Commit graph

3030 commits

Author SHA1 Message Date
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cb6573278b Fixed DB entry for Dream World (J) to fix mirroring issues 2020-02-03 18:00:42 -05:00
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85f810202a Linux: Default to "monospace" font rather than try to install DroidSansMono 2020-02-03 15:06:54 -05:00
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541ed96cbc DirectInput: Fix bug preventing buttons #25+ from being usable 2020-02-03 09:29:53 -05:00
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67a35fbfb4 Libretro: Removed unnecessary echos from makefile 2020-02-01 18:33:38 -05:00
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4121949881 Libretro: Fixed run ahead performance issue (exclude screenshot from libretro save states) 2020-02-01 18:13:42 -05:00
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f3a18bed01 Version Update: 0.9.9 2020-02-01 15:38:08 -05:00
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81dbafe405 UI: Fixed key select screen being shown behind current form when option to display window on top is enabled 2020-02-01 12:39:12 -05:00
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c519ec3ec8 Fixed GCC warning 2020-02-01 11:19:07 -05:00
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4f3f58c067 Rambo-1: Temporary fix for IRQs until a better model is found
See: http://forums.nesdev.com/viewtopic.php?f=9&t=19565
2020-02-01 10:58:37 -05:00
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5b0c208984 Run Ahead: Disable movies/netplay menus when enabled
+ Auto-disable runahead when playing NSF files
2020-02-01 10:28:42 -05:00
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19b93dc343 Debugger: Auto-refresh disassembly when debugger gains focus
This allows edits done in the hex editor to be shown right away in the debugger
+ Also fixed a potential issue with code in save ram not being disassembled properly after the code is updated by additional writes
2020-02-01 10:10:57 -05:00
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135ffc56a5 HD Packs: Allow transparency between background images and background sprites 2020-02-01 09:52:49 -05:00
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8886396a39 Docs: Fixed text not wrapping to the next line in code blocks 2020-02-01 09:21:12 -05:00
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314ba6858b Command line: Added /debugger switch option to allow opening the main debugger at game launch 2020-02-01 09:13:54 -05:00
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6bdd518dc8 UI: Fixed mouse cursor/capture issues when the console is in NES mode but an expansion device is set in the config 2020-02-01 08:48:06 -05:00
owomomo
66eb9ad844
UI: Update Chinese translation (#756) 2020-01-30 01:18:16 +00:00
Samuel P
0279db31d2
Libretro: Fixes ogg crashes on static platforms (#757) 2020-01-30 01:10:52 +00:00
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06ccf0bdb0 Save states: Fixed incorrect timestamp in menu
Also changed save states to contain the raw framebuffer rather than a PNG, which allows displaying the screenshot in the emulator window when loading a state while paused
2020-01-28 23:33:37 -05:00
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d6728ee306 UI: Added load/save state menus with dates & previews 2020-01-28 20:20:54 -05:00
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66b618153a Fixed compilation warnings 2020-01-28 20:07:42 -05:00
slash0042
5bb0f5c811 Libretro: Add support for libnx (#755) 2020-01-28 03:58:14 +00:00
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551b2800cf Input: Family Basic Tape - Fixed load tape operation 2020-01-26 19:54:52 -05:00
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d137dec59f UI: Fixed load performance issues with game selection screen 2020-01-26 12:42:15 -05:00
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bf6a8a2de2 GTROM: Added self flash support 2020-01-25 19:36:16 -05:00
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b5a0f9a4f1 UNROM512: Added self flash support 2020-01-25 19:35:56 -05:00
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3fde8f8073 Run Ahead: Fixed some issues with FDS/VS System system actions not being processed properly 2020-01-25 13:40:24 -05:00
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78288fc456 FDS: Fixed minor issue with save states that caused problems when using run ahead 2020-01-25 12:11:06 -05:00
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91a28c1340 Debugger: Event Viewer - Tweak layout to reduce chances of cutoff letters on Linux 2020-01-24 22:46:10 -05:00
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6e49a0b3d0 Docs: Fixed typo in HD packs documentation (+ added note for overscan) 2020-01-24 22:45:52 -05:00
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d44da4f9b6 Debugger: Event Viewer - Fixed rare crash when opening window (esp. on Linux) 2020-01-24 22:37:34 -05:00
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ffe2c480cb Build: Allow compilation on older compilers by detecting filesystem API location 2020-01-24 22:29:23 -05:00
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f62fc1f13f Action53: Fixed 6502 CPU crash when loading game with runahead enabled (save state issue) 2020-01-23 21:08:46 -05:00
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b3a0ad84f6 Docs: Various updates 2020-01-23 19:32:33 -05:00
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867ca84f7f UI: Removed developer mode option
Debug menu is now always displayed in main window
2020-01-23 19:32:09 -05:00
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d0859325ac Libretro: Fix compilation error for macOS 2020-01-22 21:04:20 -05:00
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81fa187a5d UI: Added file association option for .studybox files 2020-01-22 20:13:07 -05:00
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d3c00e05db MMC5: Fixed condition priority with vertical split mode 2020-01-22 20:04:51 -05:00
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47b10a234b Linux: Fixed compilation error 2020-01-22 20:04:14 -05:00
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6bc5b89ae4 Softpatching: Fixed IPS/BPS files not being applied properly 2020-01-19 19:15:56 -05:00
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f21c473449 Tests: Fixed issue replaying recorded tests (IsValid was false for .mmo files) 2020-01-19 14:45:47 -05:00
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17c8294f5d MMC5: Improved accuracy (scanline counter, split screen mode, etc.) 2020-01-19 14:45:04 -05:00
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ae4a2f29d3 Debugger: Lua Test Runner - Load labels before launching lua scripts 2020-01-18 20:22:27 -05:00
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9351397e83 Debugger: Event Viewer - Fixed tooltips sometimes not being shown at the correct position 2020-01-18 14:51:52 -05:00
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cea50b8a60 Debugger: Lua - Load labels when opening up the Lua window
Otherwise getLabelAddress doesn't work as expected
2020-01-12 16:28:58 -05:00
Twinaphex
e7bc57498f Libretro: MSVC 2017 Buildfix (#749) 2020-01-07 22:33:01 +00:00
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f1c48acdfe Debugger: Lua - Fixed draw commands not being permanent when frame count is set to 0 2020-01-05 15:27:10 -05:00
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901099307b Audio: Fixed disabling audio not muting studybox audio 2020-01-03 18:58:00 -05:00
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c46316fb46 Linux: Fixed compilation error due to incorrect file name capitalization 2020-01-02 09:27:25 -05:00
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6de0a7b7e0 Study Box: Improved some timings, reimplemented command $86 in a way that makes more sense 2020-01-01 22:21:15 -05:00
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a8d41596c0 Study Box: Stricter rules for loading wav files 2020-01-01 19:29:54 -05:00