Commit graph

143 commits

Author SHA1 Message Date
097f1cbfb4 Add instruction about ROM path 2021-05-13 04:26:01 -04:00
aae1d30eb9 Remove instructions to load the ROM. It should load automatically 2021-05-13 04:23:52 -04:00
ce0639fd40 Use builtin ZIP writing functionality for performance reasons. 2021-05-13 04:21:47 -04:00
3756979b6a Increase performance by disabling some layers 2021-05-13 03:02:49 -04:00
f4229bfc48 Add option to auto load and save the pool file 2021-05-12 22:24:59 -04:00
0646e57826 Update link 2021-05-12 20:03:23 -04:00
7ef36d98f2 random logic remove 2021-05-09 00:29:01 -04:00
8233847f46 Pass sprites around 2021-05-08 23:44:18 -04:00
22b41082a7 Properly bubble up the max fitness because some calculations use it. 2021-05-08 09:31:11 -04:00
6e718eb3b0 Don't use separate timeout for vertical levels since more movements are
counted towards resetting the timer.
2021-05-08 07:01:47 -04:00
30ada92db7 Add config option to turn off UI to try to speed things up. 2021-05-08 06:41:51 -04:00
d224ba7805 Extra argument 2021-05-08 00:42:50 -04:00
0d9afa4ced Paranoid distrust of variable scoping 2021-05-08 00:07:52 -04:00
bd5b9cc4cb Log model writes. 2021-05-07 23:43:15 -04:00
2e53f92179 Fix possible issue with iteration variable changing 2021-05-07 23:35:10 -04:00
32778cf9fd Added a bunch of code to add waypoints to the goal. Not sure at what
point this becomes cheating.
2021-05-07 21:54:25 -04:00
eb53739618 Fix bitness of velocity. Added target scan function. Currently broken. 2021-05-07 03:35:13 -04:00
7fcb93c83c Automatically start the ROM in single thread mode. 2021-05-06 23:58:21 -04:00
55d0bff81c Don't reset timeout if already dropped 2021-05-06 05:05:25 -04:00
cf4842e124 Detect falling before bonus screen reset 2021-05-06 05:00:41 -04:00
d6cf4c1505 Consolidate UI text 2021-05-06 04:29:13 -04:00
603dcf502c Goal offset indicator 2021-05-06 02:13:35 -04:00
3f872c169c Severe punishment for falling 2021-05-06 01:40:17 -04:00
75c3ef6f4b Update layout 2021-05-06 00:48:57 -04:00
ca2496f7d5 Allow repeat species again since there's no chance of accidentally
rereading the file.
2021-05-05 20:01:16 -04:00
5a12540259 Added i3 layout for whoever may want it 2021-05-05 18:46:34 -04:00
5ed93c28da Added save state 2021-05-05 18:25:42 -04:00
0c42d8452c Don't change the timeout if we're already timed out 2021-05-05 18:22:16 -04:00
1c1307a0e2 Don't kill the run on the bonus intro screen 2021-05-05 18:18:59 -04:00
0a59ab8b21 Fix reset functionality 2021-05-05 08:38:43 -04:00
fda82e0cd7 More advanced logic to calculate good tiles which allows some ropes. 2021-05-05 05:33:35 -04:00
1370bfd9a1 Environment variable to load pool file 2021-05-05 03:34:04 -04:00
80ab0405ec Check text on error 2021-05-05 00:41:09 -04:00
1cd3618b6f Add climbing. Fix sprite list regression 2021-05-04 23:29:31 -04:00
123d7508d1 Fix pipes in Linux with socat 2021-05-04 20:30:52 -04:00
a5b089520b Clean up some old garbage 2021-05-04 08:36:50 -04:00
6c1c4fa0eb Named pipes in Windows. It is glorious. 2021-05-04 08:20:35 -04:00
542682e126 Added Mainbrace Mayhem state 2021-05-04 01:46:41 -04:00
2a96f6d9eb Handle banana wrapping 2021-05-03 05:20:52 -04:00
317578611d Ignore when the party x or y values are zero. This is likely wrong. 2021-05-03 04:39:15 -04:00
52bdebfc81 Find the exits by moving the characters and camera in a grid pattern 2021-05-03 03:23:04 -04:00
529f5dc67a Remove loady 2021-05-02 02:29:26 -04:00
aa6f8babc8 Reduce number of reads for sprite region 2021-05-02 01:08:32 -04:00
4d078da6f8 Hide Play Top temporarily 2021-05-01 23:28:28 -04:00
d90c03c3af Fix loading pools. Move input modification outside main loop so we can
use the timer for Promise synchronization.
2021-05-01 23:17:59 -04:00
91cf9ec489 Include terminal window in CSS selector 2021-05-01 22:23:16 -04:00
b5f3084ddc Run the check for Xpra in the background 2021-05-01 22:16:45 -04:00
478fa59509 Fix Xpra script 2021-05-01 22:04:23 -04:00
42a220d39d Remove total genomes status message 2021-05-01 22:03:09 -04:00
2fb5c2494c Fix idiotic color code 2021-05-01 21:47:20 -04:00