Sour
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8508b211cc
|
Debugger: Event Viewer - Added option to show NTSC borders
+ Ported most of Mesen-S' event viewer code to allow this to work
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2019-11-19 22:28:45 -05:00 |
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Sour
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43811ae7ac
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UI: Added "reload rom" option and changed power cycle to not reload from disk
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2019-11-19 22:18:09 -05:00 |
|
Sour
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5f7b2319ce
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Fixed lockup when rom is no longer on disk and power cycle is pressed while debugger tools are opened
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2019-11-16 22:56:01 -05:00 |
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Sour
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27d512e02f
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Input: Turn off hot plugging for directinput devices
Loading, resetting a game or opening input config will still check for new DInput controllers
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2019-11-16 22:32:06 -05:00 |
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Sour
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ae0547df65
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FDS: Fixed issue that caused FDS games to create IPS files even when no save data was required
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2019-11-16 21:19:48 -05:00 |
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Sour
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4da882346e
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Linux: Switch back to xbuild for simplicity (and add option for static linking of C/C++ libs)
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2019-11-16 15:54:40 -05:00 |
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Sour
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6a6311b687
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Debugger: Fixed highlighting for breakpoints/current line
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2019-11-16 13:56:44 -05:00 |
|
Sour
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8d1f66b2d3
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Debugger: Stop/halt instructions now only display a message, and only break execution if break on cpu crash option is turned on
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2019-11-16 13:18:55 -05:00 |
|
Sour
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a20c27758f
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Debugger: Event Viewer - Fixed PPU writes not being filtered correctly
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2019-11-16 12:29:10 -05:00 |
|
Sour
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6bc4fec18e
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Debugger: Improved code highlighting/indentation in source view mode
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2019-11-16 12:13:34 -05:00 |
|
Sour
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a6aab8f995
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Debugger: CHR Viewer - Change selection/hover colors to try to make it easier to see
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2019-11-14 22:21:09 -05:00 |
|
Sour
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c5418331ed
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UI: Attempt to fix issue with about dialog appearing behind form
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2019-11-14 21:47:32 -05:00 |
|
Sour
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29ef07af09
|
UI: Prevent potential crash when closing main window in some scenarios
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2019-11-14 21:35:57 -05:00 |
|
Sour
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246e8a2c0a
|
Save states: Make auto save states ignore time when the game is paused
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2019-11-14 21:26:22 -05:00 |
|
Sour
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03ad7d5cc7
|
DB: Added another game matching the 255-in-1 mapper
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2019-11-14 20:46:56 -05:00 |
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Sour
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9752f8ac87
|
Movies: Ignore battery save files for Bizhawk/FCEUX movies
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2019-11-14 20:15:54 -05:00 |
|
Sour
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48db261942
|
Input: Change invalid input logic to cancel out both directions instead
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2019-11-14 18:11:29 -05:00 |
|
Sour
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ea9e31f44e
|
Debugger: Event Viewer - Option to show DMC DMA reads
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2019-11-13 22:50:52 -05:00 |
|
Sour
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7feb36067c
|
Debugger: Event Viewer - Allow each PPU register to be toggled on/off (+ easier access to colors)
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2019-11-13 22:25:23 -05:00 |
|
Sour
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e95bdf4203
|
Core: Make pause/fast forward/save state/etc more responsive when running emulation at low speeds
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2019-11-13 20:52:12 -05:00 |
|
Sour
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8364c186d4
|
Patches: Try to load patch files matching the rom's full file name (including its extension)
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2019-11-13 19:56:36 -05:00 |
|
Sour
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df6b003a36
|
Libretro: Option to rotate A/B buttons like Nestopia core (changes default layout to match other NES cores)
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2019-11-13 19:02:38 -05:00 |
|
Sour
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fa05434d56
|
Rewind: Fixed crash when rewinding within the first 30 frames of the game
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2019-11-13 18:44:11 -05:00 |
|
Sour
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7041ec7682
|
Linux: Fixed compilation warnings/errors with GCC/clang
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2019-11-13 18:30:05 -05:00 |
|
owomomo
|
48d96eafc0
|
UI: Update Chinese translation (#695)
|
2019-11-13 18:29:28 -05:00 |
|
Sour
|
26773a1ecc
|
CPU: Randomize cpu/ppu alignment on resets (not just power cycle)
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2019-11-12 21:03:03 -05:00 |
|
Sour
|
fc7714d6f0
|
PPU: Added option to emulate the scroll glitch that can occur when writing to 2000/2005/2006 on cycle 256
|
2019-11-12 21:00:30 -05:00 |
|
owomomo
|
0a63e326c0
|
UI: Update Chinese translation. (#694)
|
2019-11-12 20:34:14 -05:00 |
|
Sour
|
36e2d04fe9
|
Debugger: Added option to break when a $2006 write scroll glitch occurs
|
2019-11-11 21:10:55 -05:00 |
|
Sour
|
d96f09a1e1
|
Core: Display CPU/PPU alignment in log window at power on (when random)
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2019-11-11 21:10:53 -05:00 |
|
Sour
|
85fd6b36a9
|
PPU: Implement glitched $2006 address updates when done on X/Y increment cycles
|
2019-11-11 21:10:50 -05:00 |
|
Sour
|
a72acc9f1a
|
Core: Rewrite DMC/OAM DMA, tweak PPU timings, add option to simulate PPU/CPU alignments
|
2019-11-11 21:10:47 -05:00 |
|
Sour
|
bc335e104d
|
Debugger: Added ":" operator to return an address' offset in prg/sram/wram/etc.
