Ilari Liusvaara
5ee9514791
Don't extern lsnes_lua_state, it is only used in one file
2014-05-10 11:28:11 +03:00
Ilari Liusvaara
ceed4f622f
Merge multiple versions of get_read_address() into one
2014-04-21 15:54:36 +03:00
Ilari Liusvaara
f2e1930909
Lua: (D)BITMAP:draw_clip, (D)BITMAP:draw_outside, TILEMAP:draw_outside
2014-04-03 00:59:05 +03:00
Ilari Liusvaara
5d0fb0f39a
Error out creating too large bitmaps / tilemaps instead of corrupting memory
2014-03-31 14:15:24 +03:00
Ilari Liusvaara
7ba7fc24f6
Use overcommit for palettes, bitmaps, dbitmaps and tilemaps
...
This makes the large size of these objects visible to Lua, hopefully
allowing Lua GC to make better decisions.
2014-03-31 12:42:33 +03:00
Ilari Liusvaara
e0827ce54f
Add base support for Lua object overcommit
2014-03-31 11:31:25 +03:00
Ilari Liusvaara
b367334238
Only update emulator status from within update_movie_state()
2014-03-28 12:36:21 +02:00
Ilari Liusvaara
4f0e636b9b
Refactor workthread.hpp and threadtypes.hpp (renamed to threads.hpp)
...
Also rename all variables and fields named "mutex" (gdb does not like
that name).
2014-03-23 09:45:42 +02:00
Ilari Liusvaara
c685319f88
Lua: Clean up region bounds computation
2014-02-18 20:26:50 +02:00
Ilari Liusvaara
9bd1791701
Lua: Don't run Lua until the emulator has fully started up
2014-02-15 13:51:39 +02:00
Ilari Liusvaara
ef1f61a6e7
Lua: COMPARE_OBJ: Check strided memory block for modifications
2014-02-14 22:22:45 +02:00
Ilari Liusvaara
d1176cbf9e
Lua: memory2: More functions corresponding to memory.*
2014-02-13 13:48:01 +02:00
Ilari Liusvaara
3e92462a3d
Dynamically allocate moviefile, rrdata and movie structures
2014-02-02 18:35:36 +02:00
Ilari Liusvaara
9a9f58d747
lua_func_callback isn't used anymore, remove it
2014-01-30 00:44:42 +02:00
Ilari Liusvaara
85d78e2632
Lua: Give the print method as pointer instead of assuming T::print
2014-01-29 11:32:52 +02:00
Ilari Liusvaara
53d7bbd633
Lua: Make class methods take lua::parameters
2014-01-28 14:38:25 +02:00
Ilari Liusvaara
b7ea7bb2c7
Lua: cleanup some more files
2014-01-26 17:42:22 +02:00
Ilari Liusvaara
676dfe7ac8
Lua: Refactor classes
...
- Support static methods for classes
- Allow Lua to enumerate static and class methods
- Support dynamic class lookup
- Support class groups (in style of function groups)
2014-01-25 16:30:25 +02:00
Ilari Liusvaara
94114f1e2e
Lua: Refactor lots of stuff
...
- Split lua-base.hpp into number of files.
- New Lua function parameters parser.
- Convert some Lua code files in order to test the stuff
2014-01-25 12:51:13 +02:00
Ilari Liusvaara
b54a776f13
Lua: Scaling blits, color priority blits, Porter-Duff blits
2014-01-22 19:18:03 +02:00
Ilari Liusvaara
4bb75bc30e
Lua: gui.set_video_scale()
2014-01-17 22:19:50 +02:00
Ilari Liusvaara
43952138a3
Lua: Bitmap/renderq object methods
2013-12-23 16:32:11 +02:00
Ilari Liusvaara
2c4a3a5f84
Refactor library Lua base to dedicated namespace
2013-12-20 02:02:22 +02:00
Ilari Liusvaara
dce933b76d
Refactor library framebuffer to dedicated namespace
2013-12-19 07:00:43 +02:00
Ilari Liusvaara
69f06ce1b0
Remove some crazy dependencies to keymapper
2013-12-19 02:58:22 +02:00
Ilari Liusvaara
dd486e7ff8
Refactor library keyboard to dedicated namespace
2013-12-19 01:05:48 +02:00
Ilari Liusvaara
c9636bc63d
Lua: Zip create / enumerate
2013-12-16 18:21:39 +02:00
Ilari Liusvaara
5661c7ca59
Save bitmaps as PNG
...
