Commit graph

2708 commits

Author SHA1 Message Date
Sour
8508b211cc Debugger: Event Viewer - Added option to show NTSC borders
+ Ported most of Mesen-S' event viewer code to allow this to work
2019-11-19 22:28:45 -05:00
Sour
43811ae7ac UI: Added "reload rom" option and changed power cycle to not reload from disk 2019-11-19 22:18:09 -05:00
Sour
5f7b2319ce Fixed lockup when rom is no longer on disk and power cycle is pressed while debugger tools are opened 2019-11-16 22:56:01 -05:00
Sour
27d512e02f Input: Turn off hot plugging for directinput devices
Loading, resetting a game or opening input config will still check for new DInput controllers
2019-11-16 22:32:06 -05:00
Sour
ae0547df65 FDS: Fixed issue that caused FDS games to create IPS files even when no save data was required 2019-11-16 21:19:48 -05:00
Sour
4da882346e Linux: Switch back to xbuild for simplicity (and add option for static linking of C/C++ libs) 2019-11-16 15:54:40 -05:00
Sour
6a6311b687 Debugger: Fixed highlighting for breakpoints/current line 2019-11-16 13:56:44 -05:00
Sour
8d1f66b2d3 Debugger: Stop/halt instructions now only display a message, and only break execution if break on cpu crash option is turned on 2019-11-16 13:18:55 -05:00
Sour
a20c27758f Debugger: Event Viewer - Fixed PPU writes not being filtered correctly 2019-11-16 12:29:10 -05:00
Sour
6bc4fec18e Debugger: Improved code highlighting/indentation in source view mode 2019-11-16 12:13:34 -05:00
Sour
a6aab8f995 Debugger: CHR Viewer - Change selection/hover colors to try to make it easier to see 2019-11-14 22:21:09 -05:00
Sour
c5418331ed UI: Attempt to fix issue with about dialog appearing behind form 2019-11-14 21:47:32 -05:00
Sour
29ef07af09 UI: Prevent potential crash when closing main window in some scenarios 2019-11-14 21:35:57 -05:00
Sour
246e8a2c0a Save states: Make auto save states ignore time when the game is paused 2019-11-14 21:26:22 -05:00
Sour
03ad7d5cc7 DB: Added another game matching the 255-in-1 mapper 2019-11-14 20:46:56 -05:00
Sour
9752f8ac87 Movies: Ignore battery save files for Bizhawk/FCEUX movies 2019-11-14 20:15:54 -05:00
Sour
48db261942 Input: Change invalid input logic to cancel out both directions instead 2019-11-14 18:11:29 -05:00
Sour
ea9e31f44e Debugger: Event Viewer - Option to show DMC DMA reads 2019-11-13 22:50:52 -05:00
Sour
7feb36067c Debugger: Event Viewer - Allow each PPU register to be toggled on/off (+ easier access to colors) 2019-11-13 22:25:23 -05:00
Sour
e95bdf4203 Core: Make pause/fast forward/save state/etc more responsive when running emulation at low speeds 2019-11-13 20:52:12 -05:00
Sour
8364c186d4 Patches: Try to load patch files matching the rom's full file name (including its extension) 2019-11-13 19:56:36 -05:00
Sour
df6b003a36 Libretro: Option to rotate A/B buttons like Nestopia core (changes default layout to match other NES cores) 2019-11-13 19:02:38 -05:00
Sour
fa05434d56 Rewind: Fixed crash when rewinding within the first 30 frames of the game 2019-11-13 18:44:11 -05:00
Sour
7041ec7682 Linux: Fixed compilation warnings/errors with GCC/clang 2019-11-13 18:30:05 -05:00
owomomo
48d96eafc0 UI: Update Chinese translation (#695) 2019-11-13 18:29:28 -05:00
Sour
26773a1ecc CPU: Randomize cpu/ppu alignment on resets (not just power cycle) 2019-11-12 21:03:03 -05:00
Sour
fc7714d6f0 PPU: Added option to emulate the scroll glitch that can occur when writing to 2000/2005/2006 on cycle 256 2019-11-12 21:00:30 -05:00
owomomo
0a63e326c0 UI: Update Chinese translation. (#694) 2019-11-12 20:34:14 -05:00
Sour
36e2d04fe9 Debugger: Added option to break when a $2006 write scroll glitch occurs 2019-11-11 21:10:55 -05:00
Sour
d96f09a1e1 Core: Display CPU/PPU alignment in log window at power on (when random) 2019-11-11 21:10:53 -05:00
Sour
85fd6b36a9 PPU: Implement glitched $2006 address updates when done on X/Y increment cycles 2019-11-11 21:10:50 -05:00
Sour
a72acc9f1a Core: Rewrite DMC/OAM DMA, tweak PPU timings, add option to simulate PPU/CPU alignments 2019-11-11 21:10:47 -05:00
Sour
bc335e104d Debugger: Added ":" operator to return an address' offset in prg/sram/wram/etc. 2019-11-04 20:16:20 -05:00
Trevor Merritt
fafb52df0d Docs: Specify that power cycling reloads the rom from the disk 2019-11-04 18:19:36 -05:00
Sour
3029ae9277 Debugger: Removed default shortcuts on compact ppu viewer because of conflicts with other existing shortcuts 2019-11-03 15:11:07 -05:00
Sour
c35d6d8989 Debugger: Profiler - Added min/max/avg cycle counts per function call to profiler 2019-11-03 15:10:23 -05:00
Sour
20fe8bd4c7 Debugger: Fixed refresh/display issues after changing PRG ROM via the memory tools or assembler 2019-11-03 13:52:15 -05:00
Sour
a75294320b Input: Prevent alt key from activating menu when using keyboard mode 2019-11-03 12:02:53 -05:00
Sour
08edcdd1e0 Debugger: Breakpoints - Fixed UI crash when using context menu options after right-clicking on the mark column 2019-11-03 11:50:18 -05:00
Sour
1f62e043d6 Debugger: Fixed issues and crashes with "step back" 2019-11-03 11:46:05 -05:00
Sour
a6f5494180 Netplay: Fixed potential crash when using netplay with cheats enabled 2019-10-20 21:27:28 -04:00
Sour
84a63e04dc Debugger: Fixed bug that caused F10 key to not work properly in debugger window 2019-10-16 21:04:59 -04:00
Sour
df2766f1a1 Input: Fixed issues when using the F10 key in shortcuts 2019-10-14 17:47:26 -04:00
Sour
70fda89e87 Setup: Fixed default keybindings when selecting the WASD keyboard option 2019-10-14 15:18:01 -04:00
Sour
2a7bf4df42 Updates: Avoid Application.Exit usage, attempt to kill existing processes before upgrade 2019-10-14 15:05:36 -04:00
Sour
e01bedee18 Debugger: Hex Viewer - Display selection length in decimal and hex 2019-10-14 13:59:10 -04:00
Sour
585c908aa3 Input: Change default for option to hide mouse cursor for zapper (was accidentally enabled by default) 2019-10-12 10:58:08 -04:00
Sour
30c2c8d3bf PPU: Disabling rendering midscreen should set the vram bus to the value of 'v'
This prevents jittering in the Steins;Gate 8-bit game that doesn't occur on hardware
2019-10-12 10:58:07 -04:00
Sour
5b6b57be72 MMC3: Fixed A12 rise/fall logic bug (did not properly count the number of elapsed cycles) 2019-10-12 10:58:07 -04:00
Roger
942633dd3d Github: Create FUNDING.yml (#650) 2019-10-08 21:10:46 -04:00