|
2019-11-04 20:16:20 -05:00 |
|
Trevor Merritt
|
fafb52df0d
|
Docs: Specify that power cycling reloads the rom from the disk
|
2019-11-04 18:19:36 -05:00 |
|
Sour
|
3029ae9277
|
Debugger: Removed default shortcuts on compact ppu viewer because of conflicts with other existing shortcuts
|
2019-11-03 15:11:07 -05:00 |
|
Sour
|
c35d6d8989
|
Debugger: Profiler - Added min/max/avg cycle counts per function call to profiler
|
2019-11-03 15:10:23 -05:00 |
|
Sour
|
20fe8bd4c7
|
Debugger: Fixed refresh/display issues after changing PRG ROM via the memory tools or assembler
|
2019-11-03 13:52:15 -05:00 |
|
Sour
|
a75294320b
|
Input: Prevent alt key from activating menu when using keyboard mode
|
2019-11-03 12:02:53 -05:00 |
|
Sour
|
08edcdd1e0
|
Debugger: Breakpoints - Fixed UI crash when using context menu options after right-clicking on the mark column
|
2019-11-03 11:50:18 -05:00 |
|
Sour
|
1f62e043d6
|
Debugger: Fixed issues and crashes with "step back"
|
2019-11-03 11:46:05 -05:00 |
|
Sour
|
a6f5494180
|
Netplay: Fixed potential crash when using netplay with cheats enabled
|
2019-10-20 21:27:28 -04:00 |
|
Sour
|
84a63e04dc
|
Debugger: Fixed bug that caused F10 key to not work properly in debugger window
|
2019-10-16 21:04:59 -04:00 |
|
Sour
|
df2766f1a1
|
Input: Fixed issues when using the F10 key in shortcuts
|
2019-10-14 17:47:26 -04:00 |
|
Sour
|
70fda89e87
|
Setup: Fixed default keybindings when selecting the WASD keyboard option
|
2019-10-14 15:18:01 -04:00 |
|
Sour
|
2a7bf4df42
|
Updates: Avoid Application.Exit usage, attempt to kill existing processes before upgrade
|
2019-10-14 15:05:36 -04:00 |
|
Sour
|
e01bedee18
|
Debugger: Hex Viewer - Display selection length in decimal and hex
|
2019-10-14 13:59:10 -04:00 |
|
Sour
|
585c908aa3
|
Input: Change default for option to hide mouse cursor for zapper (was accidentally enabled by default)
|
2019-10-12 10:58:08 -04:00 |
|
Sour
|
30c2c8d3bf
|
PPU: Disabling rendering midscreen should set the vram bus to the value of 'v'
This prevents jittering in the Steins;Gate 8-bit game that doesn't occur on hardware
|
2019-10-12 10:58:07 -04:00 |
|
Sour
|
5b6b57be72
|
MMC3: Fixed A12 rise/fall logic bug (did not properly count the number of elapsed cycles)
|
2019-10-12 10:58:07 -04:00 |
|
Roger
|
942633dd3d
|
Github: Create FUNDING.yml (#650)
|
2019-10-08 21:10:46 -04:00 |
|