Ilari Liusvaara
48029eb1c8
Builtin r16m dumper
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Deals with the usual SNES cases, and some unusual things like split
subframes, but does not deal with things like Super Game Boy.
2020-09-28 23:38:46 +03:00
Ilari Liusvaara
1b582c8fbd
Allow just-in-time override of input to be recorded from Lua
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This is useful e.g., for implementing .r16m playback.
2020-03-31 18:22:39 +03:00
Ilari Liusvaara
436b1d183d
Remove partial exception specifiers
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These are deprecated in newer C++ versions.
2019-01-30 19:26:21 +02:00
Rodrigo A. do Amaral
9318e4de94
Lua (d)bitmap: add hflip and vflip functions
2017-07-14 06:07:03 +03:00
Ilari Liusvaara
f85cdab6c5
Linear transformed texture sampling for (d)bitmap
2017-07-13 15:44:52 +03:00
Ilari Liusvaara
7903ba1fda
Small cleanup: move up some lsnes_instance stuff
2016-04-16 10:51:02 +03:00
Ilari Liusvaara
859d60513f
Merge some common drawing code between bitmaps and tilemaps
2015-06-23 14:46:14 +03:00
Ilari Liusvaara
7ada70888f
Cleanup bitmap and tilemap rendering a bit
2015-06-23 14:32:59 +03:00
Ilari Liusvaara
1c48e0ab06
Fix multiple problems with text drawing
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- Fix the background to be of correct size
- Fix pre/post error in gui.text() positioning
- Fix pre/post error in custom font rendering, leading to crap pixels
2015-06-04 02:01:43 +03:00
Ilari Liusvaara
2da23de987
Small whitespace cleanup
2015-05-27 23:08:54 +03:00
Ilari Liusvaara
0c0156647b
Redo text rendering (adds halo support to gui.text())
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Now gui.text() and friends support halos. Also fixes a bug with partially
opaque halos in CUSTOMFONT rendering.
2015-05-27 10:44:50 +03:00
Ilari Liusvaara
56deafcd4a
Framework for memory usage tracking
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Adds tracking for Lua VM and ROM images. The rest comes later.
2015-05-26 13:16:09 +03:00
Ilari Liusvaara
82a7c255a4
Lua: Memory usage limit
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This allows limiting memory usage by Lua, which might very well be useful,
given the behaviour of accumulating garbage in memory if one does not
garbage-collect.
2015-05-25 23:44:51 +03:00
Ilari Liusvaara
39286f820a
Refactor unsafe rewinding a bit now that state is its own subobject
2015-04-25 13:18:37 +03:00
Ilari Liusvaara
5dedb34943
Lua: PALETTE:get()
2014-12-20 06:38:47 +02:00
Ilari Liusvaara
9fdd0bdd38
Tweak format of command help files and do some further command cleanup
2014-11-18 16:19:01 +02:00
Ilari Liusvaara
9a69dc3511
Namespace library port-controller stuff
2014-11-10 05:13:34 +02:00
Ilari Liusvaara
63dfbd59d6
Make render queue scratch variables instance variables
2014-06-07 03:24:33 +03:00
Ilari Liusvaara
99577e806a
Actually don't start if sysrc.lua is bad
2014-06-06 15:53:38 +03:00
Ilari Liusvaara
b021e7b5af
read_lua_fragment: Don't duplicate the script infinite number of times
2014-06-06 15:51:53 +03:00
Ilari Liusvaara
14a0862342
Instancefy lua core stuff
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This should fix crashes on startup on Win32
2014-06-06 15:03:16 +03:00
Ilari Liusvaara
bf00f42e0a
Lua: Memory address object
2014-06-03 11:33:53 +03:00
Ilari Liusvaara
95d1b5130f
Move some debug stuff to be in class scope
2014-05-23 18:11:06 +03:00
Ilari Liusvaara
b601b18bf6
lua.hpp: Forward-declare keyboard::key
2014-05-14 16:21:03 +03:00
Ilari Liusvaara
29ee02309b
Move lua-framebuffer to lua namespace
2014-05-14 11:50:59 +03:00
Ilari Liusvaara
5ee9514791
Don't extern lsnes_lua_state, it is only used in one file
2014-05-10 11:28:11 +03:00
Ilari Liusvaara
ceed4f622f
Merge multiple versions of get_read_address() into one
2014-04-21 15:54:36 +03:00
Ilari Liusvaara
f2e1930909
Lua: (D)BITMAP:draw_clip, (D)BITMAP:draw_outside, TILEMAP:draw_outside
2014-04-03 00:59:05 +03:00
Ilari Liusvaara
5d0fb0f39a
Error out creating too large bitmaps / tilemaps instead of corrupting memory
2014-03-31 14:15:24 +03:00
Ilari Liusvaara
7ba7fc24f6
Use overcommit for palettes, bitmaps, dbitmaps and tilemaps
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This makes the large size of these objects visible to Lua, hopefully
allowing Lua GC to make better decisions.
