Sour
6edccc00b9
GB: Update coincidence flag and STAT IRQ when writing to LYC
...
Fixes ly_lyc_153_write-GS
2020-05-31 17:23:55 -04:00
Sour
86bd6c4deb
GB: Fix LYC behavior on scanline 0
2020-05-31 17:21:19 -04:00
Sour
2ccef88375
GB: PPU accuracy improvements
...
Passes all moooneye-gb tests
2020-05-31 17:19:53 -04:00
Sour
a9c456b75a
GB: Display first frame after enabling LCD as a blank frame
...
Fixes bad frames that show up in various games during screen transitions
2020-05-28 23:58:22 -04:00
Sour
dc986b72b7
GB: PPU - Improved window emulation
...
-Latch x/y/enabled values for the scanline (can't be changed midscanline based on wx_split test)
-Keep count of the scanlines where window rendering occurs to render the excepted lines in the window
2020-05-28 22:07:34 -04:00
Sour
fd1ff4cb3e
GB: Added HDMA support (GBC)
2020-05-28 00:15:37 -04:00
Sour
ade29a0627
GB: Fixed draw priority issues with CGB
2020-05-27 21:09:53 -04:00
Sour
5e6e9e41aa
GB: PPU - Fixed $FF44 return value for scanline 153
...
Fixes Aladdin (GBC) opening screen
2020-05-26 23:57:28 -04:00
Sour
eceb8d790b
GB: PPU - Removed unnecessary sort operation
2020-05-26 00:14:19 -04:00
Sour
faf4d62ef4
GB: Allow picking GB model (original vs color) and using a boot rom
...
+Adds boot rom/sprite ram in hex editor
+Allow colorized GB games in GBC mode
2020-05-26 00:05:35 -04:00
Sour
8b2a6b5fa6
GB: Fixed crash on reload when frame count is shown
...
+ Fixed game timer not being accurate for GB
2020-05-25 19:43:57 -04:00
Sour
4274c481d7
GB: Added missing variables in save states
2020-05-24 22:04:47 -04:00
Sour
18c96c8402
GB: Improved PPU LCD timings
2020-05-24 21:57:38 -04:00
Sour
b758e97753
GB: Fixed open bus behavior for some registers
...
Fixes unused_hwio-GS and if_ie_registers
2020-05-24 21:57:38 -04:00
Sour
72cd44393a
GB: OAM DMA has priority over PPU rendering (?)
...
Partially fixes prehistorik man intro
2020-05-24 21:57:38 -04:00
Sour
5279ebb688
GB: Fixed OAM write behavior during DMA
2020-05-24 21:57:38 -04:00
Sour
10be89012c
GB: Various emulation improvements
...
-Better OAM DMA emulation
-Better STAT IRQ emulation
-Better LCD power on state
-Moved DMA logic to GbDmaController
2020-05-24 21:57:38 -04:00
Sour
2f511530bd
GB: Stat IRQ logic improvements
2020-05-22 00:47:55 -04:00
Sour
713d18c2d4
GB: Fixed sprites with x < 8 (e.g partially offscreen) not being shown at their correct position
...
+ Re-implement BG priority flag for GBC
2020-05-21 23:55:01 -04:00
Sour
134c28ed9f
GB: Replace scanline renderer with pixel renderer
...
Probably still not very accurate
2020-05-21 20:57:00 -04:00
Sour
371a7a1ac8
Added basic support for GBC games
2020-05-19 21:31:33 -04:00
Sour
5f055110fa
Added Game Boy support
...
CPU/APU are decent - PPU is still just a scanline renderer
No Super Game Boy support yet
2020-05-18 16:11:08 -04:00