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0681419841 PPU: Added very basic support for other display modes 2019-02-17 00:32:41 -05:00
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e257db4def Fixed memory leaks 2019-02-16 01:16:57 -05:00
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6d22b920b8 Debugger: Added hex editor 2019-02-15 21:33:13 -05:00
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0f657ccf63 DMA: Refactoring + improvements/fixes 2019-02-15 00:08:50 -05:00
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f0bd820264 PPU: Added barebones implementation of PPU/DMA to allow test roms to display their result on screen 2019-02-13 23:03:01 -05:00
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69cf69fa6f PPU: Implement some of the registers 2019-02-13 18:44:39 -05:00
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522372a365 Fixed addressing bugs, added PPU stub, improved trace logger output, split CPU instructions to another file 2019-02-13 13:32:51 -05:00