Commit graph

842 commits

Author SHA1 Message Date
Sour
e4a28625f5 Debugger: Fixed missing IRQ/NMI events for Lua 2020-06-04 17:25:48 -04:00
Sour
e6a483c525 SA1: Fixed crash when loading SA1 games with no SRAM
+ If battery flag is set but sram size is 0, backup IRAM instead
2020-06-03 20:37:36 -04:00
Sour
8a37a7ed76 Debugger: GB Event Viewer - Fixed tooltip display for DMA reads/writes 2020-06-02 20:42:58 -04:00
Sour
1689ea4d3f Linux: Fixed crash when opening event viewer
(+ fixed some compilation warnings)
2020-06-02 20:05:21 -04:00
Sour
79197dfe49 Debugger: GB - Added support for RGBDS .sym files 2020-06-02 19:41:47 -04:00
Sour
4db6c08822 Debugger: GB - Added sprite viewer 2020-06-01 23:36:18 -04:00
Sour
6bccfa874f Debugger: GB - Tilemap viewer improvements
-Show tilemap/tile information
-Show overlay option
2020-06-01 22:17:14 -04:00
Sour
2355ef6550 Debugger: GB - Fixed some issues with disassembly style 2020-06-01 20:07:20 -04:00
Sour
bab36b826f Debugger: Tweak WLA-DX .sym regex to allow more .sym files to load properly 2020-05-31 17:24:12 -04:00
Sour
67f000c18c GB: PPU - Implement STAT bug emulation
Fixes Zerd no Densetsu and Road Rash
2020-05-31 17:24:10 -04:00
Sour
6edccc00b9 GB: Update coincidence flag and STAT IRQ when writing to LYC
Fixes ly_lyc_153_write-GS
2020-05-31 17:23:55 -04:00
Sour
86bd6c4deb GB: Fix LYC behavior on scanline 0 2020-05-31 17:21:19 -04:00
Sour
2ccef88375 GB: PPU accuracy improvements
Passes all moooneye-gb tests
2020-05-31 17:19:53 -04:00
Sour
a9c456b75a GB: Display first frame after enabling LCD as a blank frame
Fixes bad frames that show up in various games during screen transitions
2020-05-28 23:58:22 -04:00
Sour
dc986b72b7 GB: PPU - Improved window emulation
-Latch x/y/enabled values for the scanline (can't be changed midscanline based on wx_split test)
-Keep count of the scanlines where window rendering occurs to render the excepted lines in the window
2020-05-28 22:07:34 -04:00
Sour
fd1ff4cb3e GB: Added HDMA support (GBC) 2020-05-28 00:15:37 -04:00
Sour
06376f8ca9 GB: Improved DMA support for GBC (timing + bug fixes)
Fixes issues in Star Wars Racer
2020-05-27 22:50:27 -04:00
Sour
dae99e0a75 Debugger: GB - Added missing wram mirror at $E000 in memory mappings 2020-05-27 22:48:59 -04:00
Sour
ade29a0627 GB: Fixed draw priority issues with CGB 2020-05-27 21:09:53 -04:00
Sour
4b86601faf GB: Improved serial link emulation stub 2020-05-27 19:54:12 -04:00
Sour
5e6e9e41aa GB: PPU - Fixed $FF44 return value for scanline 153
Fixes Aladdin (GBC) opening screen
2020-05-26 23:57:28 -04:00
Sour
d1952d33f9 Debugger: GB - Fixed disassembly for CB prefixed instructions 2020-05-26 23:56:34 -04:00
Sour
b22f514ae5 Debugger: Fixed crash when opening up debugger window for SNES games
(caused by GB support)
2020-05-26 19:49:38 -04:00
Sour
bdce582677 PPU: Fixed sprite display when sprite interlace mode is turned on 2020-05-26 18:58:13 -04:00
Sour
2a6504c2d4 PPU: Fixed mirroring behavior when vram address is over $7FFF