2014-03-31 12:42:33 +03:00
Ilari Liusvaara
e0827ce54f
Add base support for Lua object overcommit
2014-03-31 11:31:25 +03:00
Ilari Liusvaara
b367334238
Only update emulator status from within update_movie_state()
2014-03-28 12:36:21 +02:00
Ilari Liusvaara
4f0e636b9b
Refactor workthread.hpp and threadtypes.hpp (renamed to threads.hpp)
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Also rename all variables and fields named "mutex" (gdb does not like
that name).
2014-03-23 09:45:42 +02:00
Ilari Liusvaara
c685319f88
Lua: Clean up region bounds computation
2014-02-18 20:26:50 +02:00
Ilari Liusvaara
9bd1791701
Lua: Don't run Lua until the emulator has fully started up
2014-02-15 13:51:39 +02:00
Ilari Liusvaara
ef1f61a6e7
Lua: COMPARE_OBJ: Check strided memory block for modifications
2014-02-14 22:22:45 +02:00
Ilari Liusvaara
d1176cbf9e
Lua: memory2: More functions corresponding to memory.*
2014-02-13 13:48:01 +02:00
Ilari Liusvaara
3e92462a3d
Dynamically allocate moviefile, rrdata and movie structures
2014-02-02 18:35:36 +02:00
Ilari Liusvaara
9a9f58d747
lua_func_callback isn't used anymore, remove it
2014-01-30 00:44:42 +02:00
Ilari Liusvaara
85d78e2632
Lua: Give the print method as pointer instead of assuming T::print
2014-01-29 11:32:52 +02:00
Ilari Liusvaara
53d7bbd633
Lua: Make class methods take lua::parameters
2014-01-28 14:38:25 +02:00
Ilari Liusvaara
b7ea7bb2c7
Lua: cleanup some more files
2014-01-26 17:42:22 +02:00
Ilari Liusvaara
676dfe7ac8
Lua: Refactor classes
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- Support static methods for classes
- Allow Lua to enumerate static and class methods
- Support dynamic class lookup
- Support class groups (in style of function groups)
2014-01-25 16:30:25 +02:00
Ilari Liusvaara
94114f1e2e
Lua: Refactor lots of stuff
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- Split lua-base.hpp into number of files.
- New Lua function parameters parser.
- Convert some Lua code files in order to test the stuff
2014-01-25 12:51:13 +02:00
Ilari Liusvaara
b54a776f13
Lua: Scaling blits, color priority blits, Porter-Duff blits
2014-01-22 19:18:03 +02:00
Ilari Liusvaara
4bb75bc30e
Lua: gui.set_video_scale()
2014-01-17 22:19:50 +02:00
Ilari Liusvaara
43952138a3
Lua: Bitmap/renderq object methods
2013-12-23 16:32:11 +02:00
Ilari Liusvaara
2c4a3a5f84
Refactor library Lua base to dedicated namespace
2013-12-20 02:02:22 +02:00
Ilari Liusvaara
dce933b76d
Refactor library framebuffer to dedicated namespace
2013-12-19 07:00:43 +02:00
Ilari Liusvaara
69f06ce1b0
Remove some crazy dependencies to keymapper
2013-12-19 02:58:22 +02:00