Also:
- Refactor PNG code to have PNG writing support
- Add functions to dump SNES sprites and palettes
2013-10-28 21:15:08 +02:00
Ilari Liusvaara
1d2df8ebea
Support latch notifications on SNES
...
This patch is so large since it adds support for passing arguments to
the Lua callback, even if SNES doesn't use those.
2013-10-27 14:41:28 +02:00
Ilari Liusvaara
59ef6961e3
Merge branch 'rr1-maint'
2013-09-27 10:47:19 +03:00
Ilari Liusvaara
a42c0bf6ea
Extend userdata printing
2013-09-27 10:36:19 +03:00
Ilari Liusvaara
ba1d20dda5
Lua: print() can print any type, add tostringx() for print-to-string
2013-09-27 04:15:13 +03:00
Ilari Liusvaara
9092dea931
Lua: Automatically pass Lua state to lua class ctors
2013-08-21 23:19:20 +03:00
Ilari Liusvaara
7026453768
Lua: gui.synchronous_repaint()
2013-08-21 04:14:53 +03:00
Ilari Liusvaara
212c819416
Lua: gui.kill_frame: Omit this frame from video dump
2013-08-08 20:41:29 +03:00
Ilari Liusvaara
11655fb0d8
Split callback and load functions to their own categories
2013-08-07 22:10:58 +03:00
Ilari Liusvaara
b3f8f7f1b7
Decouple sets of functions from Lua states
2013-08-07 17:31:09 +03:00
Ilari Liusvaara
59710f8f38
Merge branch 'rr1-maint'
2013-07-24 19:57:08 +03:00
Ilari Liusvaara
79dd270a7e
Lua methods for handling movies as objects
2013-07-24 19:03:48 +03:00
Ilari Liusvaara
15679e0776
Lua: Don't crash if some method throws
2013-07-23 13:01:47 +03:00
Ilari Liusvaara
ff86d2f0c2
Merge branch 'rr1-maint'
2013-07-17 22:58:24 +03:00
Ilari Liusvaara
a8a1f09e94
Lua: Allow direct loading of PNG/PAL/BITMAP from string
2013-07-17 22:28:54 +03:00
Ilari Liusvaara
985e4c6327
Merge branch 'rr1-maint'
...
Conflicts:
src/lua/lua.cpp
2013-05-30 04:17:03 +03:00
Ilari Liusvaara
015bd796f6
Save/Restore host memory across UNSAFEREWINDs
2013-05-30 04:13:59 +03:00
Ilari Liusvaara
efc06d1f10
Merge branch 'rr1-maint'
...
Conflicts:
manual.txt
src/core/controller.cpp
src/lua/dummy.cpp
src/lua/input.cpp
src/lua/lua.cpp
src/platform/wxwidgets/mainwindow.cpp
2013-03-03 09:37:52 +02:00
Ilari Liusvaara
dca767f650
Lua: on_button and input.veto_button
2013-03-03 09:09:41 +02:00
Ilari Liusvaara
1295518041
More paint / reset fixes
...
- Refactor the code related to killing requests.
- Free the pins when destroying killed requests (otherwise memory will
leak).
- Customfont texts have associated requests, so those need to be killed
if the font goes away.
2013-02-28 10:36:57 +02:00
Ilari Liusvaara
236b9075d9
Merge branch 'rr1-maint'
...
Conflicts:
include/core/framebuffer.hpp
2013-02-28 04:06:37 +02:00
Ilari Liusvaara
80c9dcee2d
Fix crash with bitmaps and resetting Lua VM
...
Kill requests depending on bitmaps and palettes going away, to avoid
having the emulator crash if there is a request using those bitmaps
and palettes in flight while Lua VM is reset.
Noticed by FatRatKnight.
2013-02-28 04:03:01 +02:00
Ilari Liusvaara
8c346c0695
Lua: Fix bug with methods and resetting Lua VM
2013-02-01 22:10:01 +02:00