Prevents graphical glitches in Lemmings 2 (which appeared because the game uses addresses over $7FFF, which loaded random data outside the vram buffer)
2020-05-26 18:10:19 -04:00
Sour
eceb8d790b GB: PPU - Removed unnecessary sort operation 2020-05-26 00:14:19 -04:00
Sour
faf4d62ef4 GB: Allow picking GB model (original vs color) and using a boot rom
+Adds boot rom/sprite ram in hex editor
+Allow colorized GB games in GBC mode
2020-05-26 00:05:35 -04:00
Sour
8b2a6b5fa6 GB: Fixed crash on reload when frame count is shown
+ Fixed game timer not being accurate for GB
2020-05-25 19:43:57 -04:00
Sour
7100eab0f1 Debugger: GB - Fixed memory mappings display issue 2020-05-25 19:43:22 -04:00
Sour
9f7ee662f9 GB: APU - Implemented volume update behavior on register writes
Fixes sound in Prehistorik intro
2020-05-24 22:41:54 -04:00
Sour
4274c481d7 GB: Added missing variables in save states 2020-05-24 22:04:47 -04:00
Sour
18c96c8402 GB: Improved PPU LCD timings 2020-05-24 21:57:38 -04:00
Sour
bcf36df5f2 Debugger: GB - Fixed relative address calculation 2020-05-24 21:57:38 -04:00
Sour
fb3bf73ba6 GB: Improved timer implementaion
Passes all(?) mooneye-gb timer tests
2020-05-24 21:57:38 -04:00
Sour
b758e97753 GB: Fixed open bus behavior for some registers
Fixes unused_hwio-GS and if_ie_registers
2020-05-24 21:57:38 -04:00
Sour
72cd44393a GB: OAM DMA has priority over PPU rendering (?)
Partially fixes prehistorik man intro
2020-05-24 21:57:38 -04:00
Sour
bc90c489c1 GB: Improved EI and IRQ behavior
Passes ei_sequence, ei_timing, ie_push, rapid_di_ei, reti_intr_timing
2020-05-24 21:57:38 -04:00
Sour
32db3f9d15 GB: Fixed idle cycle timing for CALL 2020-05-24 21:57:38 -04:00
Sour
c33f1d99ea GB: Fixed RST/PUSH idle cycle timing 2020-05-24 21:57:38 -04:00
Sour
9305c432b4 GB: Added open bus bits on $FF07 2020-05-24 21:57:38 -04:00
Sour
5279ebb688 GB: Fixed OAM write behavior during DMA 2020-05-24 21:57:38 -04:00
Sour
10be89012c GB: Various emulation improvements
-Better OAM DMA emulation
-Better STAT IRQ  emulation
-Better LCD power on state
-Moved DMA logic to GbDmaController
2020-05-24 21:57:38 -04:00
Sour
c32472913c Debugger: Add basic support for wla-dx symbol files for gb roms 2020-05-24 21:57:37 -04:00
gouchi
652bea85b4
Libretro: Update Makefile.common (#130) 2020-05-24 20:34:27 -04:00
gouchi
cd70fdd963
Libretro: Clean alternate libretro core name (#129) 2020-05-24 20:34:08 -04:00
Sour
2f511530bd GB: Stat IRQ logic improvements 2020-05-22 00:47:55 -04:00
Sour
713d18c2d4 GB: Fixed sprites with x < 8 (e.g partially offscreen) not being shown at their correct position
+ Re-implement BG priority flag for GBC
2020-05-21 23:55:01 -04:00
Sour
134c28ed9f GB: Replace scanline renderer with pixel renderer
Probably still not very accurate
2020-05-21 20:57:00 -04:00
Sour
435051f73d Debugger: Lua - Fixed incorrect runtime check for removeEventCallback 2020-05-19 22:33:51 -04:00
Sour
920fec1f66 Debugger: Fixed modulo operator in expressions 2020-05-19 21:55:52 -04:00