Souryo
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64ccd63117
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Small optimization to DrawPixel
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2014-06-28 20:25:42 -04:00 |
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Souryo
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84fea58257
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Fixed memory leak
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2014-06-28 19:56:51 -04:00 |
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Souryo
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83cddf637c
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Mapper 9 (Punchout) & Mapper 71 (partial) support
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2014-06-28 18:50:01 -04:00 |
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Souryo
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200926f7e0
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Implemented OpCode $89 (2-byte NOP) - Fixes Puzznic
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2014-06-28 16:23:12 -04:00 |
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Souryo
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8187539fcb
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CPU Dummy Reads - Fixes Cobra Triangle and Ironsword
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2014-06-28 15:48:30 -04:00 |
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Souryo
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5caf188286
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Rounded FPS counter (else it wrote 59 fps when fps was 59.9999)
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2014-06-28 14:22:17 -04:00 |
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Souryo
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f38538f22a
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Prevent games from writing to CHR-ROM/PRG-ROM
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2014-06-28 13:22:42 -04:00 |
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Souryo
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b97f258f0e
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IsPageCrossed() fixed for unsigned values - fixes Battletoads & glitches in elevator action
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2014-06-28 13:19:22 -04:00 |
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Souryo
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5d8c458a7e
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Small fix for MMC1 (Fixes graphics in Bases Loaded II)
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2014-06-27 20:21:23 -04:00 |
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Souryo
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6e1742393d
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Improved timing, passes some more VBL/NMI tests
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2014-06-27 12:18:07 -04:00 |
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Souryo
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616546ae5b
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AXROM support (Mapper 7) - Battletoads doesn't work (sprite 0 timing issue)
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2014-06-26 23:13:02 -04:00 |
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Souryo
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060eb67421
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Slightly improved automated tests
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2014-06-26 20:55:22 -04:00 |
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Souryo
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99400c647e
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Savestate fixes (MMC1, _mirroringType)
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2014-06-26 18:48:55 -04:00 |
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Souryo
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1d1b5ed1fc
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SUROM support - Dragon Warrior 3/4, Dragon Quest 4
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2014-06-26 18:32:11 -04:00 |
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Souryo
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ec1b0d5e16
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MMC3 IRQ fixes - All tests pass (Revision A)
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2014-06-26 16:41:07 -04:00 |
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Souryo
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c6b4531898
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Fixes mario bros 3 sound glitches - Dragon Quest 1 assert is also gone
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2014-06-26 13:17:50 -04:00 |
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Souryo
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7180c64d50
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Fixed SRAM related issues - Caused Metroid/Kirby slowdowns. Fixed console object destruction to allow save to disk at destruction time.
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2014-06-26 11:41:27 -04:00 |
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Souryo
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9ec756fae2
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Quick save/load support
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2014-06-25 21:52:37 -04:00 |
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Souryo
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2590617708
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APU hack to make Dragon Quest 1 & Mario Bros 3 both work. (No idea why this even works - Causes an assert for DQ1 but seems to work anyway..)
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2014-06-25 17:34:16 -04:00 |
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Souryo
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ef55ffd203
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Oops, broke code just before checking in.
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2014-06-25 17:33:25 -04:00 |
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Souryo
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57db54f2f3
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MMC3 IRQ Counter - not working 100% correctly, but seems to allow some games to work.
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2014-06-25 17:30:35 -04:00 |
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Souryo
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0fe4091f27
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Fixed reset state for CPU (to pass test roms)
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2014-06-25 13:30:02 -04:00 |
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Souryo
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9f68ce1a8c
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Fixed automatic tests...
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2014-06-25 12:47:15 -04:00 |
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Souryo
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fbaf3bc42e
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Fixed issue with memory handlers (conflict on 0x4017 between APU & Controllers) - Fixes dragon quest 1 sound while allowing MMC3 games to boot properly
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2014-06-25 12:22:48 -04:00 |
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Souryo
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7e56526bac
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Fixed warning
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2014-06-24 22:00:18 -04:00 |
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Souryo
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2c650e1529
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MMC3 support - without IRQs. Disabled APU IRQs too - they fixed sound in Dragon Warrior, but break most MMC3 games at the moment.
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2014-06-24 21:59:58 -04:00 |
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Souryo
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42a0431cdb
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Battery saved PRG-RAM support
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2014-06-24 16:16:23 -04:00 |
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Souryo
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2e1c49ee9a
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Minor refactoring
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2014-06-24 15:11:04 -04:00 |
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Souryo
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9048c206be
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Basic (probably incorrect) IRQ support (Fixes sound in Dragon Quest 1)
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2014-06-24 14:28:49 -04:00 |
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Souryo
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617f5ead23
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CNROM (iNES mapper 3) support
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2014-06-24 14:28:19 -04:00 |
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Souryo
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eaa528ded8
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Removed unused variables
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2014-06-24 12:40:50 -04:00 |
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Souryo
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e83e5a7595
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Added Screen A/B only mirroring support
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2014-06-24 12:40:30 -04:00 |
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Souryo
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ad2c603659
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Fixed issue with MMC1 - fixes zelda 2 graphics
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2014-06-24 10:31:33 -04:00 |
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Souryo
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b940235c03
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Mapper refactoring - less code in each specific mapper
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2014-06-24 10:19:24 -04:00 |
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Souryo
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be45bd1259
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Removed unused variable
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2014-06-24 02:47:52 -04:00 |
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Souryo
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6437be44f5
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MMC1 support + Mapper refactoring
Zelda 1, MegaMan 2, Final Fantasy2 working correctly
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2014-06-24 02:47:32 -04:00 |
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Souryo
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4cd681c02b
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Pause screen, show fps option, refactoring
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2014-06-23 20:00:51 -04:00 |
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Souryo
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1783578522
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Minor refactoring
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2014-06-23 19:02:09 -04:00 |
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Souryo
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93a0e12fdb
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FPS counter, higher resolution overlay
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2014-06-23 16:38:01 -04:00 |
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Souryo
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b5b9a1ca53
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Sound improvements (sync, etc.), added pause/resume/stop/reset in GUI
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2014-06-23 13:52:53 -04:00 |
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Souryo
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62ddf5e8e5
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Small APU fixes
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2014-06-22 22:35:44 -04:00 |
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Souryo
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8c079e5ca1
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Sound support (using Blargg's Nes_Snd_Emu for now)
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2014-06-22 22:15:35 -04:00 |
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Souryo
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bed43cec62
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Small performance improvements by using 32-bit ints
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2014-06-22 16:22:10 -04:00 |
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Souryo
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71baec4945
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Emulate sprite overflow bug correctly
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2014-06-22 16:11:28 -04:00 |
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Souryo
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f80ada893f
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8x16 sprites - still had a 1 pixel error
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2014-06-22 13:04:06 -04:00 |
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Souryo
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4561e9e79d
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Fixed 8x16 sprites display in Castlevania
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2014-06-22 13:00:31 -04:00 |
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Souryo
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a6a2199dd4
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Removed unused variable
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2014-06-22 12:32:58 -04:00 |
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Souryo
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568dea7c41
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Fixed FPS limiter
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2014-06-22 10:07:40 -04:00 |
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Souryo
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7e2ad19da3
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Automated testing
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2014-06-22 08:38:42 -04:00 |
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Souryo
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d2b074296d
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Fix issues with secondary OAM - Fixes DK glitches without breaking other games
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2014-06-22 01:54:35 -04:00 |
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