Commit graph

2286 commits

Author SHA1 Message Date
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9df424af8a Debugger: Trace Logger - Ensure .txt is appended to filename automatically by fixing filter dropdown 2018-08-09 16:51:05 -04:00
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1aef0c3d63 Libretro: Integrated makefile updates for Hakchi (by swingflip) 2018-08-08 20:27:22 -04:00
Arcus87
02ba4128b0 Ukrainian language update (#457) 2018-08-08 19:25:04 -04:00
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1eea81f2c5 Fixed crash when trying to map memory ranges that aren't multiples of 256 bytes (or misaligned) 2018-08-07 18:29:09 -04:00
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ab9994f459 N163 Audio: Fixed issue when only 1 channel is active 2018-08-07 18:13:38 -04:00
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ec60b53059 UI: Make "Load random game" search the configured game folder (when one is set) instead of using recent folders 2018-08-06 20:07:00 -04:00
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47ba3f8282 Libretro: Enable softpatching support 2018-08-06 19:48:57 -04:00
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ffb86f79c6 UI: Fixed typos in French resources 2018-08-06 18:33:44 -04:00
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2e99f5aac1 History Viewer: Allow viewer to pause at the end of the video even if the debugger was active when the viewer was opened 2018-08-06 18:32:54 -04:00
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7247b0cb4b History Viewer: Prevent history viewer from being opened before some history exists (prevents crash when trying to use resume gameplay) 2018-08-06 18:32:22 -04:00
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3c30b23958 Fixed crash when trying to load an invalid rom file while a game is running with a HD pack loaded 2018-08-06 17:58:15 -04:00
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53797acc99 UI: Fixed a French resource appearing in English (and removed some leftover backslashes) 2018-08-06 17:30:55 -04:00
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c6f7afd3b9 Version Update: 0.9.6 2018-08-05 14:30:09 -04:00
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ce123bdb94 Cheat finder: Fixed inverted logic with smaller/greater than previous value code 2018-08-05 14:23:02 -04:00
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ebbdf3726f UI: Fixed pause in background logic when pause in menu is enabled 2018-08-05 13:22:59 -04:00
juanramonmartinez
a3d7538299 Spanish translation update (#447) 2018-08-04 10:44:57 -04:00
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d67a1ec832 Libretro: Fixed missing .cpp in makefile 2018-08-03 23:39:10 -04:00
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27ee26c6cb Fixed build issues for Libretro and Linux 2018-08-03 22:49:10 -04:00
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bdd4d826dc FK23C: Reimplemented from scratch based on NewRisingSun's research
+Removed duplicate implementations as other mappers
2018-08-03 22:31:53 -04:00
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f6bef8b116 Docs: Updated documentation for 0.9.6 2018-08-03 12:58:33 -04:00
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4c1cff2d0f Debugger: Event Viewer - Fixed minor issues with mouse position overlay 2018-08-03 12:10:05 -04:00
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781650e8bf Audio: Added comb filter stereo effect 2018-08-03 10:49:23 -04:00
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80afa1ab00 UI: Relabelled NTSC filters to distinguish between blargg's and Bisqwit's filters 2018-08-02 22:52:17 -04:00
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acebd1a817 NTSC Filter: Fixed blank screenshots when vertical blending is turned off 2018-08-02 22:45:00 -04:00
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115f46e05f Audio: Improved dynamic sample rate logic and added an option to disable it completely 2018-08-02 22:09:55 -04:00
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1a7f07cff5 Debugger: Fixed issues with using labels in breakpoint conditions 2018-08-02 20:44:48 -04:00
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3c8c046e67 Debugger: Script window - add link to API reference in help menu 2018-08-01 21:45:22 -04:00
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de01d4a666 Refactor: Stop using static call syntax for functions that aren`t static anymore (Pause/Resume) 2018-08-01 20:20:49 -04:00
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48c71526f2 Fixed freeze/crash when resetting the lag counter 2018-08-01 20:18:10 -04:00
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7e905b89c5 Audio: Disable dynamic sample rate adjustment when recording wav/avi 2018-07-31 18:58:50 -04:00
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ceda28fcbb Debugger: Minor performance fix for debug HUD 2018-07-30 21:05:51 -04:00
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a978e1e08f Debugger: Lua - Fixed debug hud drawings remaining on screen after reset/power cycle/load state 2018-07-30 21:05:13 -04:00
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eddfe2301c Docs: Updated Lua documentation with recent changes 2018-07-30 19:00:40 -04:00
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512bf31acb Debugger: CHR Viewer - Fixed mouse over highlight not being removed on tile preview when paused 2018-07-30 19:00:25 -04:00
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f708b2a2cc Debugger: Lua - Added getPrgRomOffset/getChrRomOffset functions 2018-07-29 12:10:57 -04:00
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d65261d990 Debugger: Added support for NESASM's .fns files (only works well with 32kb prg rom games) 2018-07-29 11:57:49 -04:00
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54b843c155 Debugger: UI - Fixed potential crashes in sort functions 2018-07-29 11:52:18 -04:00
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110c22b310 Debugger: Event Viewer - Added x,y position overlay 2018-07-29 11:08:19 -04:00
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4a9cf528d2 Debugger: Use icon in taskbar/window for each tool 2018-07-28 22:15:26 -04:00
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061f84ef2b Debugger: PPU Viewer - Save palette/highlight dropdown selection 2018-07-28 22:08:12 -04:00
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5c0f19b326 UI: Added compilation date/time to about window 2018-07-28 22:00:12 -04:00
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d1006e5f67 Debugger: CHR Viewer - Fixed mouse over highlight not disappearing when mouse leaves (when game is paused) 2018-07-28 15:37:49 -04:00
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46f95d525b Debugger: CHR Viewer - Fixed palette display when in 8x16 display mode 2018-07-28 15:35:26 -04:00
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13d49fee5b Debugger: CHR Viewer - Added option to show single-color tiles in grayscale 2018-07-28 15:32:38 -04:00
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79b773e65f Debugger: Added option to reset all labels before importing DBG/MLB files 2018-07-28 15:18:01 -04:00
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07a29f7346 Debugger: CHR Viewer - Show palette indexes in color picker (instead of 0 to 3) 2018-07-28 14:57:35 -04:00
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96725265ca Debugger: CHR Viewer - Fixed minor highlight/selection issue when 8x16 display mode is enabled 2018-07-28 14:53:20 -04:00
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d1c264c6bf Debugger: CHR Viewer - Ignore bg/sprite palette data when bg/sprite rendering is disabled 2018-07-28 14:17:22 -04:00
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cbce929c15 Debugger: CHR Viewer - Use gray palette when last known palette contains a single color 2018-07-26 21:43:06 -04:00
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96bec3b2ad Debugger: Event Viewer - Added option to display the previous frame's events 2018-07-26 21:29:56 -04:00